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Again: how do you afford High-Tier-Doomstacks?
Some are very easy (I noticed, that Isabella with her 6 Vampires she is possible to get in the first 10 round is already considered a doomstack. But thos cost only 5-10 BM (Gold-Equivalent: black magic), if you unlocked Lahmeier. I realy don't know, why. I know, heros cost 25% less upkeep, but where is the trait, that reduces the cost by over 90%, if they're in an army?
Nevermind, back to my question: how do you afford the high-tier-doomstacks? I'm not realy able to.... And there is another disadvantage: IF you have enough settlements to get the economy to affor a 10 or more tier-4/5-army, you can't afford any more armies to defend several fronts. I have ALWAYS the dilemma to have several fronts in mid/late-game.
(As Isabella, I'm realy lucky at the moment, that I only have to fight the imperium. If the dwarfs decide to declare war on me, I realy have a Problem, although I already have 4 armies. But they're all in the north...)
With vampires you'd always have the option to additionaly use free stacks (mind the supply lines) or skeletons.
It certainly would help if you make sure that they still got enemies to fight.
i suggest you 1 doomstack in ambush, with 1 meatstack in bait and autoresolve 2armies vs1.
It's fun, but ends up getting boring. I vastly prefer playing balanced as a "doomstack" with several flavored armies, like a Nightgoblin warboss as Grimgors faction, but only using Nightgoblin and squig unit's, with a sprinkle of trolls.
Arch Lectors with Flaggelants as their only melee infantry. Etc etc.
Stops every battle from feeling the exact same. Copy pasta bores me.
Until turn 80 or so I'm just roaming the map, snagging a higher tier unit from a new province or maybe global recruitment when possible, desperately trying to find room in my budget to pay the upkeep to get a higher tier unit or two into my otherwise garbage armies.
Then I utilize those few units as intensely as I can.
If you guys are rolling out pre-planned stacks, you're better at this than me for sure.
I hear Bretonia is good if you dont like planning what to get . Can get alot of peasants in one turn to suit your every need !
Some people come off like "just don't use it" but honestly, there should be caps and limits for certain effects and one that can make armies insta-rout should be among them.
And it's not only beastmen. Lizardmen have pompous and VC have dread incarnate, so we have 3 races which after some effort can have a Doomstack that can win every battle 1vs4 on highest difficulty without even so much as a tiny bit of effort....
Sigh, stuff like this should never be in any game. It's not just an exploit, it's simply sth that breaks the normal battle mechanics and invalidates them.
True, they do have that, but Beastmen have a lord that gives -8 leadership and I believe Nurgle's foul stink is -5 while pompous and Dread incarnate are -4.
@ Lenny.
No, that's wrong. You're free to play as you want. There's noone pointing a gun at your head that you MUST play like that.
I've played it once, just to see if I could. Several battles it was funny to see. Then it got boring after fight 4 orso. Deleted the save and just played it normally and had way more fun.
I don't play war games for the freedom to do whatever I want because it's funny. I have GTA for that. I play war games for a challenge, a challenge that is severely undercut by these extremely unbalanced and exploitable mechanics. If I have to make make sub-optimal decisions just to avoid breaking the game, then the game is broken.
There is no excuse for not fixing it.
I am confused.
You don't play videogames to have fun?
You want a challenge, so you make yourself use cheesy exploits, instead of playing the game.. normally? My apologies, but your post is a oxymoron.
Gotta be completely honest, if you want a game where you try as hard as hard as you can, and you want the game to balance the cheese as well... then Total War might not be the game for you.
All TW games have been insanely exploitable, buggy and in many ways imbalanced. In fact, even just turning the battle difficulty up to very hard breaks the game balance in countless ways. Just in the other direction, so its AI cheese super units vs your player cheese abusing strong unit combos and the stupidity of the AI. Some people totally enjoy that.
But thats pretty much the only way to play this game PvE wise in a more competetive, try-hardy manner, if you understood the basics.
If you really just draw the line at Doomstacks, then I think you might just not understand how exploitable Total War games actually are.
Thats why unit caps are such a divisive topic, some people want them to improve the game, while others just sees it as a restriction that makes the game potentially less fun, but wont even come close to fix its shortcoming.