Total War: WARHAMMER II

Total War: WARHAMMER II

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Ragnarok 29 DIC 2019 a las 9:49
AI gets DLC units that I can't recruit
So, this is frustrating. I'm playing a Mortal Empires campaign as the Empire (the High Elves are preachy little ♥♥♥♥♥ and I can't stand their self-righteousness, so no Vortex for me) and have been confederating.
Turns out, the AI Empire factions can recruit Arch Lectors, Huntsmen Generals, etc. as Lords, and if I dismiss them and they pop up again I can't recruit them. They can also recruit DLC units like War Wagons, Huntsmen, Free Company Militia, etc., which again, I can't. I'll get these units if I confederate the AI but can't get more and if I lose any of them they're gone for good.
This is pretty ♥♥♥♥♥♥♥ frustrating, as you can imagine.
I have Warhammer 1 bought, but not installed, because it was stated that wasn't necessary to play Mortal Empires. In addition to this, I don't own the Grim and the Grave DLC that a lot of these units come from.
What do I do?
Publicado originalmente por Garatgh Deloi:
Publicado originalmente por Wraith:
So what your saying is they are clogging up your recruitment pool but you can't actually recruit them because of the way the system work.

I say that a simple fix, if you dismiss a lord that a DLC exclusive they should just not appear in the recruitment pool if you don't own the DLC.

Hope CA read this and implement this change.

The current lord list will get clogged up no matter what you do (assuming you do any confederations at all) thanks to how it functions.

The fact that you can't rehire some of these lords thanks to missing DLC may indeed be irritating, but its a minor concern at most (Not saying that it should not be fixed, just that it may not be that big a deal. Personally i would like being able to remove lords and heroes and even perhaps retrain them for a large sum and a number of turns).

That said, if it annoys you to no end then i would recommend the following mod from the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1887317037&searchtext=execute
It allows you to permanently remove lords and heroes from the list (execute them). It does not effect achievements or anything and won't change anything other then being to remove lords & heroes.
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Mostrando 16-26 de 26 comentarios
archmag 29 DIC 2019 a las 10:17 
Publicado originalmente por Ragnarok:
Also, I try not to be egregiously evil in my campaigns, so ♥♥♥♥ the Dark Elves too.
So I guess skaven are not for you either. Lizardmen then. They are neutral (I think) and they are really fun to play with almost the only artillery that is not a glass cannon and can defeat enemies even in melee (other one that I remember is giant from Tomb Kings faction).

The problem isn't playing against them. The problem is that their existence and my not being able to recruit them messes about with the Elector Counts system and the lords tab (I have five actual armies and then a dozen lords sitting around 'waiting to be recruited' that clog up both tabs because the AI likes to make little 5-unit stacks to wander about and I'm not shelling out 20k in upkeep due to lord-bloat).
I don't see what will change in this situation if one type of lord is removed. AI will still roam with little 5-unit stacks just with different lords, so your tabs will remain clogged up. Maybe I don't understand a situation. You say that you can't recruit them, but then that you won't recruit them because you don't want to pay extra cash to upkeep, so either way you are not recruiting them.
Ragnarok 29 DIC 2019 a las 10:25 
Publicado originalmente por archmag:
Publicado originalmente por Ragnarok:
Also, I try not to be egregiously evil in my campaigns, so ♥♥♥♥ the Dark Elves too.
So I guess skaven are not for you either. Lizardmen then. They are neutral (I think) and they are really fun to play with almost the only artillery that is not a glass cannon and can defeat enemies even in melee (other one that I remember is giant from Tomb Kings faction).

The problem isn't playing against them. The problem is that their existence and my not being able to recruit them messes about with the Elector Counts system and the lords tab (I have five actual armies and then a dozen lords sitting around 'waiting to be recruited' that clog up both tabs because the AI likes to make little 5-unit stacks to wander about and I'm not shelling out 20k in upkeep due to lord-bloat).
I don't see what will change in this situation if one type of lord is removed. AI will still roam with little 5-unit stacks just with different lords, so your tabs will remain clogged up. Maybe I don't understand a situation. You say that you can't recruit them, but then that you won't recruit them because you don't want to pay extra cash to upkeep, so either way you are not recruiting them.

Lizardmen it is. Will probably stick with the Empire for the current campaign, though. Gotta feed Archaon Imperial cannonballs.

