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On eagles I agree, I always found them worthless.
Agree. They are fast. Extremely fast. They destroy artillery. They can be used to kill off routed units too. They also can be used to finish off a crumbling unit.
and i see now the speed of the eagles does at least help to get to enemy arty quickly..
But overall, to fill one place of the 20, I'll always prefer other choices.
After all, when it's time to fight against seriously annoying artillery (like Chaos, as said) I'll hopefully have access to something better for flying&mobility (like some dragons).
In earlier phases of the game, I'll always prefer to put in one more LSG than an eagle.
But that's my choice. I do not doubt people good in using them well in battle can make them extremely effective. Only, again, not my cup of tea as I suck in micromanaging.
Good luuck.
1.) Go parallel to enemy frontline
2.) Begin bombing run on enemy side of line
3.) Profit.
Eagle..
Well...they're ok on walls. Kinda.
Flamesphyre Phoenix is an excellent chaff killer. Line up your Spearmen and make your Phoenix bombard the blobbed enemy from the side = profit. It’s basically a mage that can cast a Wind spell for no mana. Also, this Phoenix isn’t super trash in melee and can stall, if not win against heavy cav (maybe not Demigryphs). It also causes terror, so if timed right, a rear charge with it can spark a mass rout.
The Eagle is your first flying unit. Granted in campaign it’s not worth to build the Eagle tech building and you’re better off waiting a bit more and grinding with Lothern Sea Guard until you gain access to Swordmasters and Moon Dragons. But it’s not the worst. I take an Eagle in MP sometimes as a cheap way to harass light missile units (Handgunners), mages and enemy artillery. The problem in campaign is that rarely do you use mid game units at all, because your first stack is mostly efficient early-game units until it gets defeated and every stack afterwards is a mix of early game ranged and late-game.
For example, I actually think White Lions are a good mid-game unit, but I almost never use them in campaign.
it’s no secret that an army of only Star Dragons and Dragon Princes with a mage of Life will defeat anything.
The question is up to you: how much you’re willing to cheese the AI and how much upkeep costs can you spare.
I like to bring balanced armies: I recruit only Star Dragons late-game but I have a personal rule of max 4 (Lord included) per army. Same goes for any unit above tier 4 (Steam tank, Dragon Princes, Phoenix Guard...)
the idea of an Eagle is to cycle charge though - regardless of damage, you automatically pull the crew off the artillery piece and both in MP and (surprisingly) in SP, it can take a while before it gets re-manned.