Total War: WARHAMMER II

Total War: WARHAMMER II

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Vampire counts vs vampire coast
Which is more powerful ?
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Showing 1-15 of 47 comments
Ardariel Feb 6, 2022 @ 6:09pm 
counts, hands down. Stronger magic and lords, more WOM.
A.Pot Feb 6, 2022 @ 8:36pm 
I would say Counts. Guns, cannons and other blackpowder weapons are really overrated in this game.

Edit: wait I am wrong. Bloated Corpses alone would ruin the night of a lot of vampire count units
Last edited by A.Pot; Feb 7, 2022 @ 12:57am
A Velociraptor Feb 6, 2022 @ 9:23pm 
Yeah I would say Vampire Counts are stronger overall, especially with their free upkeep skeletons. Vampire coast i think can be more fun if you like having ranged options outside of magic. With the counts though, nothing beats wind of deathing your enemies constantly thanks to the great spellcasters you can get.
Hex Feb 6, 2022 @ 9:57pm 
Originally posted by A Velociraptor:
Yeah I would say Vampire Counts are stronger overall, especially with their free upkeep skeletons. Vampire coast i think can be more fun if you like having ranged options outside of magic. With the counts though, nothing beats wind of deathing your enemies constantly thanks to the great spellcasters you can get.

Uhhh Coast also has Lore of Vampires and can use Wind of Death too?
Hex Feb 6, 2022 @ 10:02pm 
Originally posted by A.Pot:
I would say Counts. Guns, cannons and other blackpowder weapons are really overrated in this game.

If the strongest units in the game are overrated, I'm genuinely curios what's your idea of a good unit.
A.Pot Feb 6, 2022 @ 10:50pm 
Originally posted by Hex:

If the strongest units in the game are overrated, I'm genuinely curios what's your idea of a good unit.

I would not say guns are weak but rather they are unreliable compared to bow and crossbows purely due to the way line of sight in the game works.
Hex Feb 6, 2022 @ 11:45pm 
Originally posted by A.Pot:
Originally posted by Hex:

If the strongest units in the game are overrated, I'm genuinely curios what's your idea of a good unit.

I would not say guns are weak but rather they are unreliable compared to bow and crossbows purely due to the way line of sight in the game works.

So because you can't position your units, they are overrated? Also, the best units like Organ Guns, Deck Gunner, Jezzails, Volley Guns etc shoot over your units.
With handgunners and such you need to micro them into flanks.
Last edited by Hex; Feb 6, 2022 @ 11:52pm
Central Feb 6, 2022 @ 11:57pm 
Originally posted by A.Pot:
Originally posted by Hex:

If the strongest units in the game are overrated, I'm genuinely curios what's your idea of a good unit.

I would not say guns are weak but rather they are unreliable compared to bow and crossbows purely due to the way line of sight in the game works.

line of sight is very reliable, it all depends on the terrain however, so guns requires you to look at the battlefield for more than 5 seconds, if you do plan the position of your guns carefully than they are very reliable. it is a very rare occasion when you do find a map without elevation for your guns to stand on. you can also check the terrain before a fight which allows you to plan ahead and see if you want to accept battle there in the first place. Last you can always change your formation to allow guns a somewhat clear line of fire.

If you think that guns are unreliable than you might need to have a bit more practice with them

Personally i prefer the vampire coast, it keeps things more interesting. I dont finish that many vampire counts playtroughs, same reason i never finished norsca or WOC, it all ends up with a mass melee. if an enemy has a tough stack than your only choice as the counts is to recruit more units.

I have no problem finishing a vampire coast playtrough. you have a reasonable roster to play around with as the vampire coast, allowing for a more diverse set of tactics. this allows the vampire coast to adapt a bit more to their enemies. i dont need to use the same strategy in every single battle. Their roster options also means they have less problems dealing with enemies such as the wood elves. enemies which the vampire counts have problems dealing with.

