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Problem solved.
Basically - why doesnt the ai leave settlements that i want alone.
Sometimes those wars are perpetual (see: Jerusalem, which has been fought over for centuries).
1) I strongly suggest you wall off all your minor settlements if you want to avoid/lessen this happening, having walls does in no way make them impregnable but it usualy gives you a few turns to bring an army to save it when it gets besieged.
2) I play with the region trading mod that was linked above. Region trading was a feature in most Total War games for a long time and it is indeed annoying that they removed it in Warhammer, with the mod you can at least buy back regions from factions that are very friendly with you and complete back your provinces.
3) As for chaos armies burning your cities. Chaos is among the least dangerous factions in this game being stuck with armies of mostly melee infantry, they should never pose much of a threat.
Now I don't know if you are playing vortex or mortal empires, since you seem new I will assume vortex.
You should not necessarily do rituals as soon as they are available if you are not ready to deal with the consequences, for example if you are already in a war and your armies are away from your territory and will not be able to be brought back you should hold off on starting a ritual.
All your armies should have ways to take out large amounts of infantry, magic is the easiest and best way.
I suggest you keep going at it and keep learning.
Legendoftotalwar on youtube does a lot of livestreams and videos on efficient play and doomstacks and army composition, I suggest you watch a few. There are other streamers obviously if you prefer other channels.
You would probably hate shogun 2
Serious though, play them and see the colonizing reach warpspeed
https://steamcommunity.com/sharedfiles/filedetails/?id=1208494631
Here is a screenshot from a few years ago, never touched them again since. The more you raze, the bigger superpower you create. Patrolling ruins is too expensive. Systematic map cleaning is no use, a rogue faction will spawn in the middle and colonize a whole province every 3 turns. Having a ally grab all ruins, they will backstab once big enough. All you do in a campaign is raze and kill factions. And it all gets replaced 100% in no time. I had neutral solo generals following my beasts and capture settlement i razed that same turn
not a good enough answer.
Yes. But, this AI seems to take absolutely no 'political' account at all; when doing so. Where as in real life, political account is very much weighed.
This. I think more words is needed to fully explain the complaint. Seriously though, it is very annoying but you can always YOLO it and take back the settlement. That is what the Dwarfs would do. Create your own book of grudges,
Nope. Not "settlements that I want"; but settlements that I 'had'; and how they are seemingly AI exploited and stolen. Even by allies. Without political weighing at all.