Total War: WARHAMMER II

Total War: WARHAMMER II

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best traits for skaven and high elf heroes?
so for high elves i use frugal for nobles and entropeneur for mages but i'm not sure about lore masters or handmaidens. Incendiary is ok but is there anything else noteworthy?

For skaven i just go for warpstone hoarder or one of the leadership increasing traits for all the heroes. do the skaven not get the faction wide power reserve increase trait?

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Showing 1-10 of 10 comments
JODEGAFUN Jan 7, 2020 @ 6:33am 
Incindiary is op, and allways resilent for maiden if you put one in the army (gives + 5 MD, 5% missiles resistence and 5% magic resistance to the whole army, and this for only 10 points influence on the maiden. If you recruit a lord with it, it cost 60) useually use 2 maidens in my army, one incindariy with the guardian tree to fight near the comander (to kill the enemie general) and one resilent to give the bonus from the skilltree which buff your range as my late game range as HE are sisters.

As skaven i have not think so much, at least if you have a lord, more ambush is pretty op as you can reach more than 100% so even with defence aiganst it you ambush on attack your enemie (exspecially good aiganst dwarf and empire armies with masses of artillery if you have not Ikits main force, which simply shot them into oblivion before they know what happens)
Last edited by JODEGAFUN; Jan 7, 2020 @ 6:40am
Loomi Jan 7, 2020 @ 8:35am 
Originally posted by JODEGAFUN:
Incindiary is op, and allways resilent for maiden if you put one in the army (gives + 5 MD, 5% missiles resistence and 5% magic resistance to the whole army, and this for only 10 points influence on the maiden. If you recruit a lord with it, it cost 60) useually use 2 maidens in my army, one incindariy with the guardian tree to fight near the comander (to kill the enemie general) and one resilent to give the bonus from the skilltree which buff your range as my late game range as HE are sisters.

As skaven i have not think so much, at least if you have a lord, more ambush is pretty op as you can reach more than 100% so even with defence aiganst it you ambush on attack your enemie (exspecially good aiganst dwarf and empire armies with masses of artillery if you have not Ikits main force, which simply shot them into oblivion before they know what happens)
The resistant trait debacle is where i lost all faith in the devs.
First they mix up the hero resistant trait with the lord resistant trait when they implemented handmaidens. At this point the resistant heroes don't even work cause the tooltip still refers to "lords army". "Sure.. big new patch, things can go wrong."
Then they announce that they identified a problem with the handmaidens resistant trait. "Ah they noticed their mixup, things will go back to normal, good.."
But then.. they proceed to not change the lord trait to a hero trait, no.. they change the faulty lord trait to work on heroes. So now we have a 10 influence costing hero, with the exact same trait as a 60 influence costing lord.
So yea.. when mix-ups like these get fixed like this, the scope of tw:wh has obviously gone beyond the developers ability to keep track of, or regulate.

PS. Sorry for going off topic: Incendiary handmaidens are truelly disgustingly overpowered, get 4 of those and be done with the game. Loremasters are not worth it, imo.

PPS. I don't play rats, sorry.
Last edited by Loomi; Jan 7, 2020 @ 8:36am
JODEGAFUN Jan 7, 2020 @ 10:16am 
Originally posted by Loomi:
Originally posted by JODEGAFUN:
Incindiary is op, and allways resilent for maiden if you put one in the army (gives + 5 MD, 5% missiles resistence and 5% magic resistance to the whole army, and this for only 10 points influence on the maiden. If you recruit a lord with it, it cost 60) useually use 2 maidens in my army, one incindariy with the guardian tree to fight near the comander (to kill the enemie general) and one resilent to give the bonus from the skilltree which buff your range as my late game range as HE are sisters.

As skaven i have not think so much, at least if you have a lord, more ambush is pretty op as you can reach more than 100% so even with defence aiganst it you ambush on attack your enemie (exspecially good aiganst dwarf and empire armies with masses of artillery if you have not Ikits main force, which simply shot them into oblivion before they know what happens)
The resistant trait debacle is where i lost all faith in the devs.
First they mix up the hero resistant trait with the lord resistant trait when they implemented handmaidens. At this point the resistant heroes don't even work cause the tooltip still refers to "lords army". "Sure.. big new patch, things can go wrong."
Then they announce that they identified a problem with the handmaidens resistant trait. "Ah they noticed their mixup, things will go back to normal, good.."
But then.. they proceed to not change the lord trait to a hero trait, no.. they change the faulty lord trait to work on heroes. So now we have a 10 influence costing hero, with the exact same trait as a 60 influence costing lord.
So yea.. when mix-ups like these get fixed like this, the scope of tw:wh has obviously gone beyond the developers ability to keep track of, or regulate.

