Total War: WARHAMMER II

Total War: WARHAMMER II

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Inardesco Nov 17, 2019 @ 3:06pm
Playing tall
So, aside from the Vcoast, which lend themselves really well for this. What other factions would be great for playing tall?

Wood Elves come to mind for one, Lothern a bit less but you can stick on Ulthuan and grow rich just by end turning cuz no one invades.

Naggarond not so much due to the slave mechanics, unless you sack everything outside of Naggarond but then, if you united all DE you're quite fat.

Empire is also a fatboy and Brets aswell, not to mention the dwarfs.
Any takers?

Dislaimer; playing tall is grow strong whilst keeping territory at minimum. Playing fat is getting all the territory you can get
Last edited by Inardesco; Nov 17, 2019 @ 3:06pm
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Saint Nov 17, 2019 @ 3:23pm 
Skaven. I have a pretty successful Ikit Claw campaign on ME going. Turn 30 or so. Haven't left Skavenblight yet, but I'm making about 4k a turn with two mid-high tier armies. Just sacking and using the underempire.
Inardesco Nov 17, 2019 @ 3:31pm 
I did it with Ikit as well, then I started expanding once Archeon arrived. I dont feel like other Skaven LL have that same luxury though. Mors, Pestilens and Rictus get attacked more than Skryre. Skrolk is often dead by turn 10
Last edited by Inardesco; Nov 17, 2019 @ 3:32pm
Dreagon Nov 17, 2019 @ 3:42pm 
Possibly Vampire Counts.
Saint Nov 17, 2019 @ 3:52pm 
Originally posted by Inardesco:
I did it with Ikit as well, then I started expanding once Archeon arrived. I dont feel like other Skaven LL have that same luxury though. Mors, Pestilens and Rictus get attacked more than Skryre. Skrolk is often dead by turn 10

Yeah, starting out at Skavenblight, a single settlement province with ten slots surrounded by weak minor lords, really helps the tall playstyle.
Last edited by Saint; Nov 17, 2019 @ 3:53pm
Kaaz Nov 17, 2019 @ 4:54pm 
Vamps (both types)
Mazdamundi to a point (2 first provinces built up will support multiple armies easy, takes a while tho)
Skaven (ikit mainly)
Wood elves
Dwarves to a point
Tomb Kings, of course. Just slowly stack money in a couple of provinces & you'll eventually get all the constructs you can eat.
Inardesco Nov 18, 2019 @ 1:03am 
Growth is too slow for TK and in order to support all the armies with constructs you need to get fat, asap, because getting that last 5 growth is a pain.

TK simply dont have the infrastructure to play tall due to unit caps.
Mactalon Nov 18, 2019 @ 1:21am 
Nagarythe. I did a whole ME campaign and only ever took about 4 provinces in total. Alith Anar hunts, he does not conquer.
Hieronymous Nov 18, 2019 @ 10:03am 
I respectfully disagree on Tomb Kings. Their mechanics are based around growning wide to access tech and units.

Wood elves are a good tall faction.

Dare I say Hordes are a good choice?
Notoko Nov 18, 2019 @ 10:23am 
Skaven one you secured 2 provides, you can just sit back and develop your under Empire around the world.
Ben Argo Nov 18, 2019 @ 10:41am 
I would argue that Noctilus and Aranessa are better suited for tall strategies while Cylostra and Luthor are better for wide. I just feel like their campaign starts sort of lend themselves to such strategies.

I guess with Cylostra you could abandon your home settlement and head for a more manageable starting province. But Luthor definitely needs to keep his Awakening capital and that whole province.
Sn3z Nov 18, 2019 @ 10:49am 
GS can play tall(Grimgor,Azhag and maybe Wurrzag) but I wouldn't recommend playing them until they get a rework.

TK are a hybrid or tall and wide, its all about the tech timings.
Last edited by Sn3z; Nov 18, 2019 @ 10:50am
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Date Posted: Nov 17, 2019 @ 3:06pm
Posts: 12