Total War: WARHAMMER II

Total War: WARHAMMER II

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WastedTrojan Dec 30, 2020 @ 1:28pm
Bloated Corpses in Autoresolve
Why does autoresolve always kill every bloated corpse regardless of how 1 sided the fight will be? It would be a great quality of life improvement if the game could recognize when a fight is still 1 sided even without using a bloated corspe. I noticed that autoresolve was always killing my bloated corpses even if it's a fight between my full health 20 stack and 4-5 badly damaged units left over from an army that I had already beaten. I could almost understand it, even if using the corspes in that situation would be unnecessary.
I'm playing Cylostra, i just took the last settlement from New World Colonies, they had 1 lord without an army outside of the city who had been sitting in vampire corruption for a few turns. I lost a few units taking the city and there is a chance that Hexoatl could attack during the end turn so I raised 3 bloated corpses. Then here comes that 1 remaining lord with like 30% health making a suicide charge into my 20 stack. Rather than wait through 2 loading screens to watch an empire lord die to my gunline before he gets into melee range, I autoresolve. The autoresolve still kills all 3 bloated corpses....
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Showing 1-8 of 8 comments
Lady MacBeth Dec 30, 2020 @ 1:41pm 
Why does suicide bomber fat man suicide bomb? News at 11.
Ashley Dec 30, 2020 @ 1:43pm 
Auto resolves doesn't like single entity units for whatever reason
Next_Xeneration Dec 30, 2020 @ 1:50pm 
You could do it kinda easily by designating them as a trpe of unity (like word infantry etc) and excluding it fro autoresolves about 90% in your favour.
Raviel Dec 30, 2020 @ 3:10pm 
For that reason you got quick save. If autoresolve does something too stupid you can replay manually ( and increase speed so its faster)
Jäveln Dec 30, 2020 @ 3:38pm 
the fun thing is if you get the mod that equals autoresolve they all survive with like 1 hp and everything else dies
abyssalfury Dec 30, 2020 @ 3:50pm 
Because that's how auto resolve works. It doesn't actually simulate a proper battle.

Another example, I was playing a Dwarf campaign recently, and pretty much any battle I auto resolved against Skaven would result in no losses on my side - except all of my artillery, every time. My assumption is that the auto resolve assumed Skaven would keep spawning rats to kill my artillery, and I would do absolutely nothing to protect them. Obviously, this isn't something that's going to happen in a real battle, but the auto resolve doesn't account for actual tactics. It just makes a lot of assumptions to determine a winner and casualties.
Wh♂♂par Dec 31, 2020 @ 3:55am 
The artillery thing is fixed now, but as said.

Unit types take turns and match against equal or similar types. Bloated Corpses have trash stats and are only really valuable against blobs. Which only occur in manual battle. Else Bloated Corpses would easily be MVPs in AR.
Budoshi Jan 4, 2021 @ 8:09am 
Because that what auto resolve does https://www.youtube.com/watch?v=GhzvvHCsC7w :P
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Date Posted: Dec 30, 2020 @ 1:28pm
Posts: 8