Total War: WARHAMMER II

Total War: WARHAMMER II

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Zavi ☯ Sep 4, 2021 @ 9:37pm
Best Skaven faction for beginners?
I really do like the concept of the Skaven but I always struggle with them especially in the first few turns. What's the most efficient way to play them, and what faction would be the best for beginners?
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Showing 1-15 of 39 comments
Fried Noodles Sep 4, 2021 @ 10:00pm 
If you have the DLC for it, then probably just go for Ikit Claw.
They get nice early access to the Skaven Weapon Teams units.
Overwhelming the enemy with firepower is one reliable way of winning with the Skaven.
And if guns aren't enough, drop a nuke.

https://steamcommunity.com/sharedfiles/filedetails/?id=2588877782
I love Ikit Claw. He's the best big-brained Skaven of them all.
Last edited by Fried Noodles; Sep 4, 2021 @ 10:02pm
Gorwe Sep 5, 2021 @ 12:06am 
No, Ikit Claw(Clan Skryre) is NOT the easiest one FOR BEGINNERS. Ikit is madly OP, true, but it actually includes understanding the game.

My suggestion would be Clan Mors(Queek Headtaker). Clan Rictus(Tretch Craventail) could also work. Mors, interestingly enough, is also marked as "beginner choice" just like Tyrion, Malekith etc are. While focus on melee...eh...but both of them are a good choice. Mors has easier start, imo. Also, the thing with both Mors and Rictus, Mors especially, is that you don't really have to worry about Leadership(morale) and Loyalty. Leading to stress free beginner gameplay. Other choices require specialization and fancy thinking. Mors is by far the simplest, here, some mods:

There's also this mod, to make Mors more thematic: https://steamcommunity.com/sharedfiles/filedetails/?id=2382728150

and for Rictus: https://steamcommunity.com/sharedfiles/filedetails/?id=2204903468

and for both: https://steamcommunity.com/sharedfiles/filedetails/?id=2435588445
Last edited by Gorwe; Sep 5, 2021 @ 12:30am
Tisiphone Edge Sep 5, 2021 @ 12:18am 
As a tiebreaker here, Ikit’s the easiest but his starting position is a bit rough if you’re a beginner. His advantages are worth recommending him over Mors though IMO.
yuzhonglu Sep 5, 2021 @ 1:01am 
No. Tretch is not easy. I advise Eshin.
Yellowdragon Sep 5, 2021 @ 1:11am 
Any clan but tretch and queek work. Just spam gatling guns and afk to watch enemy run in and die by themselves.
Ben Argo Sep 5, 2021 @ 1:12am 
Add me and I'll give you some pro-tips regardless of which faction you choose.
SarmatII Sep 5, 2021 @ 1:33am 
They are all easy because Skaven are an OP faction.
Gorwe Sep 5, 2021 @ 2:03am 
Originally posted by yuzhonglu:
No. Tretch is not easy. I advise Eshin.

No, for a BEGINNER? Are you mad? Which one's easier:

1. Spam Stormvermin and use Rat Ogres + (something ranged) ; everything's Tanky(and resistant to routs due to Encourage)
2. Micro Death Runners and Triads SEPARATELY, micro Slingers, use an Eshin Sorcerer...everything's Squishy and micro intensive

Sure, Eshin is (much) more powerful, but also much, much more complicated. But for a beginner, I advise Mors. Definitely Mors ; Rictus and Skryre are also possibilities, but trailing behind.
Last edited by Gorwe; Sep 5, 2021 @ 2:05am
yuzhonglu Sep 5, 2021 @ 2:05am 
Just set gutter runners on skirmish and win. Don't worry about triads.
Gorwe Sep 5, 2021 @ 2:08am 
Originally posted by yuzhonglu:
Just set gutter runners on skirmish and win. Don't worry about triads.

...sure, whatever. In larger battles(like the final battle etc), they will run out of ammo(non Slinger variant can hit in 360, but also have at least 33% LESS ammo and shorter range) and end up useless. Death Runners, Triads, Slingers, Sorcerer(s) and Snikch are what sets Eshin apart...those are REALLY efficient IF used properly. Skirmishers are also good, but don't do that, a person's gonna end up hurting in the end.
Last edited by Gorwe; Sep 5, 2021 @ 2:09am
Phelsarus'Beel Sep 5, 2021 @ 2:37am 
Honestly compared to everyone else I'd actually say Clan Moulder under Throt is probably the easiest for a beginner (In ME at least, Vortex is a different thing). You just gotta be willing to shill out the 10 bucks for Twisted and the Twilight.

Moulder beasts are pretty easy to understand, you send them in melee n let them do their thing and on occassion you pull them out to cycle charge.
The Growth Vat allows you to get higher tier units like Broodhorrors, Mutant Ratogres and Hellpit Aboms incredibly fast.
Then there's the Fleshlab that allows you to further improve all of your units and push them to strenghts that even Ikit can't achieve (Even if its on a per unit basis compared to Ikits faction wide boosts). Also with the Lab you can improve specific units you want to try out n just observe them in battle. Yes they'll overperform compared to all the other clans but again it helps learning a units role a little bit.
Next there's Throt himself. He might not be Ikit in terms of combat power but he'll still perform really well in the early game since he starts with Regen what keeps him in combat much longer and once he gets that Broodhorror mount he can zip around the battlefield to either harass backline or go toe to toe with any large monsters your enemy may bring (What likely will happen cause norsca will fight you sooner or later).
Finally in ME Throt has a pretty comfy starting position in Hellpit. Top of the Empire near Kislev, you'll mostly fight weak statetroops that your monsters will easily smash, the Kraka Drak Dwarfs that again your earlygame army will likely easily dismantle (Specially if you get to empty the vats for either some Rat Ogres or Broodhorrors), and Norsca who may even serve as an ally (Except Throgg, screw Throgg).

So yeah Moulder might be your best bet for a super easy beginner Skaven faction.
TBLackey Sep 5, 2021 @ 2:41am 
Ikit Claw if you have the DLC

Skrolk if you don't
yuzhonglu Sep 5, 2021 @ 2:51am 
Originally posted by Gorwe:
Originally posted by yuzhonglu:
Just set gutter runners on skirmish and win. Don't worry about triads.

...sure, whatever. In larger battles(like the final battle etc), they will run out of ammo(non Slinger variant can hit in 360, but also have at least 33% LESS ammo and shorter range) and end up useless. Death Runners, Triads, Slingers, Sorcerer(s) and Snikch are what sets Eshin apart...those are REALLY efficient IF used properly. Skirmishers are also good, but don't do that, a person's gonna end up hurting in the end.

By then all their infantry and cav is dead and you can melee their ranged with gutter runners. They beat late game 40-stacks.
Last edited by yuzhonglu; Sep 5, 2021 @ 2:51am
Mr Robert House Sep 5, 2021 @ 3:08am 
Skaven are pretty powerful and have an ok late economy, but they’re not simple, you need to balance money and food, settlement level and public order. Also, loyalty
Jeslis Sep 5, 2021 @ 3:13am 
@OP Please specify if you mean Mortal Empires or Vortex campaign maps.

Faction lords have VERY different starting locations and early game difficulties depending on map.
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Date Posted: Sep 4, 2021 @ 9:37pm
Posts: 39