Total War: WARHAMMER II

Total War: WARHAMMER II

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Mr. Ape Oct 3, 2021 @ 8:28am
Morathi ME Legendary impossible
Restarted three times now. Every time I get fkd by every high elf prick in existence. Tried to prioritise walls in the coastal settlements, but the pricks just by pass them and go for the inner settlements. Can't even afford two armies and can't chase them down. Meanwhile 6 armies are bearing down on me from all sides.

Is this even possible without cheesing?
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Showing 1-15 of 28 comments
RomanRingOnIt Oct 3, 2021 @ 8:39am 
Yep super easy, called a mod called "No more AI Cheating" and removes the +50% range increase and other OP cheating mechanisms CA used to try legitimising a difficulty slider. (Tons of free cash, increased range, free units, happiness, extra free armies the works... removing the AI cheating solves it and makes it the way it SHOULD be.)
pascal.difolco Oct 3, 2021 @ 8:44am 
I've played it on VH and already it was a pain... especially when f***g Lizards joined the fray!
Got to wall all settlements, create a small bait army to ambush raiders, make liberal use of LS, well usual cheese !!
RomanRingOnIt Oct 3, 2021 @ 8:49am 
Its unfun and yourll quit long before you complete it without mods, as funfact: by turn 200 your at war with virtually the whole map as the AI factions spam invite other factions against you, most commonly even Malaki will get invited to turn on you by Tyrion... a Few mods to remove the AI cheating spam and it becomes playable, again;
No more AI Cheating,
No War invitations,
No Confederations (Stops the HE snowballing the whole map).
Aksolotli Oct 3, 2021 @ 8:55am 
Sadly Morathi is a kinda RNG fest but i agree they should really rework her starting location in TWW3.


But still it's very much possible and i've done it countless of times.

Here a some protips.

You can kill anath anir in turn 5 if you just march straight to he's capital he's always in bleak halls by that moment and if he isn't there just ambush until he leaves it and takes province

Ssildar technically doesnt do that much mut they might siege but i have always had time march back to defend my capital from ssildar attack

For Hexoatl it is also possibly to ally him if you just join every war he's in and try to get the diplomatic pacts on


Before attacking the High Elf island always get Military Alliance with Malekith and Rakath and then declare war on all High Elves with ur buddies they might not always help but sometimes it's good not to be alone


you could also try get the widowmaker but dont build the buildings just natch it from the elves if they have it


For morathis skills theres really few ways to go but heres my protips

For Redskills go Lash Master and Slaughterlord. Lash Master is for Hydras and Slaughterlord is for Sister of slaughter who really great against High Elves

There's Technology that gives them +10% Physical Resistance and Morathi has a unique skill that gives the whole army 5% Ward save so they work really well against High Elves.

Also pick the ability to recruit sorcerors from any region or provence because you really wanna use that Magi against them and you can get it like level 5-6

Morathi has has really good spells i recommend picking soulsblight and the Shadow vortex and then the greater inducuit.


Don't try to Early Confederate the other Druchi LL's they serve more as proxies as you need their lands except if Rakarth or Malekith are almost dead by something.



Morathi is generally really fun and unique campaign but it suffers horribily from AI RNG. You have to be always strong or you will be snowballed really fast.

Ardariel Oct 3, 2021 @ 8:57am 
Originally posted by Klotho:
Yep super easy, called a mod called "No more AI Cheating" and removes the +50% range increase and other OP cheating mechanisms CA used to try legitimising a difficulty slider. (Tons of free cash, increased range, free units, happiness, extra free armies the works... removing the AI cheating solves it and makes it the way it SHOULD be.)

what a bunch of nonsense, m8. Especially that +50% range, jeez.

@OP. IMO morathi starting position in ME is hardest, so i defo feel your pain. But no, it is absolutely possible to do without cheesing. Although you would need to either (a) be ready to be support force for naggarond, (b) be really mindful of where you go on campaign map or (c) fight really well. In cases B and C be ready to have 5-6 fights a turn, when AI would attack you relentlessly. On other hand it means a lot fo slaves and money for you.