PS. Sorry for going off topic: Incendiary handmaidens are truelly disgustingly overpowered, get 4 of those and be done with the game. Loremasters are not worth it, imo.

PPS. I don't play rats, sorry.
Yes loremaster are weak, their spells are weak but they are usefull if you got the one who buffs 15% wapon streng for your army aiganst Chaos and Norsca. Works perfectly with Alarielle who has bonus for this too. Fc elephant doomstack? Wait until you see Stardragons with 80 MA and near 100 MD (take a dragontamer follower) + 1000 wapons streng with these buff, they eat the mammoths even those have far more hp, but also far lower MA and MD.
And yes the resistance trait is it even worth if you pay 40 influece on it (i would even pay more). Are you sure it stacks? Never tested it.
Gamefever Jan 7, 2020 @ 10:28am 
Administrator is a good one for mages, stack it 3 times...1 turn free building.
Then sell it back and build it again if you feel like it.

Skaven dont have as good traits, all factions dont have traits that measure up against HE.
Maybe Cunning would be good simply to help the Ambush chance...
There might be a winds of magic buff, if there is than that is worth stacking since you can get a lot of good use from WOM as Skaven.

Other than that maybe look at what is going to make this hero more effective at what I plan to use him for.

Almost forgot...There is a Trait that gives a discount for certain units like the new ranged units and vehicles...Cant remember the name.
Mr Robert House Jan 7, 2020 @ 10:31am 
also just noticed the punitive trait for lords, think thats what ill go with along with frugal, incendiary and the lormasters can stay benched for now.

thanks, the skaven aren't too important, they're disgustingly overpowered no matter what.
Ben Argo Jan 7, 2020 @ 10:35am 
Knowledgeable trait is good in every faction if you use a lot of Magic. Plus five to all armies' Winds of Magic, -3 to local enemy's.

For Skaven Lord's, the warp stone hoarder will lower the upkeep of some very useful weapons teams/artillery/war machines. Tough also gives a sizable armour bonus and something else (melee defenses?). For heroes, I really prefer the trait that gives +2/+2 to leadership and melee attack to every unit in an army. It makes all your units just a little more viable into lategame but still helps Lord's and heroes as well
JODEGAFUN Jan 7, 2020 @ 11:29am 
Originally posted by Ben Argo:
Knowledgeable trait is good in every faction if you use a lot of Magic. Plus five to all armies' Winds of Magic, -3 to local enemy's.

For Skaven Lord's, the warp stone hoarder will lower the upkeep of some very useful weapons teams/artillery/war machines. Tough also gives a sizable armour bonus and something else (melee defenses?). For heroes, I really prefer the trait that gives +2/+2 to leadership and melee attack to every unit in an army. It makes all your units just a little more viable into lategame but still helps Lord's and heroes as well
the 2+/2+ is very valuable if you have a chaff army to tell the enemie he can catch you (and of course ran into his oblivion as he get abushed by an force of artillery+ stormvermin instead a butcher fest). The chaff does much better work, exspecially if you use redline+ tech too. Also as rat you get typical slaves as follower, use this aiganst the race you fight, they buff the leadership aiganst those race, it help a lot for chaff to hold a little bit longer.
Last edited by JODEGAFUN; Jan 7, 2020 @ 11:31am
Hurricane (Banned) Jan 7, 2020 @ 12:48pm 
2+ 2+ is literally pointless lol. Only heroes that you take for buffing units are ranged and ammo upgrades. The rest are used to kill large targets other heroes and lords or casters to nuke.
Akahdrin Nov 28, 2020 @ 8:59am 
High Elf best traits. Mage Fire - Incendiary. Noble - Frugal. Handmaiden - Incendiary. Loremaster - Skip. For Lords, I like Punitive and Incendiary on Fire Arch Mage.

Skaven best traits. Depends on your setup. If you are going with high rate of fire with limited units to hold the line like a group of assassins, Tough for Assassins is great so they can tie up units. If you have a mix of melee units, stacking lots of disciplined is great as giving everything +10/+10 is strong. If Knowledgeable is available, get it, even if you don't need it at the time. Later in the game and you have like a cap of 20 or so casters and if you can even get it on lords, you can easily give yourself over 200 extra winds of magic per lord which makes fighting battles a breeze if even that army sucks. The traits for Skaven work for every race except high elves and Bretonnia.
best trait is necromancy.....
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Date Posted: Jan 7, 2020 @ 6:20am
Posts: 10