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The twins earn a lot of money from just going around plundering naggarond, while my two other armies is right now going to secure a third tree region.
The campaign plays differently than the other races, and is a bit harder, but not that difficult from my experience. Just wait and see. You will be rich enough if you play your hands right.
Edit: You can only do the ritual once in each forrest, or else it would be to easy.
I havn' tried blade singers yet.
Anyway hawk riders are super powerful in the twins campaign, so if you wanted to cheese, you can doomstack them and go to town (though thats boring imo).
WHich port city are you able to get and do you raze everything around you or do you build settlements there? I keep having dark elves wander in to build stuff on what i've razed and its pulling me in 30 different directions with my 1 unaffordable army.
By turn 10 i wiped out alarielle and took her forrest, but the other HE didnt mind as long as I declared war on there dark elves enemies.
I figured when I startet the campaign that I would do everything to keep the HE on my good side, and it worked. You really dont want to get the donut to send wave after wave of armies after you.
Does the camapaign feel designed for both, or just for vortex?
It would be a lot more palatable if i could just afford to maintain enough troops to compete, but I can't.
at the sisters place i keep atleast the 4 settlements as outpost great way to bait NPCs too then trying to get a place that hase a dock so ican trade and have a good relationship with the high elfs so that they trade with me and earn alot more gold that way then make sure you build the oak of ages to be abled to confedirate with other wood elves and soon you get there lands you can expand your incom that way too it takes some work but it sure not imposable since i can say i have so many gold now i dont even know where to spend it now lol
You'll need the most cost efficient armies. You should be running nothing but Hawk Rider DOOMSTACKS with a single Zoat or treekin for siege attacker.
Prioritize blue line, especially battle income and upkeep reduction.
Sisters are very strong, hawk riders are borderline OP, normal archer units are as strong as ever (and in general sisters have a nice upkeep reduction for anything that shoots), Ariel is a beast.
Sisters stack with some tweaks (throw out the Great Stag Knights rather soon, costs too much for what it delivers) alone made me conquer whole Naggarond with absolutely 0 issues. Her stack also doesn't cost me that much (3k something)? So I could easily field another RoR +treeman stack when needed from the battle loot and occupying/razing alone.
Every Forest basically pays for one effective missile stack, and the post battle loot pays for all building costs. If you have trade agreement (HE are great for that) you can field at least another stack. This all should be enough to defend your forests and pay enough for at least 1-2 more stacks to actually conquer stuff.
And if i restart i can maybe try to do the HE alliance thing. They all quickly moved in and took all the surrounding heathland while I was rooting out skaven and skellingtons so if I wanted to actually heal anything I had to attack them to kick them out.
I also dislike the raze thing because its great to raze it and have it heal, but it also means friendly, but not allied armies can just come up and take it, ruining the healing bonus and there isn't anything you can do about it other than declare war on the entire faction. For example, a quest had me take every surrounding area, but the much stronger than me Malekith swooped in and took them since they were razed and now I have to declare war on the strongest faction near me just to proceed and it bleeds the coffers dry.
Once you Arrow of Kunos down they ranged units, the rest of their army is just a slow foot army with absolutely no way of hurting your units.
Your army should be:
1 Zoat (for siege attacker, melee unit on ground, and regrowth)
13 Hawk Riders
1 Lord.
1 Shadow Mage.
Totally unstoppable. Everyone except the Zoat and maybe the Lord is flying (both of whom you can hide in forest). So once their ranged is eliminated there's absolutely nothing the AI melee can do except sit there and slowly die to cycle charges on isolated units, pit of shades, or more Arrows of Kunos.
Once their ranged is eliminated by arrows of kunos, the battle is a bunch of people with swords fighting the equivalent of Apache helicopters.