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I usually ♥♥♥♥ around norsca at the start to build up a good stack and then make my way down but unless you have several armies you will have to deal with someone always resettling your ♥♥♥♥
The AI should not be able to resettle in cities razed by Chaos. It defeat the whole purpose of ... well ... playing as Chaos.
I mean ... Here goes your feeling of impending doom.
You have to awaken 4 tribes to unlock Sigvald (i always pick Archaeon so i don't know if it switch the quest to him if you pick Sigvald instead)
Don't want to b*tch too much but Chaos is underwelming in this game. I hope CA will handle Daemons better.
Winning is not a problem in vanilla, but it's undeniable that it's more fun to play WoC with mods. With or without mods, I suggest to go about it that way:
1. Just subdue all of Norsca. Yeah, awakened tribes aren't really strong, but conquering Norsca gives you time to grow out of your terrible marauder stacks and those vassals provide some distraction when you invade the Empire later.
2. Just deal with it that you need doomstacks and get some. It's a horde faction and considering the way their gameplay is designed, you want to press as much fighting power in a single stack as possible or at least until it's sufficient to easily kill off a 2 stack walled settlement on its own. Fielding multiple low quality hordes as main fighting units is not viable.
3. Ally with Clan Moulder and let it resettle the ruins in your wake.
4. Always have about 3 low tier marauder stacks "sweeping" remnants and recolonization attempts out of the backline. Just wait for them to settle and then kill off the remnants of the weakened army next turn.
5. Make maxing out your agent count a priority. Agents are important for scouting around and are overall very strong for WoC.
Your only real option besides mods is accepting that someone will always resettle your ruins and then make friends with the skaven because at least you won't be able to tell after a couple of turns of them resettling a place
And I concur that you should always make a single stack as strong as possible. I like to have one or two hellcannons that take out enemy artillery or at least make the AI abandon a superior position. And use your chaos knights to introduce the skulls of their ranged units to your knight's pelvic area.
Lastly, TW3 is most likely the reason chaos is so meh because that's when it will get its actual introduction. Considering most factions are much more fun to play, it only seems reasonable that chaos will follow suit eventually
Chaos Towers and Gates of Chaos for example will make your life a bit easier
Play Chaos, and go crush Altdorf in less than 50 turns if you want to be able to finish that campaign. Really... I waited until turn 60, tried to awaken some Norscan tribes etc, that was a terrible mistake. Next time I play Chaos again, I'm just gonna beeline for Middenheim, then Altdorf, screw the Norscan awakened tribes, they're near useless.
You need to rush lighting strike with horde growth/faster siege at the beginning. Ligthing strike for easier 2vs1 scenario and horde growth to have better unit faster.
I dominated the first settlement then just went to the Northern dwarf and raze the two small town and ignored the capital. Battle can be tricky if they have still 2 stacks at this point but with the starting artillery of Sigvald i find it doable. Capital is doable too but it's too much time for not much, and Norsca will most likely take care of it at some point. Then i went south on Kislev and started destroying every human faction from there.
Give money to the troll when he ask for it until you have defence alliance, he helped me a lot early. Try to ally with Clan moulder too, so they reclaim the settlement you destroyed as you make your way south. Try to always have scout/assassin around your main army. Never force march with chaos unless you are 100% sure of what you are doing.
The first 10/20 turns are the hardest i find, after you just need some patience.
ChaosKhan advices helped my chances but ... I find it too frustrating that non Chaos aligned factions could resettles in ruins (in corrupted lands).
Honestly, this is the deal breaker for me, concerning WoC. I don't feel like i'm leaving a lasting impression. Sure i'm spreading corruption, but the AI is just ignoring it.
This is purely objective but this is tickling me the wrong way and i can't ignore it.
I'll try some mods or i'll just put aside WoC for now. I'll put some feedback here if i come across mods that make it enjoyable for me.
FFS, the empire is the real horde here. :[
edit: i have no problem with early game or middle game. I can go to 300 turns no problem. My problem is having fun. :[
That's usually the problem with Chaos and Beastmen alike. It isn't that you can't win, it's that it's a tedious slog that drains any enjoyment from playing them. That's why I'd rather just play Norsca; they feel more like a fleshed-out faction.
I will agree that Norsca is not an easy campaign. The entirety of the Empire will start invading you (and likely Bretonnia as well) and it's frankly idiotic and unloreful for them to be rampaging through the frozen wastes. And admittedly I haven't played Norsca since the Empire changes so maybe it's even worse than what I remember.
However, I'm guessing it's still more fun than the snoozefest that is a WoC campaign.
I've awakened a bunch before, and they usually get killed off quickly. Bearsonlings do sometimes win out though, and if you help briefly against Kislev, they tend to spread out.
I've had a few games where Norsca just deals with the Empire and Kislev whilst I'm up attacking other areas of Norsca though, leaving me with nothing to do for a while.
Generally, I'll also get a Lord early on, move them to the wastes and recruit some basic troops since the Empire has liked to come up there in the past. They'll build up a horde, and eventually head south.
Every. Single. Time.
The tribes aren't stopping ♥♥♥♥.
So it's either i backtrack to stop them or what i'm doing south is pointless. But the problem is that they're swarming the whole world with full stacked armies. And their long ranged missiles units are a pain to deal with.
Even in "easy" the AI is trying some 360°noscope strats.
Also my problem is that i'm not into "going full meta" and using doomstacks over doomstacks to try and win. I'm not even into "winning".
In fact, i only want to have fun playing a race i like because of reasons. So, while i'm not purposely dumb with my troops, i'm not trying to cheese my chances either.
You might call that "soft roleplaying".
(So yeah, adding salt to the wounds)
Yes, clearly you can win. But as it's been said, it's too tedious for me to call that 'having fun'.
I'm going for one last try, taking it slow, focusing on corruption and stacking armies.
After this one, i guess i'll try some mods. :[
1/ you sack raze,
2/ they capture.
3/ you back sometimes for regen.
you need it badly because regen life of chaos is very slow alone, but really quick in allied region.
this lack of regen for horde faction has been fixed for new horde faction of NAKAI who has is own cities for regen life and dont need to ally to ia.