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Eternal Guards work quite well for that job and they are cheap
If you want melee infantry that can deal damage you want wardancers, and more importantly, bladesingers. And... I guess Wildwood Rangers though I feel like their role has been taken by the superior bladesingers, so I'm not even sure what they're useful for anymore, tbh.
Well most races low tier anti-infantry units are more cost effective than their mid-tier anti-cavalry units against armoured infantry. Except it seems to me the shields and armour piercing of the Eternal Guards would make them obviously better even though it is theoretically an anti-cavalry unit.
Dryads aren't anti-infantry though.
Wait what? Don't tell me their vangaurd deployment means they're supposed to sneak up and silence enemy missile units because they're too slow to do that.
There are a lot of low tier anti-infantry damage dealers that don't have much AP damage. Ghouls, flagellants, witch elves, marauder berserkers. In fact I think that most (if not all) units with the "Damage Dealer" descriptor have low AP damage.
there a 550 gold unit that in combat performs closer to a 450 ish unit
but thats because dryads have a LOT of gimmick traits that they pay for think about it
they have ITP they have magic damage they cause fear they have vanguard deployment and they themselves have phys resist
the only thing they dont have really is perfect vigour and regen while your at it and the problem is you rarely get to use ALL of these traits at the same time so they often times do indeed feel like they under-perform
are they a bad unit "hell no" but are they "too versatile for there own good?' thats a argument you can make
That's rather ironic. Marauder berserkers actually have OK AP damage (not great, but not horrible).
I'm not even sure what good vangaurd deployment does for them.
wood elves can pull some VERY nasty mass vanguards
orion + deepwood scouts + a bunch of wild riders and maybe even a forest dragon mass vanguard start the battle right in your opponents face and catch them off guard
wood elf vanguard rushes while not optimal by any means can be VERY scary if used properly
thing is the only wood elf infantry that has vanguard by default are dryads so...
Their leadership is very strong and will often fight to the last model.
Since they are small the dryads are phenomenal to use to intercept the enemy spearmen while your cavalry does its job.
Thats i guess why they have vanguard deployment, so you can use them as support for your cavalry to tie down enemy spearmen that protect the back line.
Eternal guard are just that, lineholders. They're not meant to trade into anything but buy time. Dryads are made to cut through low armored infantry. Archers, artillery.
They get vanguard. So they can easily sneak up on artillery.
They're immune to Psych, while causing fear themselves.
Dryads have their place, fighting armored infantry is not their place. Other then Dwarves at the early game, no faction should be wielding high enough armored against you on infantry that Eternal guard are more effective then Dryads.
Oh I'm well aware of that. But one is obviously better than the other. And I find it funny the anti-cavalry unit appears to be better at it.