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You also mentioned "finances" but you shouldn't really be worrying about that as Chaos, you get a LOT of money from sacking cities. Yes Shaggoths are bloody expensive but one stack of Shaggoths can create some serious problems for your enemies.
By the way, you want to BE THE ATTACKER and USE LIGHTNING STRIKE! This is super important for Shaggoth spam, they need to be fighting one army at a time or else they'll take too much damage and you have no way to heal expect for Replenishment at the end of the turn.
I did not mention finances. When i say "worth" it was in terms of balance of power, which is evident from my next point. Finances are not an issue for sure, as i mentined before, my archaon rn is on voyage through empire, getting ♥♥♥♥♥♥♥♥♥ of money. THat does not bother me at all.
THeory of "always be attacker" does not hold water in practical sense. When all world is against you, you gonna be attacked. A lot. No matter how much scouting you have. And here lies difference in worth of units. Depending on what value your units have you gonna face different enemy forces.
Shaggoth doomstack came about as being more powerful than Chosen one, comparing one-to-one, but in practice there are different problems with it.
They are no different from other single entity doomstacks that apply, with only problem being, Chaos does not have life magic. However, Chaos can research pretty ok replenishment, so in the end, it still viable option.
I think mixing the 2, Chosen and Shaggoths usually achieves more than just stacking one unit type.
But am i missing somthing in evaluation? Cause RN i dont even think shaggoth army worth to use even as a bait.
Nah, if you have an army of both, the Chosen do pretty much nothing during the battle. They're way too slow to keep up with the Shaggoths.
Was it just Chosen, or something else, such as Hellcannons, that were the real killing power behind your army?
I just can't see Chosen taking less damage than Shaggoths if you're relying on them to do damage.
Probably depends on your opponent, too. I could see Ulthuan and Lustria being easier for Chosen, as long as you have the right ratio of axe and shield to halberd, but if you're trying to get through the Empire or Dwarfs? Chosen would get slaughtered by their artillery and gunners.
10 shielded chosen, 5 halberds, 2 aspiring champions, 2 heroes (mage and exalted hero). And archaon himself.
Most killing power comes from archaon ofc. its lik 700-1k kills from archaon and chosen got 60-100 per squad, depending on where i use them. Heroes mostly work as support. Slaying artillery, distracting, etc. Its rare, when i got more kills to count.
Point is, that chosen, by being less worthy, makes enemy getting less units to attack. And the more losses you have after each individual battle - the lesser each next attack becomes. And chaos lords are no jokes, both magic and melee. And archaon alone worth 1-2 armies. So i dont want to say, that chosen army pull empire trip by themselves. By archaon with chosens do really well walking on their own in enemy territory. While i cant do same with shaggoth.
If army is led by generic lord, it becomes more about magic, ofc. And chosen can take a beating to hold.
Ofc, and as i noted above, i can see how it can be harder. But artillery and gunners tend to form juicy lines of fire, so it is exploitable. And yeah, heavy ranged army are worst for chosen. However i dont care that much, since it is just 1 turn to recruit them anew after battle and shields work good.
Also as Chaos it helps to make temporary allies of convenience so you can replenish in their lands and have a swarm of allied armies to clean up behind you. If you are instead going the masochistic route of trying to make a land of ruins you have my condolences.
Its kind of fun to be a ♥♥♥♥ XD.