Total War: WARHAMMER II

Total War: WARHAMMER II

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Tharnic Jan 23, 2021 @ 1:49pm
Where is the Chaos invasion?
Just started a new Dawi-Campaign, just for easy fun.
I already eliminated the Greenskins (including Azzhag and Wurzzag), Clan Eshin and half of clan Mors. Still, there is no small Chaos invasionand of course no main Chaos invasion. How much of the map do I need to own to trigger it now?
Originally posted by Zane87:
Originally posted by Tharnic:
last time i played it was 100% dependend on my own progress. Did they change that?
This has changed. Now it is only turn-based, the script was rewritten from the scratch.

Changes to the triggers and armies (all taken from the script):
- Midgame invasion turn 90-110, 4 armies and 2 agents (depends on difficulty)
- Lategame invasion turn 140-160, 8 armies and 4 agents
- No more imperium/settlement triggers

Army multiplier by difficulty:
- off = 0 (duh), On = 1, Hard = 1.5, Very hard = 2 and "Legendary" (not really) = 3

Changes to the spawn points:
- Only WoC and Warherd of Chaos spawn now (+ Bjornlings lategame).
- Spawn points north of Ulthuan and between Lustria/Araby are gone completely
- WoC/Warherd now spawn only in the Chaos Wastes and the northern border of Naggarond

Changes to defeating Chaos:
- Now you ONLY need to defeat the 4 legendary chaos lords, Archaon, Kholek, Sigvald and the bird.
- Once you, or anyone really, accomplishes that, all remaining chaos armies disappear just like that

Yes, you read that right, yes wtf, yes that sucks.
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Showing 1-8 of 8 comments
yojimbo1111 Jan 23, 2021 @ 1:56pm 
usually happens around turn 100-125 but it's kinda random
Tharnic Jan 23, 2021 @ 1:58pm 
last time i played it was 100% dependend on my own progress. Did they change that?
yojimbo1111 Jan 23, 2021 @ 2:00pm 
I think it's still the same, some randomized combination of how much land you control, strength rank, and turn
Last edited by yojimbo1111; Jan 23, 2021 @ 2:01pm
Go0lden_Archer Jan 23, 2021 @ 2:01pm 
Chaos invasion (small) is turn 100. After that, depending on your progress big invasion happens.
Just in case a reminder that invasion now happens only up north. Near Naggarond and In Chaos Wastes. No more sub factions for Chaos.
The author of this thread has indicated that this post answers the original topic.
Zane87 Jan 23, 2021 @ 2:16pm 
Originally posted by Tharnic:
last time i played it was 100% dependend on my own progress. Did they change that?
This has changed. Now it is only turn-based, the script was rewritten from the scratch.

Changes to the triggers and armies (all taken from the script):
- Midgame invasion turn 90-110, 4 armies and 2 agents (depends on difficulty)
- Lategame invasion turn 140-160, 8 armies and 4 agents
- No more imperium/settlement triggers

Army multiplier by difficulty:
- off = 0 (duh), On = 1, Hard = 1.5, Very hard = 2 and "Legendary" (not really) = 3

Changes to the spawn points:
- Only WoC and Warherd of Chaos spawn now (+ Bjornlings lategame).
- Spawn points north of Ulthuan and between Lustria/Araby are gone completely
- WoC/Warherd now spawn only in the Chaos Wastes and the northern border of Naggarond

Changes to defeating Chaos:
- Now you ONLY need to defeat the 4 legendary chaos lords, Archaon, Kholek, Sigvald and the bird.
- Once you, or anyone really, accomplishes that, all remaining chaos armies disappear just like that

Yes, you read that right, yes wtf, yes that sucks.
Last edited by Zane87; Jan 23, 2021 @ 2:18pm
Tharnic Jan 23, 2021 @ 2:17pm 
Well -
first of all: it wasnt randomized before. You needed to have a certain amount of "points" in settlements to trigger the invasions. If I remember correctly it was 81 for Archaeon.
Second: If the small invasion now triggers at turn 100, then it has changed drastically. I had minor Chaos invasions as soon as turn 30 and Archaeon spawns round about turn 70 before, depending on which faction and which difficulty I play.
So far I once had the message "chaos stirs" but not even the chaos guy who offers the bribe early on.
I suspect that the same happened like in my vortex campaigns after the last updates: for some reasons scripts are not working properly any more.
I guess I will see in round about 40 turns...
Tharnic Jan 23, 2021 @ 2:19pm 
Thanks @Zane87. Our posts were overlapping
Tharnic Jan 23, 2021 @ 2:22pm 
[quote=Zane87;
Changes to defeating Chaos:
- Now you ONLY need to defeat the 4 legendary chaos lords, Archaon, Kholek, Sigvald and the bird.
- Once you, or anyone really, accomplishes that, all remaining chaos armies disappear just like that

Yes, you read that right, yes wtf, yes that sucks. [/quote]

Aaaand you are right - that sucks
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Date Posted: Jan 23, 2021 @ 1:49pm
Posts: 8