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This... low effort flc
Its not as overt as the themed clans for playstyle but between vanguard and retreat bonuses you should pretty much always be fighting on favourable terms. His start position does put him against one of the games superpowers though (dork elves) so its not the easiest iirc (though its been a while)
Clan Rictus is supposed to have a serious advantage when it comes to Stormvermin number and strength, and wealth that rivals Clan Mors. Sadly CA kinda dropped the ball when implementing them and they dont have the advantages they are supposed to have.
Tretch really needs to start with Crookback Mountain, and have a dilemma to either sell or keep it, like Malus does with his city.
Put simply, Clan Rictus is there to provide Maleketh with a permanent +12% speed buff.
Also tretch makes a really good tanky lord who "assassinates" enemy lords by baiting them into bad situations then peacing out while buffing his troops to kill them.
One of my favourite campaigns and I've played a lot but I can see why he's not as popular as Ikit
Tretch is simultaneously one of the worst LLs in the game at actually fighting, and later on one of the harder ones to actually kill. I forgot since it's been a while, but I think he even gets a regen. Aside from that though there are actual generic lords who are better than him at one on one fighting. He does gives buffs when his units are actually winning a melee... Which is a rare situation on VH or higher. Gives more incentive to use good units with him though.
You can stack the attack bonuses too which leads to one of the biggest army wide attack bonuses you can get. Situationally makes Skavenslave Slingers worth rushing into melee against other ranged units. However it's a lord's army only bonus so it's hard to make an overall campaign strategy around this.
The treaty breaking bonus is more of a gimmick. It might actually be helpful in Naggarond but you won't have a whole lot of treaties to begin with as Skaven and breaking treaties isn't really something you'll plan on doing much since the game actively punishes you for doing it.
Tretch's main bonus is he starts with better units than other LLs and can get ridiculously huge attack bonus. That's it. I guess if you want to play the most normal non-gimmicky Skaven lord in the game who isn't kind of pushed towards one particularly unit composition, then Tretch is a good choice.
well, those days are gone. Today consumerist junkies would satiate their hunger only if CA provides them with gorgeous useless giant walking rocks.