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Player cant move units correctly on the walls once the battle starts if the towers are above level 1.
AI cant send units to the walls past initial deployment.
YOL a few times actually
And maybe that’s why the guy running the casket of souls is charging the walls; he wants to try something new.
But yes, you are unable to fire on the 2 corner towers on some TK maps, instead they just try to .. hump the tower.
Caskets will indeed sometimes fire on a target that's not the one they're aiming at, but I'm not sure if that's a bug or a feature.