Okay, here we go.
So, you can actually dismiss armies and Lords, which I typically do after confederating and shoving all the little 5-unit stacks into coherent armies - because I don't want to pay the upkeep increases the extra Lords incur.
These dismissed Lords come back later, and will sit in your lords tab and your elector counts tab as 'existing'. The game claims these lords can be recruited - however, due to me not owning the DLC, I can't recruit them at all (this also makes giving them an Elector Count position worthless unless you're just doing it for the unique regiments and don't want them to die).

My problem is that the AI can circumvent the 'can't recruit a certain lord type' code due to how the DLC are implemented, and that it borks up the above two systems if I get rid of these lord types or lose them in battle. If I could actually recruit the specific Lords (kinda dumb, sorta circumvents the whole point of a DLC), or if the AI was restricted to just the Empire Generals that I actually *can* recruit (more reasonable), I wouldn't have an issue.
Última edición por Ragnarok; 29 DIC 2019 a las 10:25
JODEGAFUN 29 DIC 2019 a las 10:25 
Publicado originalmente por Ragnarok:
Publicado originalmente por Prema:
You don't really need the dlc units or the lords to beat the game.

Not the problem I have. My problem is with the existence of lords I can't recruit sitting around in my lords tab, Arch Lectors having an entire skill tree around a unit I simply can't get, and the AI being able to get something I need to shell out money for when it should've just removed those units and lords from the game entirely until I did.

Publicado originalmente por JX83:
It's there to tempt you to buy it.

That's predatory ♥♥♥♥♥♥♥♥. I shouldn't have to pay for stuff that's already in the game's code.
They have make the coding and the stuff incide you can not use with the money of those players who bought the dlc and now play with the units they get. So do not complain that you can not use them if you refuse to spend this money too. Simple buy it ore get over it.
Wraith 29 DIC 2019 a las 10:29 
So what your saying is they are clogging up your recruitment pool but you can't actually recruit them because of the way the system work.

I say that a simple fix, if you dismiss a lord that a DLC exclusive they should just not appear in the recruitment pool if you don't own the DLC.

Hope CA read this and implement this change.
Última edición por Wraith; 29 DIC 2019 a las 10:29
vicsvinny81 29 DIC 2019 a las 10:39 
My thought process around purchasing DLC revolves around whether or not I actually enjoy the game. If I see myself keep coming back to the game, then yes, I will purchase some DLC in order to make the game more fun, because I enjoy the game.

In the first game, I waited until a sale, and bought all the DLC for a much cheaper price. Because I loved the first game, even though I really didn't know anything about the universe.
I do the same for the second game, yes when the DLC comes out, chances are it won't be an instant sale (but CA does have 'preorder discounts')
So there are moments where I don't have access to new units, or entire factions! I went months without the Tomb kings and Vampire Coast, but I fought against them, and I enjoyed the battles so I bought them.

Don't let CA or others pressure you into buying more into the game. It all comes down to whether you yourself actually like the game, and are willing to throw money behind it. If you do, and want more variety, go and buy new factions and units on a sale. Form military alliances and do your best to fight battles with your ally who has these DLC units so you can see how they work. Confederate (like you said)
I'm not defending CA, although it is clear that the guys working on this game clearly have a love for the game and universe, but IMO, I would rather have the Skaven get new toys and have me fight them, rather than having to wait for me to drag myself to spend more money.
Sorry for the long reply.
El autor de este hilo ha indicado que este mensaje responde al tema original.
Garatgh Deloi 29 DIC 2019 a las 10:42 
Publicado originalmente por Wraith:
So what your saying is they are clogging up your recruitment pool but you can't actually recruit them because of the way the system work.

I say that a simple fix, if you dismiss a lord that a DLC exclusive they should just not appear in the recruitment pool if you don't own the DLC.

Hope CA read this and implement this change.

The current lord list will get clogged up no matter what you do (assuming you do any confederations at all) thanks to how it functions.

The fact that you can't rehire some of these lords thanks to missing DLC may indeed be irritating, but its a minor concern at most (Not saying that it should not be fixed, just that it may not be that big a deal. Personally i would like being able to remove lords and heroes and even perhaps retrain them for a large sum and a number of turns).

