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See if you can get Alith Anar, Hexoatl and even Norsca to help. Isn't there a Tomb King starting near him? Heck, you could even fund the Skaven near there to be a thorn in Malekiths side....
You might also consider a punitive attack on Naggaroth before uniting Ulthuan, to establish a forward base, raid his provinces, and generally cause havoc.
If that's the case get lightning strike and start beating anything they can throw at you 1v1 with minimal damage.
AKA strong ranged armies.
By your phrasing I get the feeling that you might need to optimise your army composition too. If three full stacks are causing you this much of a problem chances are your armies aren't well structured enough to hold their own. Also, locking yourself in a defensive position always ends up badly in this game. Instead of using up all your armies, bait them to attack one of your cities with big garrison to more easily defeat them without wasting too many non garrison troops, and immediately try to go after their own cities.
Other than that just take your time really, probably just need to spend some extra hours on the game to get the gist of it a bit better and soon enough you'll have no problem ♥♥♥♥♥♥♥ up 7 stacks with 2 armies and a garrisson.
Focus on range as high elves outrange dark elves in pretty much nearly any and every case that I know of. They'll be real weakened before they can get into range themselves and by that time they've lost a decent amount of their power.
Not to mention that you should check on how those enemy armies are composed. Even on Legendary, AI factions have some pretty terrible army compositions, hence why the game is set to spam them so hard, one would imagine.
On my recent Legendary Skaven campaign I've had some High Elves attempt to siege a Tier III walled settlement with a Lord and roughly 10 cavalry. I couldn't just use auto battle to hand wave the fight because of how the game calculates auto battle strength. Instead had to watch all the horses get shot in cold blood first hand without getting in the gates.
Game is just kind of quirky in ways. Once you learn to take advantage of the bread and butter strats that the game kind of pushes you into by design, you'll find that your campaigns are over in roughly 100 turns. At this point you start running the score up, which is coincidentally at the same point where my personal interest wains.