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By the way, my campaign crashs at turn 30, I played a battle in Sakven's turn so after the battle the game saves automaticly (legendary difficult so I dont have a backup load) and when the other factions are passing the game crashs and it close. Any idea to recover my campaign or is over?
Fullscreen
Nothing changes.... and it is weird, because always crashs when Greybeard's Prospector turn start, but I don't see this faction in game yet.
Turn 1
Recruit a lord.Attck rats then sack city then occupy.Recruit spears because they are cheaper ( swap for x bows later) mal is lvl 3 now)
turn 2
Move Mal towards his last remaing cities border to secure provence.Recruit more spears.Send your other lord towards the arena.
Turn three
Take your last remaining city with Mal(sack and occupy) and recruit x bows.Search the arena with your other lord.Mal should be lvl 4 now
Turn 5
Move Mal towards the revellion that has popped up near his capital and recruit some units.Colonise the arena with your other lord and get a trade agreement with Helbron.
Turn 6
Force march your genral next to the rebellion (so he gets xp).Attack with Mal.make sure to attack manually so you get 2 battles by letting some of them escape.Mal should be lvl 6.
Turn 7
You need to use judgement here,move all your forces towards the main rat city making sure they can not hit your weak genral.Hopefully there should be a rat out side the city.Attack the rat to draw out the garrison and the army inside.This should be a masive battle and a great source of slave to fuel rebellions.Sack the city and occupy.Rats should be dead now.
Turn 8
There should be a beastman army floating around by now, kill it twice, and rush mal towards the city with gold(if poss).Your other genral needs about 6 to 8 units now so he can bounce around killing rebellions.Recruit another lord at your capital.
Turn 9 and onwards
Get in position to attack gold city.
Things get harder to predict so you have to use judgement.Money will be tight at frist but its posible to have Mal with a full cheap army and 2 genrals with say 6 units each with a mind to getting your first Arc in a turn or 2.
There is a mod that lets you confederate defeated lords.