That said, if it annoys you to no end then i would recommend the following mod from the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1887317037&searchtext=execute
It allows you to permanently remove lords and heroes from the list (execute them). It does not effect achievements or anything and won't change anything other then being to remove lords & heroes.
Última edición por Garatgh Deloi; 29 DIC 2019 a las 10:51
Ragnarok 29 DIC 2019 a las 10:48 
Publicado originalmente por Garatgh Deloi:
Publicado originalmente por Wraith:
So what your saying is they are clogging up your recruitment pool but you can't actually recruit them because of the way the system work.

I say that a simple fix, if you dismiss a lord that a DLC exclusive they should just not appear in the recruitment pool if you don't own the DLC.

Hope CA read this and implement this change.

The current lord list will get clogged up no matter what you do (assuming you do any confederations at all) thanks to how it functions.

The fact that you can't rehire some of these lords thanks to missing DLC may indeed be irritating, but its a minor concern at most.

That said, if it annoys you to no end then i would recommend the following mod from the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1887317037&searchtext=execute
It allows you to permanently remove lords and heroes from the list (execute them). It does not effect achievements or anything and won't change anything other then being to remove lords & heroes.

Well damn, mods save the day again. You have my thanks.


Publicado originalmente por Wraith:
So what your saying is they are clogging up your recruitment pool but you can't actually recruit them because of the way the system work.

I say that a simple fix, if you dismiss a lord that a DLC exclusive they should just not appear in the recruitment pool if you don't own the DLC.

Hope CA read this and implement this change.

Exactly.
archmag 29 DIC 2019 a las 10:51 
Publicado originalmente por Ragnarok:
Okay, here we go....
I see, so it just bothers you that they sit in your queue and you can't use them and would prefer the queue to be empty. It's reasonable and I think can be done even without locking DLC units and lords by just by allowing you to permanently dismiss lords. I doubt it will be done though.

I suffered from a similar problem once, except it was worse because it was not some queue, but actual campaign map spam. There is one hero for lizardmen who can use Steal science ability. In my long campaign I hired ~30 of them and increased my science speed 10x. At the end after I researched everything I discovered that I can't actually dismiss them permanently, I can dismiss them, but they come back few turns later. It was possible to make end turn notification to ignore those heroes but I had other heroes who I wanted to control and it was hard not to miss them (you can uncheck a certain event so that all heroes are ignored but then have to activate checkbox for all heroes that you don't want ignored, which makes it easy to miss and forget about some useful heroes when you have a lot of them, also all new heroes come with unchecked checkbox so are ignored by default if you deactivated the notification event). It would be much easier to deal with this situation if there was an option to dismiss hero permanently.
Última edición por archmag; 29 DIC 2019 a las 10:53
RED /(Weber)\ 29 DIC 2019 a las 11:14 
Publicado originalmente por Ragnarok:
Publicado originalmente por Prema:
You don't really need the dlc units or the lords to beat the game.

Not the problem I have. My problem is with the existence of lords I can't recruit sitting around in my lords tab, Arch Lectors having an entire skill tree around a unit I simply can't get, and the AI being able to get something I need to shell out money for when it should've just removed those units and lords from the game entirely until I did.

Publicado originalmente por JX83:
It's there to tempt you to buy it.

That's predatory ♥♥♥♥♥♥♥♥. I shouldn't have to pay for stuff that's already in the game's code.

I...don't know what to tell you then.

Either buy it or don't, protests here or on any Total War forums will lead nowhere.
archmag 29 DIC 2019 a las 11:17 
Publicado originalmente por RED Floyd /(Weber)\:
Either buy it or don't, protests here or on any Total War forums will lead nowhere.
It lead him to a solution. Someone linked him Mod that solves his problem. Now instead of sending lords that he can't use to the queue he can just execute them permanently and queue will be empty.
RED /(Weber)\ 29 DIC 2019 a las 13:00 
Publicado originalmente por archmag:
Publicado originalmente por RED Floyd /(Weber)\:
Either buy it or don't, protests here or on any Total War forums will lead nowhere.
It lead him to a solution. Someone linked him Mod that solves his problem. Now instead of sending lords that he can't use to the queue he can just execute them permanently and queue will be empty.

Oh ok works out then!
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Publicado el: 29 DIC 2019 a las 9:49
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