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I wouldn’t play them vanilla unless it was for challenge or bragging rights I guess
First it was invocation of nehek and spirit leech/ fate bjuna
Then summoning units
Then the Regen cap
Then invocation (again)
Then raising the dead
All multiplayer changes in a single player (mainly) game
Edit sorry people are being so rude to you for trying to learn a new faction
Pretty lame tbh
They just have such. Different play style and require stacking trash army lords or to be carried by one powerful lord which is usually a lagfest that kills your frames for most of the campaign that I just don’t enjoy them or Skaven for the most part myself. No need for all these petty useless comments
Old vampires count faction didn’t NEED to stack extra lords since they could just reanimate without penalty in mid-battle which was more fun imo
First is the free skeletons (although as you said fighting battles with those can get kind of boring, its pretty samey when you've got like 6-7 armies of them).
Second is they do have more powerful lords. Its the bloodlines lords, not the regular ones. Blood dragons especially will kick most other lords asses (including mannfred, I honestly think he's worse than bloodlines lords cause you don't have the points to actually give him 2 lores of magic).
Dwarf lords absolutely do not beat vampire lords, I think you have a misunderstanding of the game if you think that. Maybe on foot if you compare like grombindal to mannfred without magic but why would you ever make that comparison when every vampire lord except vlad/isabella gets either a dragon or terrorgheist mount.
You can also start as isabella, and then you get like 6 vampire heroes by turn 3 or so who all have +10/+10 and +25% weapon strength so they kind of just kill everything.
I think their playstyle is unintuitive. Like everyone else you just build units and your units win you battles. Vampires spam tons of free units with powerful lords/heroes. If they try to play just regular units they aren't that impressive.
Also while high elves can win battles without the enemy army reaching you, vampires can heal their army to full at the end of each battle. I'm not gonna lie, I think high elves are a bit stronger. But by the point you start actually hitting the regen cap on vampire counts, high elves ranged spam stacks are forced to engage in melee which means they can start taking losses.
Better than dwarves though (everyone may hate you, but at least they don't start at war with you, and at least they're not greenskins who get waagh armies fast confed seem to hit strength rank 1 every game).
TLDR: they're mediocre. Nothing special, when you consider all the powerful mechanics WH2 factions get.
The issue w VC is they're boring to play, not that they're weak.
last campaign i used a mod that doubles income and skipped the free skellies, that way they play like a normal faction
in a duel of heroes i am not sure the mount is that useful, it does give you more hp and damage but the dwarf lords also do loads of damage, i remember i used to kick the vampires butt with dwarves but that was a long time ago . it most probably been rebalanced so thats the reason i remember dwarves to be stronger..
in either case though reducing their income to half with no trade deals and making the enemy troops to fight till the last man is real blows to the vampire counts roster not sure if they were even intentional.
also i remember dwarves used to be the easiest faction to play by far, i am not playing them in regards of how easy they were. Did they nerf them that hard? I still see them conquering the whole map without any help, and to make things even easier for them chaos spawn on the green skins so if you are not kicking their butts as you should for some reason, chaos spawns will do it for you, they will also wreck the north tribes to give you nice free real estate to expand if for some reason you are not owning half the map already. they also make an allience with the empire and bretona plus the high elves easily so after a while noone ven dares to attack you. except the greenskins that will get wiped from the map anyway even if you ignore them.
2. Research (no) upkeep tech
3. Drown your enemies in bodies.
4. Have access to T5 units at turn 30 thanks to the battlefield raise mechanic.
5. Profit.
Chaos warriors
Beastmen
Skarsnik
Norsca (simply for the reason that EVERYONE wants to fight you constantly and you are constantly invaded)
a lot of factions and subfactions have it rough. Not to mention several lords of decent and good factions can still have hard starting spots.
I actually have the start for Isabella down to the point where I can squash Manfred by turn 9 AND unite the region. AI is very predictable in those first turns and once you know how your starting empire enemy behaves you can easily use Vlad to crush em. Vlad should have full skelly army, and Isabella 5 flying monster squads + 2 vampires and skellies. Recruit from battle markers obviously the carts any single entity monster, and if you can get it a mortis engine.
Don't even need a mod for it, but for optimal vampire pwnage Normal campaign DIF is helpful (because yeah, supply lines.....)
VCounts armies are not about good units, but good Casters. You can have, by far, the most amount of armies in the game as VCounts, and just autoresolve the entire map with numbers. It is just that those armies are almost exclusively going to be Mass Skeletons with Necromancers.
Most factions try to go for Doomstacks, but VCounts do "Crapstacks" instead. Their advantage is numbers and really strong Magick.
The only thing that matters for vampire counts are the vampires themselves. As long as the vampire lord is standing at the end of the battle it's mission accomplished. Everything else in the army is there just to keep enemy in check while the vampire lord/heroes deal tons of magic.
Also why would mannfred go and melee Tyrion? Thats not a proper comparison. They are good casters who are also pretty good at melee. You don't need to be best in everything. You play tonyour strengths and take advantage of enemies weakness.
In all honesty, VCounts Lvl 5 Towns get you a lot of money and high level Heroes/Lords, so you are encouraged to get as many Lvl 5 Settlements as you can.
Library + Vampire building at max upgrade and with the very decent economy techs, will net you a lot of money.
If you think VC (or dwarves from other threads lol) has it rough please give beastmen/norsca/chaos a try and get back to us lol...
Hell I think tomb kings and wood elves for the most part are worse off too.
Crypt horrors, cairn wraiths, blood knights and mortis engine is very strong IMO, and you can get your hands on a few of them incredibly early with just a bit of luck.