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Wait Half Teifling is an actual thing?...
Given a teifling is half something planar and half something material to begin with they are already 'half'... id say a half teifling is actually just miss named planar touched, ie not a product of a union between a planar life form and a material life form but someone from the material that due to being born in a plane outside the material or who was a fetus or egg was exposed to a planar environment thanks to their parents then take on a little 'something' from that plane...
but yeah, Half-Teifling?... WTF
Ah Planescape, the best setting D&D ever produced... and quickly dropped and forgotten about outside of the odd lipservice in latter editions.
I have no idea what this had to do with the OP, but seeing the words Planescape and Half-Teifling got my interest...
No, Half-tieflings don't exist in any edition, people are just dumb lol.
I like a lot of stuff in SFO, specially the income, buildings and unit caps. But there are some huge overpowered stuff. Didn't face elves yet.
I don't like immortal units, I'm playing Dwarfs on legendary, by turn 20 my dwarf warriors has 60 defence, 60!!!!!!. I really feel sorry for the orcs, they don't have anything that can counter that. Not even mentioning the Everguard. I like new stuff and lore units but imbalance isn't a good experience at the end of the day.
Yesterday I tried Beastmen. I love the work they did, but I almost lost my entire main army against a unit of Reiksgard on foot. That was stupid. I think it was around turn 50.
I'm still playing SFO, but after seeing this imbalanced stuff I'm thinking to return to Cataph's Boyz will be Boyz (Closer to Tabletop) overhaul.
Radious is pretty balanced and fair to play. Units that should kill other units do that in a way thats reasonable and "realistic" you can say. Not necessarily true to the lore where 1 lord kills thouthands but feels much better to play. Its more of an enhanced core total war experience, rather than the lore stuff. Still, at least for a long time now - radious units have been pretty lore-friendly.
The new units are weak af. without chaos dragon your campaing late game is a nightmare.
For the He, just spam them hellcannons,
If the WS bug gets fixed your campaign would be alot easier with what you have currently, until then all the WS bonuses in the world wont help you.
This is short of a necro post, I know, but I stumbled upon this thread and read your comment. If you are friend of Steel Faith, you should know what Venris did to him. He basically used politics and opinions to shut him down and pull SFO from him (correction; Steel Faith, Venris just put the "Overhaul" part and now thinks it's enough for it to not be a copy). He is now using the Steel faith name to gain money, while being 100% hostile to any criticism there is to "his" mod. Try posting a critic post in the SFO steam discussions. He'll instantly answer it with a prepotent remark, lie to you, mock you and then shut the conversation down.
Just f.e, I created a post saying Bretonnia was way too overtuned in SFO, specially lords (as a player, Bretonnia is just like playing a wrecking ball). Bretonnian lords in SFO are completely broken, generic lords can 1 vs 1 most legendary lords in game with ease, and Louen is a 1 man army. With his natural regen+items+pot+life magic, I had him heal his HP 2 times entirely in a game against 3 chaos armies. Theres no regen limit. He literally got 1809 kills, and many of those units were chosen. In SFO, Bretonnia has insane economy compared to most factions, while having one of the strongest by far endgames, with WAY OVERTUNED grial knights and flying units. And each armory you build give +2 armor to everyone. He basically said thats not true (you can check it if you have SFO, look at what armories do, and how it correctly affects armor when you build it) and mocked me saying its impossible I saw Louen do that unless I had a battle of over an hour. Then closed the post without even allowing me or anyone to respond. It wasn't a hater post, it wasn't a disrespectful post. It was just a post regarding balance and how one faction needed a bit of a nerf. Specially on players hands. So it wasn't neither a "I can't cope with the difficulty" post. And it's nothing bad, with big overhauls, things get messy and unbalanced due to all the new additions, taht's why you have forums for people to speak their concerns. Theres always going to be overtuned things. AS OP said, HE are also pretty much overtuned in SFO atm, but that's it, it's not a personal attack to the mod or anything, just a balance matter.
He does this with EVERY critic post. He just allows those that don't question his decisions or just outright praises him. Just look at what Radious, to compare him with the other big Overhaul modder, does with posts: he answers a lot more, and in a positive way, not a prepotent hostile one. And he also gets hater posts, he just seems much more mature on how he manages it. Venris is probably the most entitled modder I've met ever, and I've been playing TW games since Shogun 1. He lied about Steel Faith to remove him from his own mod and get money from it. He tried to smear over Radious (the other big overhaul, coincidence? nope) in a totally exagerated way. I prefer SFO 1000 times over Radious, so it's not like I'm a Radious fan, but what Venris did was scummy as hell. And the biggest problem is all the fanboys (which make me wonder why would you be a fanboy of such a guy) that come to his defense every damn time.
SFO is a great mod, but Venris feels like a totally unlikeable person who can't stand criticism and would backstab anyone for his gain