For army problem you described - make sure you have slave pit in quintex and dont try to hold minor settlements at all cost. You dont neeed them THAT much. All you need in quintesx is shades building and slave pit. All other builings are up to you. Wiht that you cna afford 3 armies with one city in ME. AI contantly attacks you so you have solid inflow of slaves. Once you got port and slave pit - matlaan immidiately and try to have armies on black arks, rather than land armies. THat way you can have more of them and it would also hel pyou with attacks from ulthuan.

If you need any specific advice - describe what issues you have exactly.
RomanRingOnIt Oct 3, 2021 @ 9:11am 
Originally posted by Ardariel:
Originally posted by Klotho:
Yep super easy, called a mod called "No more AI Cheating" and removes the +50% range increase and other OP cheating mechanisms CA used to try legitimising a difficulty slider. (Tons of free cash, increased range, free units, happiness, extra free armies the works... removing the AI cheating solves it and makes it the way it SHOULD be.)

what a bunch of nonsense, m8. Especially that +50% range, jeez.

@OP. IMO morathi starting position in ME is hardest, so i defo feel your pain. But no, it is absolutely possible to do without cheesing. Although you would need to either (a) be ready to be support force for naggarond, (b) be really mindful of where you go on campaign map or (c) fight really well. In cases B and C be ready to have 5-6 fights a turn, when AI would attack you relentlessly. On other hand it means a lot fo slaves and money for you.

For army problem you described - make sure you have slave pit in quintex and dont try to hold minor settlements at all cost. You dont neeed them THAT much. All you need in quintesx is shades building and slave pit. All other builings are up to you. Wiht that you cna afford 3 armies with one city in ME. AI contantly attacks you so you have solid inflow of slaves. Once you got port and slave pit - matlaan immidiately and try to have armies on black arks, rather than land armies. THat way you can have more of them and it would also hel pyou with attacks from ulthuan.

If you need any specific advice - describe what issues you have exactly.
Oh looksie setting difficulty to Legendary increases maximum movement range and for some factions upto 50% as it stacks.... Why post if your going to post dribble moron?

OMFG LOLOLOL!!!!! This turnip hasnt ever completed the game and hes trying to chat waffle about things he knows nothing about :D (Check his achievements ;) )

Go actually finish a game before spouting tripe in future lol.
Last edited by RomanRingOnIt; Oct 3, 2021 @ 9:14am
Originally posted by Klotho:
Originally posted by Ardariel:

what a bunch of nonsense, m8. Especially that +50% range, jeez.

@OP. IMO morathi starting position in ME is hardest, so i defo feel your pain. But no, it is absolutely possible to do without cheesing. Although you would need to either (a) be ready to be support force for naggarond, (b) be really mindful of where you go on campaign map or (c) fight really well. In cases B and C be ready to have 5-6 fights a turn, when AI would attack you relentlessly. On other hand it means a lot fo slaves and money for you.

For army problem you described - make sure you have slave pit in quintex and dont try to hold minor settlements at all cost. You dont neeed them THAT much. All you need in quintesx is shades building and slave pit. All other builings are up to you. Wiht that you cna afford 3 armies with one city in ME. AI contantly attacks you so you have solid inflow of slaves. Once you got port and slave pit - matlaan immidiately and try to have armies on black arks, rather than land armies. THat way you can have more of them and it would also hel pyou with attacks from ulthuan.

If you need any specific advice - describe what issues you have exactly.
Oh looksie setting difficulty to Legendary increases maximum movement range and for some factions upto 50% as it stacks.... Why post if your going to post dribble moron?

OMFG LOLOLOL!!!!! This turnip hasnt ever completed the game and hes trying to chat waffle about things he knows nothing about :D (Check his achievements ;) )

Go actually finish a game before spouting tripe in future lol.
OH JOY!!! This troll is back
RomanRingOnIt Oct 3, 2021 @ 9:20am 
Originally posted by The Warmongering Khan:
Originally posted by Klotho:
Oh looksie setting difficulty to Legendary increases maximum movement range and for some factions upto 50% as it stacks.... Why post if your going to post dribble moron?

