全面战争:战锤2

全面战争:战锤2

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Notoko 2021 年 2 月 25 日 下午 4:29
Tomb Kings really need some buffs
They just don't stand up to late game units very well and can't match the number of armies fielded by others.
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正在显示第 16 - 30 条,共 61 条留言
Ruinae Retroque Rursus 2021 年 2 月 26 日 上午 12:20 
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fmalfeas 2021 年 2 月 26 日 上午 12:32 
Tomb Guard with Halberds
Tomb Prince
Necrosphinx
Ridiculous amounts of Skeleton Spears
Bone Giant (ranged shots)
Ushtabi with Great Bow (ranged)

So, we have a T1, free, decent stats anti-large tank.
A T3, free, good stats anti-large tank.
An anti-large hero (so long as you don't put him on a chariot, which turns him to anti-infantry).
A T5 monster that specializes in destroying other monsters.
A T4 walking siege weapon
A T4 unit of huge archers who's shots will not only kill monsters and cav, but will also kill walls and towers.

The Tomb Kings are sitting pretty for anti-large, especially since almost every army is either gonna be packing some spears due to free and infinite. The ones that don't pack spears are likely either backed up by spears, packing heroes, or packing lots and lots of monsters.

Oh, and let's not forget that they have Light wizards, so Shem's Burning Gaze and Net of Amyntok. Even simple Skeleton Archers or Skeleton Horse Archers or Skeleton Chariot Archers will END large things that are netted. They'll just outright melt.
tomasstigjensen 2021 年 2 月 26 日 上午 12:36 
引用自 KOS
引用自 wrought82
on very hard or less, around turn 100 you have like 15 armies all with tier 3-5 units if you're dong things right. thats among the strongest.
Noway, you can't have 15 armies by turn 100.
Tombkings are fine but they don't have many anti-large unit.

You can easily have 15 armies at turn 100...

You can have about +300 jars per turn at turn 100.. you simply buy the armies with gold and jars...
The Hat 2021 年 2 月 26 日 上午 12:48 
I play TK all the time. Treat them as double stacked expendable armies. Where losses don't matter at all, send waves of them in and then just rebuild the army next turn for nothing. Horde Jars to raise your army cap, late game you should of course already have the 6 base extra armies unlocked. They are easy mode after their sometimes rocky start.

Unless you mean the very late game. Where there are like 3 or 4 factions left who can oppose you with overwhelming force, then yes I agree. Get this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1581049788&searchtext=tomb+king+army

It gives you a late game expensive building to give you another army.
Inardesco 2021 年 2 月 26 日 上午 1:00 
引用自 Chummy 8
Need to prioritize constructs. They are all good. (maybe not the cavalry)

You'd be suprised how strong those sepulchral stalkers and necropolis knights are.
Kaaz 2021 年 2 月 26 日 上午 1:02 
Snakes are best boys, and you get more per building
最后由 Kaaz 编辑于; 2021 年 2 月 26 日 上午 1:02
Zim 2021 年 2 月 26 日 上午 1:16 
引用自 ArchAnge1LT
Tomb kings are borderline broken in late game, aka EZ mode.
Elaborate, please.
Agemouk 2021 年 2 月 26 日 上午 1:17 
引用自 fmalfeas
An anti-large hero (so long as you don't put him on a chariot, which turns him to anti-infantry).

And lets not forget as well you have access to the Mortuary Cult in which you can literally just make Destroyer of Eternities which has Bonus vs Large +12 and Heroic Killing Blow and equip it to any of your Princes, Necrotects or Tomb Kings.

Tomb Kings have many, many anti-large options. Including Necropolis Knights (Halberds) which fmalfeas left off his list.
最后由 Agemouk 编辑于; 2021 年 2 月 26 日 上午 1:19
Humble 2021 年 2 月 26 日 上午 1:26 
While Tomb King's low tier unit are trash, key is a constructs monster, they are very strong in fight most of time, it's like steam tank or dragon on ground. Other thing, you don't worry about limited by money, you get unit for free and easy filled up army spot. No upkeep, no buying units, and Constructs is petty good fighting other factions' high end tier, but not normal skelete unit, however, it's trash even buff from Lord's red skill.
If you don't had Constructs, then try to get it soon as you can, in meanwhile, get many lord as you can get since there is no upkeep, no buying, you can filled max army spot and use it overwhelming with many swordmen and spearmen till you get constructs to replace trash.
最后由 Humble 编辑于; 2021 年 2 月 26 日 上午 1:27
Païtiti 2021 年 2 月 26 日 上午 1:42 
引用自 Zim
引用自 ArchAnge1LT
Tomb kings are borderline broken in late game, aka EZ mode.
Elaborate, please.

I'm not Zim but I agree. I've never finished a TK run to the end because they get so ridicilous powerful in the late game. Simply because they dont need to pay for their troops. They are free. The additional lords that you get via research are very powerfull and give bonuses to certain army compositions. Take the Ushabti Lord for example.

Sn3z 2021 年 2 月 26 日 上午 1:56 
Sep stalkers need their OWN T3 building like the scorpion, the cavalry cahin could be tweaked. The biggest issue with tK IS buildings ARE too expensive at the start but that becomes trivial over the course of campaign, so CA should amake intiail buildings cheaper but they progressively get more and more expensive.

