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That's why I hate Dwarfs. No brain tactics for the win. A bit like The Elves (both Wood and High) : it's eitheir kite for days or just rampage through everything with your OP units and Gary Tyrion Stue.
Not much fun to play or face for me.
But to each his own taste :p
All three, except for Bretonnia additionally, my CO-OP friend's favourite's races :P
Good to know. Thanks!
I have 5 full armies from the north coming down on them like an avalance. With some minor replacements, they should be ready for the task
Ion breakers in the frontline and cannos in the back, that's it.
Throw in an irondrake or two for flanking once the front lines collide. The TK are weak to fire like vampires and wood elves, so the fight will be over quite quickly.
Truthfully, the dwarfs are about the most versatile faction in the game when it comes to who they can fight and beat. While not fast, they can outlast any other faction in a slugfest. Usually it never reaches that point if you use artillery and range units properly. Who needs magic and monsters when you can explode and burn everything before the fight even starts? ;]
Honestly, your units probably don't even need to be very good. I think basic warriors will hold just fine against any skeles, a couple of AP melee units to handle anything like ushabti, and several thunderers (I think they are AP) should be able beat up most TK armies easy enough. Cav and chariots might be annoying, as well as arty, though I doubt that they will have much of the latter. If they somehow have a bunch of sphinx/scorpions/titans then obviously some cannons might be a good idea, and I think trollhammers would probably shine too. Definitely try to kill larger constructs at range, because even if your units have charge defence the mass of the darn things will scatter your army all over the place.