Total War: WARHAMMER II

Total War: WARHAMMER II

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what total war has the best and most complicated tactical map
i really miss the complexity of rome total war 2, in warhammer 2 battles are super fun and but the game lacks in the way you build you empire and economy.

What total war do you think has the best and complicated tactical map gameplay ?
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Showing 1-15 of 18 comments
wrought82 Jan 7, 2021 @ 10:37pm 
i always wonder what ppl mean by complexity in empire building, i only dappled in the historical titles early 00s but what i remember was 1:1 WH2 except you could tweak the taxrate to fix public order
Mathspode (Qc) Jan 7, 2021 @ 10:49pm 
for example in rome 2 you had yes taxe rate witch is a miss in warhammer ut fortunatly there is a mod for it ;)

In rome 2 you had bonus to industry, agriculture manufacturing thing like that you had to chose what you provinces would be depending on its natural benefit

And in attila there is thing like water and salubrity if i remember correctly.

In warhammer.. the choices you have to build you economiee is quite limited its basicly public order, military structure and trading if the colonie has something to manufacture thats it ..

I know warhammer has things like amber, slavery, trading, corruption, politics but its only different from faction to faction.
A.Pot Jan 7, 2021 @ 10:50pm 
I would say Attila due to how important it is to keep your Provinces fed and clean.
wrought82 Jan 7, 2021 @ 11:43pm 
so you think brettonia which has agriculture and industry, with bonuses for natural resources, has a more complex and strategically deep empire management and you want the same for other factions? meh.
its like taxrate, its just a little extra micromanagement that doesnt add anything worth the extra downtime
Mathspode (Qc) Jan 7, 2021 @ 11:57pm 
Originally posted by wrought82:
so you think brettonia which has agriculture and industry, with bonuses for natural resources, has a more complex and strategically deep empire management and you want the same for other factions? meh.
its like taxrate, its just a little extra micromanagement that doesnt add anything worth the extra downtime

Well i enjoy such micro management, it gives more control over you cities and economie. im not asking for this in warhammer 2 i simply wonder witch total war is more complexe
wrought82 Jan 8, 2021 @ 12:20am 
if they were gonna do something like this it should be strategic and not merely tedious, something with actual choices that adds bonuses in one area but leaves you lacking in others. and the time investment should be comparable to the benefit. imo the taxrate stuff was bad gamedesign cuz you could spend way too much time min/maxing, it would be much better as a automatic system where you set the parameters (prioritize public order at 50 or higher fx)
Mathspode (Qc) Jan 8, 2021 @ 12:26am 
Originally posted by wrought82:
if they were gonna do something like this it should be strategic and not merely tedious, something with actual choices that adds bonuses in one area but leaves you lacking in others. and the time investment should be comparable to the benefit. imo the taxrate stuff was bad gamedesign cuz you could spend way too much time min/maxing, it would be much better as a automatic system where you set the parameters (prioritize public order at 50 or higher fx)

No taxe rate is important wheter you are in time of peace or war you may need to up the tax to fund an army temporarily or to ease a a province when near civil unrest
wrought82 Jan 8, 2021 @ 12:37am 
taxrate is a tedious min/max tool where you trade public order for extra income. it could easily be automated to just approach some goal, preferably one set by player.
When the choice is obvious and almost always the same you are not making the game more strategic just ore tedious
Doomier Guy Jan 8, 2021 @ 3:02am 
I'd say Attila or FotS.
Mathspode (Qc) Jan 8, 2021 @ 1:48pm 
Originally posted by wrought82:
taxrate is a tedious min/max tool where you trade public order for extra income. it could easily be automated to just approach some goal, preferably one set by player.
When the choice is obvious and almost always the same you are not making the game more strategic just ore tedious

I disagree, and its not like you change it each turn

Originally posted by STOP RIGHT THERE COMMUNIST SCUM!:
I'd say Attila or FotS.

thanks i might go try attila again
Havean Jan 8, 2021 @ 3:29pm 
Troy
No I'm not joking. Troy has easily the best campaign map i've played in total war. You need different resources that are only avalible at certain cities.
You need food, wood, stone, gold and bronze all those resources make you have to really plan who to go to war with and who to ally with to protect your borders.
Because of this you can really plan out your empire. Allies are reliable and helpful. I loved empire building in troy.

Unfortunatly Troy has the worst battles of any total war game ever. At least it did months ago I haven't tried it since the Amazons dlc.
My god its bad.

A.I make skirmish heavy armies. So I hope you enjoy chasing a full stack of slingers around the map until you get lucky and catch them. Can't outnumber them because the AI will build up to 20 units despite having no resources.
Horses are rare so you can't use them to chase them, slingers are the fastest infantry so no good catching them. You can't just weather the storm because those rocks pound through armor like ♥♥♥♥♥♥♥ machine guns.
It's also got overpowered heroes who will never lose to generic lords.

Pity Troy really does have a great campaign map. But those battles... I'm never going back to them.
Mathspode (Qc) Jan 8, 2021 @ 3:45pm 
Originally posted by Havean:
Troy
No I'm not joking. Troy has easily the best campaign map i've played in total war. You need different resources that are only avalible at certain cities.
You need food, wood, stone, gold and bronze all those resources make you have to really plan who to go to war with and who to ally with to protect your borders.
Because of this you can really plan out your empire. Allies are reliable and helpful. I loved empire building in troy.

Unfortunatly Troy has the worst battles of any total war game ever. At least it did months ago I haven't tried it since the Amazons dlc.
My god its bad.

A.I make skirmish heavy armies. So I hope you enjoy chasing a full stack of slingers around the map until you get lucky and catch them. Can't outnumber them because the AI will build up to 20 units despite having no resources.
Horses are rare so you can't use them to chase them, slingers are the fastest infantry so no good catching them. You can't just weather the storm because those rocks pound through armor like ♥♥♥♥♥♥♥ machine guns.
It's also got overpowered heroes who will never lose to generic lords.

Pity Troy really does have a great campaign map. But those battles... I'm never going back to them.

i take note ! but its not out on steam yet, i will wait and see, there is the workshop too on steam so it will patch the bad of the game im sure
Elitewrecker PT Jan 8, 2021 @ 3:50pm 
You can have mods for Troy on Epic too.
Mathspode (Qc) Jan 8, 2021 @ 4:48pm 
Originally posted by Elitewrecker PT:
You can have mods for Troy on Epic too.
ill wait for it to come to steam, im not in a hurry and 98% of the game i play are on steam lol i know its stupid its just a launcher but im sold for steam
Go0lden_Archer Jan 8, 2021 @ 4:56pm 
mods. is where it's at. mods for atilla or for rome 2. something like divide et impera for example.
or 3 kingdoms, troy. battles in troy are junk, but campaign is decent. definitely better then warhammer at least lol
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Date Posted: Jan 7, 2021 @ 10:28pm
Posts: 18