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Now for some constructive critizism, i think it's a good system overall that's why i made this discussion. but specifically there's just one thing about it i'd like to get rid of, the passive loss in loyality. the -1 that just happens for no reason at the games whim. -1 from losing battles, taking their items away & events however? keep 'em in! they are great :D
Cause here's my argument, Yes skaven are known to backstab one another in lore but skaven are also craven cowards, They don't go after lords that do well all that often cause 1 cowardice, 2 if everything is going right. why bother complaining? their side is winning.
The reason i bring this up is cause instead of a fun win and you will gain stuff and landslide if you lose kinda system we are just faced with merely keeping things neutral, loss or the landslide. there's no winning to the current system.
Although at the risk of getting crucified here I would like to see the sytem expanded on a bit further, perhaps so you will see it happen to the AI occasionally (while currently I'm not sure if it actually affects them). And maybe added to some of the other old world races it would work in, which might actually be a few. Since I can see it happening in Orks, Vampire Counts, Beastmen and Chaos to varing extents. Also making it so if breakaways last long enough they will actually try to properly expand and over take their origin faction.
Just because you started the discussion, doesn't mean you get to control where it leads.
Some one else hadn't played a faction with the loyalty mechanic became interested when reading your topic, tried it out with Dark Elves, had some problems and myself and others discussed it with them (in your abscence).
That person then left feedback which was meaningfull to the topic. I don't see a problem with that.
But to get back to the topic.
I think the main reason it's not fun, for me, is because as I say it's only an occasional nuisance to me. I play aggressive anyway so generally my lords have high loyalty.
It's somewhat random nature can also be infuriating, particularly when the punishments can be so high (like the attrition Skaven get from loyalty dilemma's).
There's also a disconnect in way it works, in that winning battles makes someone loyal.
Logically I would have thought winning battles would make someone over-confident and more likely to rebel.
A mechanic where a Skaven lord who has done well would then have to return to the lord to be sprayed with the faction lords musk (swear fealty for other races) might be better.
As well as it happening when you enter the unit exchange screen, I think there should be an option to force the lord to leave his army. For lore resons maybe this should be a paid for kidnapping. Mechanically this would be the same as if the lord was wounded. The lord is replaced by a new recruit and you can't re-recruit the old lord for X turns.
All lord recruits would therefore start at 10 loyalty and that would gradually decrease with success and dependant on difference in power between their army and the main lords army.
I think that would offer a nice risk/reward without being too punishing or overly reliant on RNG.
A bit overly hostile there eh? just trying to lead the thread in a certain direction :) no offense meant mate. cause it was devolving into the same "is loyalty broken" or "how do i do loyalty" thread which there are -several- of already. discussing wether or not it's actually fun as a mechanic? that's a new approach.
as for your solution approach? i quite like it as a thought :) perhaps a bit hard to implement over simply getting rid of the random "oh you lost -1 for no reason" thing they currently have.
I suppose what I posted could be read as being 'hostile'.
It wasn't meant as such.
What you posted was interpreted by me as being a little over-zealous.
Your referencing me there (as well as others, who just seemed to be trying to be helpful). Now for the most part i've been trying to keep things on topic when I've posted, but i don't really have anything more to say and I'm not just gonna ignore those that appear to need advive for the sake of keeping things on topic. Especially in a thread that seemed to be dying anyway.
I think you're a reasonable person, I took a bit of an exception to what you said but I don't think you were trying to be mean, and neither was I.