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Unlike other river locations, you cannot move incrementally because the settlement control zone permits it.
One can also just take the upper path, which is slower but works, just the pathfinding will not actually consider it when just clicking the settlement.
Another note. For those, who says never had a problem in their games regarding of bugs.
¨
https://steamcommunity.com/sharedfiles/filedetails/?id=2221785005
This is perhaps anothe, maybe 5th oversight, bug, bad design whatever this campaign only.
I swear i will create separate thread, and willpost there all the flaws i will meet then send it on TW forum. If only i wouldnd't be lazy :D :D Btw that army is stuck and can't move perhaps for 3 turns. I guess it will be unlocked after waagh or until anihilated.
[Shows a screencap of Athel Loren]
*Facepalm intensifies*
You daft git. You litteraly took THE MOST DIFFICULT MOVING LOCATION IN THE WORLD as a mean to prove your point ? Everyone - litteraly EVERYONE - has a hard time moving in Athel Loren ; no roads, no bridge, no set direction. The whole damn place is designed to be as unhospitable for trespassers to both get into and navigate, on top of taking their unique form attrition. That's arguably the strongest protection of the whole Wood Elves faction.
And you thought you could just WAAAGH!!! your way through without issue ? You're even greeniers than a git, you git !
Ohh you tree lover, who probably knows athel loren better than yourown mother, i am sorry that i couldn't recognize that " probably worst accesible" place in WH map, due to dubious placement of a river. But yeaah, ok my 2K hours in and not a best knowledge of this part of a map makes me green :D
^
athel loren is made to be the most difficult thing to dig your way through, the higher the tree gets the worse it becomes too. its literally the point of the forest.
Also why in heavens sake are you using normal movement as greenskins instead of the underway? That makes no sense at all bro.
really? i dissmised a waagh and i was able to attack it on a same turn? what now?
Sometimes i weawer, if we are here to disscuss some dubious and obviously exagerated, badly implemented things( anyone can dissagree with that ofcourse). but here is a borderless love to CA and whatever they implement. YOU are sheeps, i wasn't wrong. :D
Because what i say here, and in another threads aren't things which should do a game more easy for me, just work. Like a dissmising a waagh and get stucked. Like other things :D
Thralls :D