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Things like corruption, Order, growth and other things that effect the campaign map/province do stack..
Active skills like steal tech, assasinate, wound for the attempt only
Embedded hero bonus like replenishment do not...
Half through. They do stack in fact, but Replenishment is capped so you only ever get the benefit of one when fully leveled.
That cant be true, because when i play Vampire count, the vampire heroes have a basic bonus to replenishment, and the yellow bar does not change if i have 1 or 10 heroes in the army with only basic bonus..
Provide source plz. Through all my plays i dont see difference so far. Even with moulder, when you got insane penalties to replenishment. Or for malus
If there is such cap - its about 50%. Just in my recent WE campaign i have army with less than 10% counts on every unit. It got restored in 2 turns.
so no, embedding several heroes with the same embedding buff will not have them stack.
You can still usually easily reach the replenishement cap (as there is indeed one, though I think it's 50% IIRC and not 40%) by cumulating various bonus on top of that embedded hero buff.
But they are not of the "same name". The Packmaster's special attach is "Scavange"
The replenishment is a special unlocked at higher levels.
Ohh then i misunderstood you...
Yeah different types of replenishment do stack up to cap..
Are they different types?
Yeah if they are named differently..
Like a heroes replenishment skill stack with the lords blue line skill, some lords even have a special skill that give replenishment(VS's Necromacer lord come to mind) and some have techs that give bonus ect. ect.. That all stack to cap..
just that 2 heroes of the same type dont stack..
The skills are named differently, however the Packaster's Flesh Catcher skill just states "unlocks Replenish Troops"