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Do you do cycle charges?
Do you micro cav or do you just leave them there after charge?
As for infantry i would not worry losing them that much, as long you keep your achers/cav/artillery intact.
Do you cycle charge all cav or just the shock cav?
i micro the shock cav and usually leave the regular cav
Bret only has 2 decent ways to play now.
Early game:
Mass peasant archers, use heroes to distract enemies way in front of archers (almost at max range of archers). A few Trebuchet for huge aoe dmg.
Late game:
Paladin spam with Lore of Life caster to heal them, and use the Dweller's Below to do heaps of dmg.
Don't waste time, effort & resources with cav, they all under perform their cost.
2. Fey enchantres has +5 peaseants.
3. Don't underestimate the power of peasent bowmen with poision arrows.
4. Ignore base infantry. Only the great sword infantry has their use
5. Take care of all vows, so you can use better cavelry.
6. Questing Knights are the way to go, as they are meele Cav and not shock.
7. Cav is at the moment no so good (see the endless discussion about mass/charge/ counter charge)
8. Buff your Peasents with magic from Fey and the Beast Women.
9. Bretonnia has no supply lines, i.e you can have unlimited lords and ladies.
Otherwise confed as soon you have 6000 gold.
for economy: do both factory and farm, leave them at level 1, later in the game you can swap in big provinces to utilize the +% to whole province but thats turn 75 or later.
For army: max out on peasant units, use it to do ranged, trebuchets especially but you can mix in some cavalry archer and archers.
trebuchets are great in sieges which is where your knights really struggle.
most armies you want 5-12 knights, keep them moving and distract enemy, kill their ranged while your trebuchets destroy enemy infantry
late game go with armies of flying, flying is almost as good as ranged in sieges.
So you don't have to worry about finances, army positioning, or whether you win or loose battles.
Just keep the hordes of semi-sentient peasants moving toward your objective and, eventually, you will win.
Have a problem? recruit more lords. Problem persists, repeat.
Alos every minor settlemen have a wall for some reason. Nosca looks on with envy.
True. With enough mages, one of them will eventually luck into casting something like a spell. Maybe even one of similar qualities to human magic.
Try out custom battles first and practice with how to do cavalry cycle charges properly
2) Dont recruit melee infantry. Ever.
3) Dont build cav building, focus your building slots on income and growth.
4) Do not confederate early, let the AI build up to tier 5.
5) Hire 2-3 lords and let them reinforce your main army in battle.
6) Protect your archers with lords, use your starting cav to pick key targets.
7) Once AI builded up their cities to max level - confederate them using technology and recruit "end game" cav units. Your main army should have nothing but high tier cav (grail knights-guardians, pegasi, hyppogryphs) with a few heroes. Use whatever combination you desire or spam just 1 unit, they are all viable.
8) Transfer all peasant units to a secondary lord and use them to reinforce your main army.
9) In battle bait the enemy into advancing towards your peasants and then pick them apart with cav.
10) If your main army dont have peasand support - split your cav into two forces and position them on opposite sides of the map. See what the enemy do and pick the isolated units with overwhelming charges that brake them. Focus on artillery first, then cav, then ranged units, then melee infantry. Do not fight spears if other targets are present.