OMFG LOLOLOL!!!!! This turnip hasnt ever completed the game and hes trying to chat waffle about things he knows nothing about :D (Check his achievements ;) )

Go actually finish a game before spouting tripe in future lol.
OH JOY!!! This troll is back
Wow what a inciteful high value post the OP must be so impressed with your post as he was with the other turnips (Whos never even completed the game), If only I could have the awesome incite like you two have maybe I also would never have completed the game...
Last edited by RomanRingOnIt; Oct 3, 2021 @ 9:21am
pascal.difolco Oct 3, 2021 @ 9:26am 
Originally posted by Klotho:
Yep super easy, called a mod called "No more AI Cheating" and removes the +50% range increase and other OP cheating mechanisms CA used to try legitimising a difficulty slider. (Tons of free cash, increased range, free units, happiness, extra free armies the works... removing the AI cheating solves it and makes it the way it SHOULD be.)

You can also just play on Normal...
Mr. Ape Oct 3, 2021 @ 9:30am 
Thanks for the tips!

Originally posted by Aksolotli:
Sadly Morathi is a kinda RNG fest but i agree they should really rework her starting location in TWW3.

You can kill anath anir in turn 5 if you just march straight to he's capital he's always in bleak halls by that moment and if he isn't there just ambush until he leaves it and takes province

Will give this a shot the next time I restart.


Originally posted by Ardariel:

For army problem you described - make sure you have slave pit in quintex and dont try to hold minor settlements at all cost. You dont neeed them THAT much. All you need in quintesx is shades building and slave pit. All other builings are up to you. Wiht that you cna afford 3 armies with one city in ME. AI contantly attacks you so you have solid inflow of slaves. Once you got port and slave pit - matlaan immidiately and try to have armies on black arks, rather than land armies. THat way you can have more of them and it would also hel pyou with attacks from ulthuan.

Sounds like a good strategy. The main problem i'm having is that the ai has armies coming from all directions, and bypassing my walled coastal cities to raid the inner unwalled ones. I've been using a bait lord, but they don't seem to fall for it. They rush straight for the settlements. Extremely frustrating. I'll try defending only Quintex next time.

Also, Darkshards with shields are overrated. Their terrible range make it so that you have to go on the offensive even when you are outnumbered. Against a missile heavy HE army, the Darkshards take tons of casualties every battle. They are no where near as effective as a lothern seaguard spam. Don't know why people praise them so much.
Ardariel Oct 3, 2021 @ 9:30am 
Originally posted by Klotho:
Originally posted by Ardariel:

what a bunch of nonsense, m8. Especially that +50% range, jeez.

@OP. IMO morathi starting position in ME is hardest, so i defo feel your pain. But no, it is absolutely possible to do without cheesing. Although you would need to either (a) be ready to be support force for naggarond, (b) be really mindful of where you go on campaign map or (c) fight really well. In cases B and C be ready to have 5-6 fights a turn, when AI would attack you relentlessly. On other hand it means a lot fo slaves and money for you.

For army problem you described - make sure you have slave pit in quintex and dont try to hold minor settlements at all cost. You dont neeed them THAT much. All you need in quintesx is shades building and slave pit. All other builings are up to you. Wiht that you cna afford 3 armies with one city in ME. AI contantly attacks you so you have solid inflow of slaves. Once you got port and slave pit - matlaan immidiately and try to have armies on black arks, rather than land armies. THat way you can have more of them and it would also hel pyou with attacks from ulthuan.

If you need any specific advice - describe what issues you have exactly.
Oh looksie setting difficulty to Legendary increases maximum movement range and for some factions upto 50% as it stacks.... Why post if your going to post dribble moron?

OMFG LOLOLOL!!!!! This turnip hasnt ever completed the game and hes trying to chat waffle about things he knows nothing about :D (Check his achievements ;) )

Go actually finish a game before spouting tripe in future lol.

well, there is not modifier to range for AI based on difficulty. At least no source info for this, nr can i find mentions in parts of code aviailable. To your original message - if person would want advice for normal difficulty or how to activate it - he would ask. Noone except dummy childs are obsessed with achievements. People want to play some difficulrty mostly because they want this level of challenge.

Hence, your message is nonsens. It is not helpful and all you try to do with it is to promote your own agenda. Pretty pathetic tbh.

P.S.
Just a throwin for generally researched effects of legendary difficulty
https://www.reddit.com/r/totalwar/comments/73q9fg/heres_what_bonuses_the_ai_gets_on_different/
https://steamcommunity.com/sharedfiles/filedetails/?id=1876946840

You might want to educate yourself for next time you want to promote your agenda. So you would stop spew nonsense.

