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NONE.
Let's get a second type of lord for Norsca, a third for Dwarves, not to mention all the other races that are lacking. Beastmen with their new DLC will still only have 2 types.
Helves still have 1 more hero type then the Lizardmen.
Not to mention a hero as well as a lord for EVERY wind of magic.
Helves need nothing more.
Loremasters of Hoeth are basicly sergeants you imbed into a swordmaster unit, they have never been a general type.
I wouldn't put them on priority though, cf. Aleera's post.
Lords
- Prince
- Archmage
- Loremasters of Hoeth
- Anointed of Asuryan
Hero
- Dragon Mages
- Mages
- Nobles
- Lothern Sea Helms
- Handmaidens of the Everqueen
This is the official roster of GW
And the fact that the Beastmen have 3 Lords, and not 4 or 5, these are questions for GW.
The fact is that the composition of the High Elves has not been implemented and for some reason does not correspond to the canon from GW.
Loremasters and Anointed, handmaidens, Seahelms etc are all sergeants for a unit.
Which in TWW useally makes them a generic hero.
Guess what Loremasters are? A generic hero.
Guess what Handmaidens are? A generic hero.
More unit's, heroes, lords for all factions are welcome.
But Helves do not need it. Norsca needs it, Beastmen still need it, Dwarves need a new lord type.
Helves have every lore of magic as a Lord AND a hero type. This alone gives them way more lord choice then any other faction.
I welcome all additions, but lets give the factions that are lacking their due first shall we?
Norsca literally has ONE lord type.
- Anointed of Asuryan
- Dragon Mages
- Lothern Sea Helms
- Griffons
- Lothern Skycutter
- Caradryan
- Korhil
And this is only the 8th edition. There is also the composition of the Chaos Storm, early editions and end times.
And I asked a fair question why there is no lord for the High Elves in Queen and the Crone DLC and for what reason Loremasters became a hero, instead of being the lord of the 8th edition.
I do NOT hate the Highelves, far from it. I'm indifferent to them, their aesthetics are boring to me. I do like their unit composition.
The only hatred I've shown, is about your utter zealotry and crusading in favor of your Highelves.
Norsca needs more love then Helves do, by far. Chaos undivided needs attention. Border princes need to be a seperate faction, not a Empire clone.
There are so many things that are lacking compared to what Highelves already have.
My favorite race by far is Lizardmen and go check my post history, I'm absolutely against Nakai being a LL, I'm against Tiqtak-to as a lord, I like the unit, I dislike the notion of a Kroxigor Ancient being a lord, I'd rather have it as a hero unit. Kroxigors should not be leading a army, they're as dumb as a rock, only the first generation had any semblance of intelligence.
I do not hate Elves, any addition to them is welcome, but NOT at the expense of other factions that are sorely lacking.
Which guess what? The latest DLC does, it gives 2 old world factions a much needed boost and quality of life changes.
Yes, I agree with some of the things you mentioned. But I gave quite specific problems. Now I'm not talking about the fact that the High Elves need Flying Castles with the capabilities of the Black Arks, or the fact that it is necessary to add knights on pegasus, chariots with unicorns, etc. I asked a fair question of non-compliance with Canon 8, editions as I have never seen the justification for why the status of the Loremasters was changed, why the High Elves were not given legendary heroes and why the Queen and the Crone DLC received such little content.
Queen and the Crone was a lackluster DLC for both the Delves and Helves, then again it was the first DLC that expanded on the base 4 races. I can't even remember what unit's the DLC gave to the Delves, it was that lackluster.
Many races are lacking a legendary hero, of the 2 core TWW2 races, both the Elves. Then again the Woodelves have 2 legendary heroes.
In my opinion, several lords currently ingame should be nothing but a legendary hero. Nakai, Grombrindal, Snikch. Etc etc. And some, like Tiqtak-to shouldn't even be in the game as a seperate unit.
Skaven Lords
- Master Engineers(Not Lord in Skaven 7th Edition)
- Skaven Warlord
- Grey Seer
- Master Assassins(Not Lord in Skaven 7th Edition)
36 squads, 14 special units = 50
High Elf Lords
- Prince and Princess
- Archmage
29 squads, 11 special units = 40
Oh yes, you are absolutely right
Lizardmen Lords
- Slann Mage-Priest
- Saurus Oldbloods
- Ancient Kroxigor (Not Lord in Lizardmen 6th Edition)
- Chieftain Red Crested Skinks (Not Lord in Lizardmen 6th Edition)
That is, the High Elves received a reduction in their lords, and all the rest received an expansion. Is this justice?