I have no idea who would come out on top in a 1v1, i do know that with the vampire coast i always have an answer ready no matter what the enemy is throwing at me, something which i sometimes struggle with as the vampire counts (like i said, wood elfs can be tough)
A.Pot Feb 7, 2022 @ 12:03am 
Originally posted by Hex:

So because you can't position your units, they are overrated? Also, the best units like Organ Guns, Deck Gunner, Jezzails, Volley Guns etc shoot over your units.
With handgunners and such you need to micro them into flanks.

Oh please, guns cant arc shots over walls during sieges, nor can a unit fire over hills or uneven terrain. And when your troops are engaged in melee they tend to have their line of sight obstructed whereas archers and crossbowmen can keep on shooting.

Bow and crossbows simply have way more versatility with groups like the elves getting access to things like magic or armor piercing arrows that can match up with the firepower of gunlines.
Last edited by A.Pot; Feb 7, 2022 @ 12:03am
A.Pot Feb 7, 2022 @ 12:56am 
Wait I take back what I said about Counts being stronger. I forgot that Bloated Corpses are a thing and those are just the bane of melee forces.
John Cena Feb 7, 2022 @ 1:04am 
Originally posted by Hex:
Originally posted by A.Pot:

I would not say guns are weak but rather they are unreliable compared to bow and crossbows purely due to the way line of sight in the game works.

So because you can't position your units, they are overrated? Also, the best units like Organ Guns, Deck Gunner, Jezzails, Volley Guns etc shoot over your units.
With handgunners and such you need to micro them into flanks.

Not sure if you understood his point but he said guns are unreliable compared to bows. Not that he cant positions his units or that guns are unreliable in totality. I'm not sure how you came up with that.....

You don't need to reposition bow units because they have an arc. You will need to reposition your gun units sometimes multiple times in a battle to get an effective angle on the enemy. So yes, bows are more reliable compared
Last edited by John Cena; Feb 7, 2022 @ 1:04am
The Sand Witch Feb 7, 2022 @ 1:17am 
Vampire Counts have the best attrition army in the entire game. They don't fare too well against High Elves though but that's the only thing weighing them down. Great but shared magic with Coast cousins.

Vampire Coast have a great gunline and overall great firepower. The main point is pirates don't have cavalry when counts rely heavily on them (although you could skip them but seriously why would you), so it's more a matter of playstyle than power. Both are quite powerful in a very different way.
UnluckyNoob Feb 7, 2022 @ 1:24am 
Originally posted by Central:
I have no idea who would come out on top in a 1v1, i do know that with the vampire coast i always have an answer ready no matter what the enemy is throwing at me, something which i sometimes struggle with as the vampire counts (like i said, wood elfs can be tough)
Grave guards easily beat wood elves. They outlast all arrows and slaughter all WE infantry. Add couple necros for regeneration and couple vampires to spirit leech monsters/cav. The problem is it's very inefficient.

I instead recruit 4-6 lords, raise whatever trash is available and autocombat. Thankfully wood elves are passive so you can finish them after clearing rest of the map.
Ubaldios Feb 7, 2022 @ 1:27am 
Originally posted by A.Pot:
I would say Counts. Guns, cannons and other blackpowder weapons are really overrated in this game.

Edit: wait I am wrong. Bloated Corpses alone would ruin the night of a lot of vampire count units
I dunno you could just hellsteed over and spirit leech it down
UnluckyNoob Feb 7, 2022 @ 1:33am 
Originally posted by The Sand Witch:
Vampire Counts have the best attrition army in the entire game. They don't fare too well against High Elves though but that's the only thing weighing them down. Great but shared magic with Coast cousins.
HEs usually spam phoenixes/seaguards/srowdmasters/dragon princes in different combinations. Those units have no chances vs default skeletons+heroes VC army. Lord/vamps/skeletons beat phoenixes, wind of death beat swordmasters, lord/skeletons/spirit leech beat dragon princes and seaguards are just harmless.
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Date Posted: Feb 6, 2022 @ 6:00pm
Posts: 47