Have a good day. Or not. Dont care.
RomanRingOnIt Oct 3, 2021 @ 9:39am 
Its called "Home Territory movement bonus" of which the AI already gets a substantial boost to aswell as the player receiving a penalty to it, hence why there are mods to remove these so the AI and player have equal stats. Achievements is a good way of checking if someone has actually done something and in cases like you, where yourve never completed the game yet are fronting some sort of expertise thats wrong it becomes`of notice. Now by all means I wouldnt expect someone whos never played beyond turn 200 to give a damn about a save games long term progression but chances are the OP may actually want to play the scenerio from start to finish. Even more laughable is your trying to defend your idiotic position yet have NEVER had a game enjoyable enough to see it through to the end, perhaps thats because your not fixing the broken AI snowballing mechanics huh? huh? yeh exactly... So considering yourve NEVER had a game in which yourve seen it to the end how abouts not trying to encourage people to waste thousands of hours playing game after game in which the broken mechanics will kill the fun of the game before your even on the "End game" Threshhold!.
Aleera Oct 3, 2021 @ 9:50am 
Originally posted by Klotho:
Its called "Home Territory movement bonus" of which the AI already gets a substantial boost to aswell as the player receiving a penalty to it, hence why there are mods to remove these so the AI and player have equal stats. Achievements is a good way of checking if someone has actually done something and in cases like you, where yourve never completed the game yet are fronting some sort of expertise thats wrong it becomes`of notice. Now by all means I wouldnt expect someone whos never played beyond turn 200 to give a damn about a save games long term progression but chances are the OP may actually want to play the scenerio from start to finish. Even more laughable is your trying to defend your idiotic position yet have NEVER had a game enjoyable enough to see it through to the end, perhaps thats because your not fixing the broken AI snowballing mechanics huh? huh? yeh exactly... So considering yourve NEVER had a game in which yourve seen it to the end how abouts not trying to encourage people to waste thousands of hours playing game after game in which the broken mechanics will kill the fun of the game before your even on the "End game" Threshhold!.

Without mods, there's no such thing as home territory movement bonus.
Some buildings can give it yes. But no faction gains that movement bonus you describe without it.
Some buildings and province effects. (like Reaver patrols) can lower a hostile army's movement. Not just player.

So far btw, I've never seen Ardariel lie or exaggerate on purpose, yet you seem adamant on doing exactly that.

And sure, be free to check my achievements. I've never completed Legendary, because by turn 150 I get bored of a faction and start over. If I didn't remove savefiles from older patches, I'd have 500+ if not more safefiles.
Mr. Ape Oct 3, 2021 @ 9:50am 
Originally posted by Klotho:
Its called "Home Territory movement bonus" of which the AI already gets a substantial boost to aswell as the player receiving a penalty to it, hence why there are mods to remove these so the AI and player have equal stats.

Didn't know such a penalty existed. Though I tend to avoid mods and just want to play the vanilla game. Trying to take on the challenge of legendary on a hard character, handicaps included.

Though if I lose a few more times, I might have to play some normal difficulty to recover my ego.
chickabumpbump Oct 3, 2021 @ 9:54am 


Originally posted by Klotho:
Its called "Home Territory movement bonus" of which the AI already gets a substantial boost to aswell as the player receiving a penalty to it, hence why there are mods to remove these so the AI and player have equal stats. Achievements is a good way of checking if someone has actually done something and in cases like you, where yourve never completed the game yet are fronting some sort of expertise thats wrong it becomes`of notice. Now by all means I wouldnt expect someone whos never played beyond turn 200 to give a damn about a save games long term progression but chances are the OP may actually want to play the scenerio from start to finish. Even more laughable is your trying to defend your idiotic position yet have NEVER had a game enjoyable enough to see it through to the end, perhaps thats because your not fixing the broken AI snowballing mechanics huh? huh? yeh exactly... So considering yourve NEVER had a game in which yourve seen it to the end how abouts not trying to encourage people to waste thousands of hours playing game after game in which the broken mechanics will kill the fun of the game before your even on the "End game" Threshhold!.


Why can’t we see your achievements or play time? Also simply accomplishing the victory conditions don’t mean someone knows the game or not. It’s like discounting someone’s opinion if they have made few posts on a forum.
Last edited by chickabumpbump; Oct 3, 2021 @ 9:55am
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Date Posted: Oct 3, 2021 @ 8:28am
Posts: 28