Total War: WARHAMMER II

Total War: WARHAMMER II

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GUTS-CHAN Feb 5, 2021 @ 9:54pm
are demigryph knights good?
they seem really expensive . they are just a bit better than the reiksguard but almost double
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Showing 1-15 of 18 comments
bearfieldlee Feb 5, 2021 @ 10:19pm 
I've never been able to afford to field any more than maybe just the RoR version in my main elite army. I don't bother with Reiksguard at all though.
If you can afford them then yes use them. Stat wise Demigryph Knights may seem only slightly better but they get double the health per unit and a damage increase of ~40% more than Reiksguard at only a ~30% increase in cost upkeep. Also since I usually use Halberd Demigryph on my flank they'll destroy pretty much any AI flanking force large sized or not and have high enough charge damage that they'll still mess up an enemy infantry line.

I really only use Reiksguard for budget armies if I don't want regular Empire Knights. They're also not terrible with Karl, but again even with all the buffs they're still pretty much budget Demigryphs.
CryHavoc1134 Feb 5, 2021 @ 10:47pm 
Their halberd variant used to be the best cavalry in the game. Now, they're almost the best, and they are WAY better than Reiksgaurd.
Xaphnir Feb 5, 2021 @ 10:49pm 
They're one of the few actually good cavalry units in the game.
Belisarius Feb 5, 2021 @ 11:37pm 
I don't play Empire but I do know that Demigryphs with Halberds are one of the scariest cavalry units in the game because they WILL ♥♥♥♥ your monsters into c00m puddles. Otherwise there's other cavalry that can fill the hammer and anvil for cheaper. I'd only have 1 or 2 Demigryph Knights (Halberds) in an army if I played Empire cause they're expensive but if they kill enemy cavalry then they did their job
Ol' Knife Ears <3 Feb 5, 2021 @ 11:39pm 
Originally posted by Xaphnir:
They're one of the few actually good cavalry units in the game.

Beat me to it, but this X10. They're the Empire's only decent cav unit. Reiksguard are borderline mediocre, Empire Knights are nop.jpg, and Blazing Suns are never ever because it's impossible to build the chapterhouse.
Iolaus Feb 5, 2021 @ 11:48pm 
Just don't use Demigryph knight based armies. A couple units is enough.
SarmatII Feb 5, 2021 @ 11:59pm 
Demi with Halberds for anti-large & anti-cav roles. As others said, just 2 is enough, to counter-charge flankers or flank rear charge yourself. The regular Demi lacks killing power vs cav & monsters.

Empire has no issues vs infantry in general, hence, they benefit more from anti-large Demi.
Darth Wadewilson Feb 6, 2021 @ 2:31am 
If you are comparing them with reiksguard then you are already starting on the wrong foot.

Demigryphs are more specialised cavalry. Counters for monsters and enemy cavalry. If you use them to chase down infantry then you are wasting them. Empire have much more cost efficient ways/units to do that. 2 or 3 of them in an army is sufficient.
Invisible Feb 6, 2021 @ 4:27am 
Why you all bashing Reiksguard? I use them regualary as anti Infantrie meele. You have to be careful not to fight spearman, but against a mass orc boy army they can be great.
Goatmanpig Feb 6, 2021 @ 6:47am 
Originally posted by GUTS-CHAN:
they seem really expensive . they are just a bit better than the reiksguard but almost double
This thread pops up every now and then, basically they are "better" but have some weaknesses that reiksguards don't have.

Originally posted by Darth Reyns:
If you are comparing them with reiksguard then you are already starting on the wrong foot.

Demigryphs are more specialised cavalry. Counters for monsters and enemy cavalry. If you use them to chase down infantry then you are wasting them. Empire have much more cost efficient ways/units to do that. 2 or 3 of them in an army is sufficient.
^This
Andrewbh2003 Feb 6, 2021 @ 7:11am 
one of the best cav units in the entire game

the lance variant i agree is a bit on the weaker side despite all the buffs it has received but the halberd version rips any large unit to shreds its actually insane

the ROR also has terror
Cacomistle Feb 6, 2021 @ 9:41am 
Originally posted by Invisible:
Why you all bashing Reiksguard? I use them regualary as anti Infantrie meele. You have to be careful not to fight spearman, but against a mass orc boy army they can be great.
Cause they're really good against masses of unarmored infantry.

Everything is really good against masses of unarmored infantry. Its probably the worst unit type (in the hands of the ai) because they just blob and get wiped out by 1 vortex spell or some arrow fire while they all get stuck on a few of your infantry units.

In contrast, armored infantry, armored cav, and monsters are all a lot harder to just instant wipe with aoe spells, artillery, and other forms of aoe. So your army actually has to have the raw damage to deal with them instead of just being able to cheese out a free win.

Thus I think the only good use of reiksguard is the ones that start in your army (come out before the ai has elite units, and before you get tons powerful aoe), or to kill large numbers of archers (so like wood elves or high elves, but these are both uncommon targets for empire, and artillery still performs this job better because of the way the ai plays).

They just fill a role that's completely unnecessary given the opponent.

Not to mention the way stat increases work in this game completely shafts most aggressive melee units.
Last edited by Cacomistle; Feb 6, 2021 @ 9:41am
Tricks Feb 6, 2021 @ 9:43am 
Originally posted by Invisible:
Why you all bashing Reiksguard? I use them regualary as anti Infantrie meele. You have to be careful not to fight spearman, but against a mass orc boy army they can be great.

Most people don't want to micro cycle charging with cavalry, and that's the only way Reiksguard are useful. Demigryph knights can stay in melee unlike normal cavalry.

And as Empire, like Cacomistle said, you have better anti-infantry options. Outriders with grenade launchers will wipe out infantry like nobody's business and don't need as much babysitting.
Last edited by Tricks; Feb 6, 2021 @ 9:45am
Xaphnir Feb 6, 2021 @ 2:44pm 
Originally posted by PhoBoChai:
The regular Demi lacks killing power vs cav & monsters.

Regular demigryph knights aren't meant for this role, though. That's why there's two types. The regular ones are also better than pretty much any other anti-infantry cav in the game because they have what most other cavalry, even elite anti-infantry cavalry, lacks: armor-piercing damage. And their raw stats are pretty high, too. And they're fast for heavy cavalry.

Originally posted by Tricks:
Most people don't want to micro cycle charging with cavalry, and that's the only way Reiksguard are useful. Demigryph knights can stay in melee unlike normal cavalry.

Demigryphs are also better at cycle charging because they can pull out of melee more easily due to their higher mass.
Last edited by Xaphnir; Feb 6, 2021 @ 5:34pm
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Date Posted: Feb 5, 2021 @ 9:54pm
Posts: 18