Prince need new skill line to increae caps on basic military units.
Nerco tect needs the caps on constructs nerfed in area's.
COS should be moved out of the edict and placed into a T4 building ie growth.
Skeleton archers could not be capped.
最后由 Sn3z 编辑于; 2021 年 2 月 26 日 上午 2:03
KOS 2021 年 2 月 26 日 上午 2:19 
引用自 fmalfeas
Tomb Guard with Halberds
Tomb Prince
Necrosphinx
Ridiculous amounts of Skeleton Spears
Bone Giant (ranged shots)
Ushtabi with Great Bow (ranged)

So, we have a T1, free, decent stats anti-large tank.
A T3, free, good stats anti-large tank.
An anti-large hero (so long as you don't put him on a chariot, which turns him to anti-infantry).
A T5 monster that specializes in destroying other monsters.
A T4 walking siege weapon
A T4 unit of huge archers who's shots will not only kill monsters and cav, but will also kill walls and towers.

The Tomb Kings are sitting pretty for anti-large, especially since almost every army is either gonna be packing some spears due to free and infinite. The ones that don't pack spears are likely either backed up by spears, packing heroes, or packing lots and lots of monsters.

Oh, and let's not forget that they have Light wizards, so Shem's Burning Gaze and Net of Amyntok. Even simple Skeleton Archers or Skeleton Horse Archers or Skeleton Chariot Archers will END large things that are netted. They'll just outright melt.

Ushabti and bone giant aren't anti-large but they would do the job if the target don't have shield, skeleton spear with 14 attack won't do the job.

Tombking antilarge are :
the anti-large hero but it will be use to kill ennemy heroes or lords not units.
T1 skeleton spear (will cancel the charge bonus but won't kill)
T3 Tomb guard halberd (1 per building)
T4 sepulchrale stalker (2 per building)
T5 necrosphinx and necropolis knight with halberds (1 per buidling)

That's not many, you will need 5/6 buildings per army to land 6 anti-large. and my lord are divided into 3 specialities : ranged army that will have bonuses in sepulchral stalker and necrosphinx, or melee oriented with bonuses in tombguard, and the last spe is ushabti without bonuses in anti-large unit.
Compare that to any faction that can land a full frontline of anti-large or antilarge cavalry. i don't say that tombkings have no antilarge, just that is not their speciality they are mostly anti-infantry.
KOS 2021 年 2 月 26 日 上午 2:59 
引用自 tomasstigjensen
引用自 KOS
Noway, you can't have 15 armies by turn 100.
Tombkings are fine but they don't have many anti-large unit.

You can easily have 15 armies at turn 100...

You can have about +300 jars per turn at turn 100.. you simply buy the armies with gold and jars...
Just to unlock all dynasty by techno it take more that 100 turns (the first one take around 35 turns then depending of your expansion around 25 turns per dysnaty, and you add 8 dysnaty with mortuary cult before turn 100... i mean 10k+20k+30k+40k+50k+60k+70k+80k=360k gold and 800+1600+2400+3600+4400+5200+6000+6800= 30800 jares all this before turn 100, you are not serious.
20 heroes (1 at start +1 from dilemma +3x 6 dynasty) x 3 jares= 60 jares
15 lords x3 jares = 45 jares.
I may be wrong but i don"t spend more than 1 point in jare for my lord because i prefere to have 20% regen unit and all my necrotech have zero point in jares because too much good stuff to invest in.
So unless you use mod or exploit a weakness of the game i don't know how you can get so much jares before turn 100 and being able to keep 3600 gold every turn since turn one... i am amazed.
Inardesco 2021 年 2 月 26 日 上午 3:02 
引用自 KOS
引用自 tomasstigjensen

You can easily have 15 armies at turn 100...

You can have about +300 jars per turn at turn 100.. you simply buy the armies with gold and jars...
Just to unlock all dynasty by techno it take more that 100 turns (the first one take around 35 turns then depending of your expansion around 25 turns per dysnaty, and you add 8 dysnaty with mortuary cult before turn 100... i mean 10k+20k+30k+40k+50k+60k+70k+80k=360k gold and 800+1600+2400+3600+4400+5200+6000+6800= 30800 jares all this before turn 100, you are not serious.
20 heroes (1 at start +1 from dilemma +3x 6 dynasty) x 3 jares= 60 jares
15 lords x3 jares = 45 jares.
I may be wrong but i don"t spend more than 1 point in jare for my lord because i prefere to have 20% regen unit and all my necrotech have zero point in jares because too much good stuff to invest in.
So unless you use mod or exploit a weakness of the game i don't know how you can get so much jares before turn 100 and being able to keep 3600 gold every turn since turn one... i am amazed.

Not really. You can finish all dynasties bar 1 turn. That way you can get them all down quite a lot and it doesn't take you 30+ turns to unlock a dynasty.

Jars are also easily obtained and all you need is ability to recruit lords on lvl 5.
Humble 2021 年 2 月 26 日 上午 3:02 
You are right, especially, each time reseaching those 1 unlock army, cost longer reseaching, something first time 30 turn, then 45 turn after 30 turns, double up number each time or something like that.
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发帖日期: 2021 年 2 月 25 日 下午 4:29
回复数: 61