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Sadly he's just a really uninteresting lord to play as, on top of being extremely lackluster in the field. Ironically he plays more like a dwarf, but verminous valor makes him hard to pin down. He's hard to hit....at first, but that quickly disappears around turn 35 - 40 when other LLs are getting their unique items. At which point even his ward saves and physical resist do very little to keep him relevant. In fact, and I could be wrong I'm not a number cruncher, but I'm fairly sure the skaven chieftain/packmaster would outperform him.....if that's true he's being outdone by something that's available to all the other lords, who have much better mechanics.
That being said tretch is just part of a glaring issue with the original 3 skaven lords due to the age of them and the new style and creativity of the team dedicated to making the newer ones. They're just not interesting mechanically. A few of the base game's lords have just fallen behind in the mechanics department due to their age and the power creep of the new mechanics. It's not something that needs to be brought down. They need to be cleaned up so that they can be relevant again.
EDIT: Because I derped
His power sucks, his faction mechanic sucks, his face sucks.
Worst legendary lord in the game.
Can you really call yourself a Tretch fan if you like Tretch?
He does offer broken stuff, just perhaps not on the Eshin / Skryre level. He can easily mass Stormvermin for a perfect Hammer and Anvil(use Doomwheels or something). Note: Deathvermin(Shield+Halberd) voice files are present, supposedly their models too. Next to no idea why Rictus can't recruit them.
If you ask me, Pestilens is the most disappointing Skaven clan. Ok, maybe I just don't like that fiddly gameplay, but...why mess around when you can go for the face? Rictus has Vanguard(ridiculously good provided you can utilize it), Skryre / Moulder / Eshin are obvious and Mors...Mors needs a mod, but once you get it, they immediately turn into their loreful unbreakable, massed formations. Pestilens though...meh. Maybe I'm too direct and they are for more conniving personalities? /who knows
Note: This is about FACTION. And it's similar to Tlaqua. Tlaqua as a faction is just fine, fun and all - same applies to Clan Rictus. BUT! Both of their LLs(TikTak and Tretch respectively) are like super disappointing, depressing even.
He's a melee focused lord/faction and skaven don't have a really elite infantry unit.
Tretch is maybe a degree above using a faction unlocker to play any npc Skaven start in the game purely because of the vanguard tacked onto his army.
You want Deathvermin? You also get Mors Clawpacks as an added bonus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2435588445
Yes, Vanguard, huge ambush chance and +13MA / Ambush are the reasons enough to pick RICTUS. But, tbh, anyone could be leading them, Tretch is horrible.
He gets bonuses for breaking treaties...meaning you get that bonus once, and no one ever wants to make a treaty with you again. And the only good mechanic he has, was ripped straight off from Vlad von Carstein.
On top of that, he was released when the Skaven were far worse than any other game 2 faction instead of considerably more interesting LLs like Ikit, Throt, Thanquol, etc. Might have gotten most of those since then, but its still a substantial waste of a LL slot.
Feels like the entire reason for his existence is that CA wanted to prove how much lore they read so they deliberately chose someone obscure without thinking about how they would actually work.