Total War: WARHAMMER II

Total War: WARHAMMER II

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Monkey Man Sep 14, 2019 @ 2:41pm
So itza...
a few weeks back before gor rok was even released itza usually was owning lustria without a problem but now i'm on around turn 50 and still hasn't got a new settlement did the ai change or something?
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Chillum Sep 14, 2019 @ 2:46pm 
My wulfhart campaign Itza controls all of southern lustria while I own the north eastern areas.

Granted I haven't yet turned towards the south, but hes been keeping ikit off my back so eh.
Darklordnj Sep 14, 2019 @ 2:49pm 
They did an update to a lot of AI behaviors, so it could be that he just acts more passively now.
The sample size that serves as the basis for your first contention was most likely far too small, and you are now merely seeing additional permutations that you hadn't seen before.
zefyris Sep 14, 2019 @ 2:58pm 
Playing as Itza on vortex , it felt like the match up between LL factions and non LL factions are a lot more in favour to the LL faction once again, as all non LL factions are getting killed one after another (so much that the 4 factions so far that I had to contribute wipe out since the start were ALL LL factions, and the only LL faction in Lustria that disappeared without me doing it was killed by another LL faction, and more than 8-10 non-LL factions in Lustria disappeared by the hands of a LL factions already, currently leaving like 1-3 that are all having at most 1 settlement AFAIK) so if that's not just some major coincidence, itza is right in the middle of a massive mess as all their potential allies right around them are minor factions directly facing LL factions; and the Itza province takes waaay too long for lizardmen armies to go from one side to another while having all their settlements in close range of another province's settlement in reverse, so it's actually surprising hard to defend).
Literally if that's the case their closest LL allies are Mazdamundi, Teclis and Tehenhauin, who are all way too far to be relied on.
Itza last patch was dominating because Ll factions were no longer as dominating early game so the few lizardmen factions starting close of each other there could do pretty well.
If that was reverted in one way or another, well, itza is now a LL faction so it's stil lfine, they still have the potential to dominate, but like I said, they're right in the middle of the biggest mess on the map so it's not going to be every times.
Last edited by zefyris; Sep 14, 2019 @ 3:01pm
Monkey Man Sep 14, 2019 @ 3:02pm 
on my playthrough as nakai i'm giving him support and help but the ai just doesn't focus on anyone he goes to ikit then skrolk and back and forth (he hasn't attacked them), perhaps the ai is just stupid
Last edited by Monkey Man; Sep 14, 2019 @ 3:06pm
zefyris Sep 14, 2019 @ 3:46pm 
Originally posted by The Lord Of Paint:
on my playthrough as nakai i'm giving him support and help but the ai just doesn't focus on anyone he goes to ikit then skrolk and back and forth (he hasn't attacked them), perhaps the ai is just stupid
the problem is probably what I pointed out. It takes too long to go through one side to the other in that province while on the contrary the enemy settlements are less than one turn away on most border especially early when you don't have that much movement bonus, so by the time he's on one side fighting the other side is threatened and he'll probably have to spend turns walking back due to the threat appearing.

As a player, it's challenging in its own way in high difficulty (in lower difficulty yo ucan just have several armies and nullify the problem) so it's fine, but for an AI, unless the deadlock is broken by another faction wrecking havock (player for example taking the south or the north of lustria which leaves Nakai without a threat on that whole side), it's probably mostly going to go back and forth, even if it can creates several armies. Nakai being defensive is lore friendly is okay though.
Last edited by zefyris; Sep 14, 2019 @ 3:47pm
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Date Posted: Sep 14, 2019 @ 2:41pm
Posts: 6