Total War: WARHAMMER II

Total War: WARHAMMER II

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Dracos Oct 9, 2020 @ 10:15am
Skavenslaves or Clanrats?
Both are cheap, expendable meat shields, but skavenslaves are even cheaper. Are supposed to start with skavenslaves, then move to clanrats later, or use a combination?
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Showing 1-15 of 27 comments
Kyso4ek Oct 9, 2020 @ 10:17am 
Clanrats are much better unit but it cost more. Shielded clanrats are where its at. At some point skavenslaves have literally no use whatsoever they cant deal damage and they take so much in return that their low leadership instantly fails.

Stormvermin and plague monks are for ultimate doomstack that you want to build but if you play Mors and Pestilens you can carry them with your Legendary lord which gives an upkeep discount of like 50%.
Last edited by Kyso4ek; Oct 9, 2020 @ 10:21am
Ashley Oct 9, 2020 @ 10:28am 
Clanrats really doesn't help much when the skavenslaves by late game will probably instantly break. But of course I see some people say it's needed to bring a complete throwaway army of skavenslaves to back up the main one. I'd bring skavenslaves along early but they don't contribute much at all damage and kill wise at least clanrats can do some damage and kills early game.
󠀡󠀡 Oct 9, 2020 @ 10:43am 
Just throw the slaves against enemy to disrupt them from getting in a proper formation while your real units get in formation or flank them while they're busy having fun slaughtering the worthless cannon-fodder. Like conscripts in real life.
Fendelphi Oct 9, 2020 @ 10:49am 
Clanrats have vastly better stats(including much more Leadership), but still wont do much against enemy elite units. Use them if you want your frontline to hold more than 10 seconds.

If you have the economy for it, having a few Clanrats among your Slaves is not a bad idea. That way it is not the entire frontline that collapses at once.
[NubClub]RaV Oct 9, 2020 @ 11:16am 
A good way to start is clan rats in your main army (this is early game i am speaking of mind you) And when you need more than one army to take a capital bring up the second lord and fill their army with the slaves. The sheer numbers is what you will need. That is really their only use. Late game both clan rats and slaves are basically useless. Switch up to storm vermin and plague monks.
Dakota Oct 9, 2020 @ 11:35am 
Both I say. Skavenslaves are meatshields, they take hits from things so that important units don't, Clanrats with spears at least actually have charge defense that skavenslaves spears lack and are much more durable and capable in a fight. I don't really know much about doomstacks though so I'm just talking about if you have a balanced out army for custom battles. The combo works well as a blocker, great deal of bodies and backbone where it is needed, especially paired up with some rat ogres and other assets.
If playing skryre, slaves are all you’ll need.
franz Oct 9, 2020 @ 5:59pm 
the one that is cheapest
SandStormV2 Oct 9, 2020 @ 6:13pm 
Just use skavenslaves, you can get like 4 for the price of 1 clanrat both suck ass in melee so whatever :Excrement_Item: Just use ranged to deal damage :heartmia: Lateron get plague priests that can span rats as frontline
Last edited by SandStormV2; Oct 9, 2020 @ 6:14pm
yuzhonglu Oct 9, 2020 @ 7:28pm 
Skavenslaves are more cost effective.
Harukage Oct 9, 2020 @ 7:33pm 
Skavenslaves. Bring a full spare stack of them with you main army, it is a very good tactic in early game. Later on the best frontline is - plague priest heroes who are rather tough themselves and can summon chaff units at will.
The only time clanrats are more effective is when you play Clan Mors.
I can never bring myself to actually use skavenslaves. I can get that they're more effective but unless you're doing some kind of ultra-srs head to head multiplayer game it really doesn't matter that much.
Lurnaezel Oct 9, 2020 @ 8:01pm 
Not only are Skavenslaves much cheaper, the buffs you can give them with their tech tree makes them just strong enough and endure just enough for your actual units to do their job.

Let's also not forget they're beyond cheap to make and maintain. What many people do is simply have an entire army of pure Skavenslaves follow your main one around, they're so cheap and replaceable that they're the perfect fodder frontline.

These guys are like Zerg, swarming is the way. There's a reason why "Vermintide" is a thing.
Last edited by Lurnaezel; Oct 9, 2020 @ 8:02pm
chronobomb Oct 9, 2020 @ 9:10pm 
Skavenslaves work well till after the midpoint in the campaign. This is a great way to get multiple armies rolling early. Clanrats usefulness ends about the same point so I would pick slaves.

After the midpoint, or against a terror causing opponent they pretty much break on contact on VH/VH. Hopefully by this point you have a great economy and can afford a much better front line of your faction units.

Having a secondary army of skavenslave slingers is useful always. It allows a second stack to level their lord, gives huge bonus to auto resolve, and can be used to pull apart AI armies.
Kyso4ek Oct 10, 2020 @ 2:52am 
Originally posted by chronobomb:
Skavenslaves work well till after the midpoint in the campaign. This is a great way to get multiple armies rolling early. Clanrats usefulness ends about the same point so I would pick slaves.

After the midpoint, or against a terror causing opponent they pretty much break on contact on VH/VH. Hopefully by this point you have a great economy and can afford a much better front line of your faction units.

Having a secondary army of skavenslave slingers is useful always. It allows a second stack to level their lord, gives huge bonus to auto resolve, and can be used to pull apart AI armies.
Queek can recruit vet 6 clanrats which combined with tech tree makes them a decent or good unit after mid game. For reference i think that vet 6 clanrats with shields are equal to vet 0 dwarven warriors in 1v1 or even win. If you dispense vet6 clanrat with shields amongs your lesser stacks they make an excellent mass produced unit and often the best choice because stormvermin are extremely expensive and monks have no shield.
There is a world of diffirence between how slaves and vet6 clanrats operate.

There s also a reason why you dont play game difficulties like VH VH. just to make sure all units are good.
Last edited by Kyso4ek; Oct 10, 2020 @ 3:00am
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Date Posted: Oct 9, 2020 @ 10:15am
Posts: 27