Total War: WARHAMMER II

Total War: WARHAMMER II

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YaMe Jan 31, 2021 @ 11:41am
AI is spamming to many agents again...
Some factions have like +2 agent limit just off a single barracks as the recruitment starts at t2, from what I have seen its a issue with DE ,WE and Skaven. The ai IS ALREADY STRUGGLING with its economy in the early game, it doesn't need to recruiting so many agents. Answer is 1 agent per barracks.
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Showing 1-9 of 9 comments
Humble Jan 31, 2021 @ 11:50am 
A.I is kind of cheating, so yes, I see 4 or 5 hero of a.i spawn out of a.i city all at once, of course it's rare see, since I did had my agents assassination a.i agents so a.i don't assassination any of my army and agents.
Last edited by Humble; Jan 31, 2021 @ 12:11pm
EnemigoDeLaMafia Jan 31, 2021 @ 12:04pm 
They do seem to have them in rather high numbers. I usually spec my own agents as specialists + assasins as that serves to counter the spam and gains them levels.

Inside an army they can be more annoying.
YaMe Jan 31, 2021 @ 12:23pm 
It just not standardized, I want empire now to have captains and dwarfs to have thanes start at T2 now lets go full agent spam..... and the AI is currently doing really bad job if its stuck on one-two settlements seven slot capitals aswell, in managing its army's it does 2 even sometimes 3 half stacks.......
Last edited by YaMe; Jan 31, 2021 @ 12:25pm
EnemigoDeLaMafia Jan 31, 2021 @ 12:43pm 
Are you playing on higher difficulties? They usually get more than a few cheats depending on difficulty
YaMe Jan 31, 2021 @ 12:49pm 
Originally posted by Disciple.:
Are you playing on higher difficulties? They usually get more than a few cheats depending on difficulty

The cheats are actually making it play worse at the start of the campaign(situational speaking), all factions which start with one/two settlements(minus nine slot and good campaign flow, why you ask? well its because the AI generates more stacks then it knows it can fill, the hiring of mass agents so early it also to its detriment it should just be every faction is the same, agents start at T3 for +1 recruitment.
Last edited by YaMe; Jan 31, 2021 @ 12:53pm
EnemigoDeLaMafia Jan 31, 2021 @ 12:56pm 
I agree with the 7 slot settlements generally being a problem. The AI gets extra growth so they don't need to worry about building the growth building, for example. But yeah, cheating is what they do.
Humble Jan 31, 2021 @ 12:59pm 
Yup, petty much, like a regions can only support one light or medium army, not full doomstack, it's taken 2 or 3 regions to support one full doomstack army, but a.i don't follow this rule, they could had one town in part of regions and support 2 or 3, but depend on faction, even tomb king could had many army but are limited to just spearmen and swordmen as they need building to get higher tie units but a.i don't follow this rule and get higher tie. but most case, all need more than one regions, not part of it, to support doomstack, but a.i don't and can get full doomstack with just one town, now when they got large, they had 5 to 6 stack together, even on normal level, but it's rare, then it's happen to me in the game.
Last edited by Humble; Jan 31, 2021 @ 1:01pm
YaMe Jan 31, 2021 @ 1:15pm 
Originally posted by Disciple.:
I agree with the 7 slot settlements generally being a problem. The AI gets extra growth so they don't need to worry about building the growth building, for example. But yeah, cheating is what they do.

If the building slot allocation was sorted the AI wouldn't need half that growth bonus it could be slashed, seven slots are old residue left over from warhammer 1. CA need to release a opt in patch like they did awhile ago, where they make alterations to seven slot capitals among other things as well.
Last edited by YaMe; Jan 31, 2021 @ 1:16pm
Aven Oul Jan 31, 2021 @ 2:27pm 
they spam agents and then don't do anything with them, just have them stalk you the whole time.
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Date Posted: Jan 31, 2021 @ 11:41am
Posts: 9