Total War: WARHAMMER II

Total War: WARHAMMER II

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Jacksparrow Jun 29, 2020 @ 8:14am
SFO is garbage
the new changes to SFO has made the game completly ridicoulus, im playing on legendary as chaos for the 3 time, and the High elves are just insanly unbalanced like spearguards can hold a line of chosen for almost the entire duration, swords of chaos are useless, these guys take 15 min. to kill guards of everlorn etc. this mod has become insanly unbalanced and ive been here since warhammer 1
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Showing 46-60 of 126 comments
Jacksparrow Jun 30, 2020 @ 2:11am 
Originally posted by Leto:
no ones cares dude, get a life
apperantly you do, you loser
Originally posted by DasaKamov:
Originally posted by wrought82:
im half tiefling
There's no such thing as "half-tiefling". Either you're a tiefling or you're not!

*shakes fist while grumbling about how REAL tieflings come from AD&D 2nd Edition's Planescape setting*

Wait Half Teifling is an actual thing?...

Given a teifling is half something planar and half something material to begin with they are already 'half'... id say a half teifling is actually just miss named planar touched, ie not a product of a union between a planar life form and a material life form but someone from the material that due to being born in a plane outside the material or who was a fetus or egg was exposed to a planar environment thanks to their parents then take on a little 'something' from that plane...

but yeah, Half-Teifling?... WTF

Ah Planescape, the best setting D&D ever produced... and quickly dropped and forgotten about outside of the odd lipservice in latter editions.

I have no idea what this had to do with the OP, but seeing the words Planescape and Half-Teifling got my interest...
Last edited by [88th] ColPresumptuous; Jun 30, 2020 @ 2:47am
Anarchy Jun 30, 2020 @ 3:21am 
Originally posted by 88th ColPresumptuous:
Originally posted by DasaKamov:
There's no such thing as "half-tiefling". Either you're a tiefling or you're not!

*shakes fist while grumbling about how REAL tieflings come from AD&D 2nd Edition's Planescape setting*

Wait Half Teifling is an actual thing?...

Given a teifling is half something planar and half something material to begin with they are already 'half'... id say a half teifling is actually just miss named planar touched, ie not a product of a union between a planar life form and a material life form but someone from the material that due to being born in a plane outside the material or who was a fetus or egg was exposed to a planar environment thanks to their parents then take on a little 'something' from that plane...

but yeah, Half-Teifling?... WTF

Ah Planescape, the best setting D&D ever produced... and quickly dropped and forgotten about outside of the odd lipservice in latter editions.

I have no idea what this had to do with the OP, but seeing the words Planescape and Half-Teifling got my interest...

No, Half-tieflings don't exist in any edition, people are just dumb lol.
Last edited by Anarchy; Jun 30, 2020 @ 3:22am
Avallac Jun 30, 2020 @ 3:45pm 
Originally posted by kekkuli:
But radious is ♥♥♥♥. Makes every race able to do anything basically. Why would i play that instead of sfo?
That's nonsense. Have you even tried it? It doesn't change core gameplay of races, it just adds stuff that should have been there to begin with, like dual wield, polearm and 2 handed variants for units, as well as other stuff for variety and whatever the race has in the tabletop (they based the units they added from what is available in warhammer army books, so its actually lore friendly.
Nippur Jun 30, 2020 @ 4:53pm 
Originally posted by Avallac:
Originally posted by kekkuli:
But radious is ♥♥♥♥. Makes every race able to do anything basically. Why would i play that instead of sfo?
That's nonsense. Have you even tried it? It doesn't change core gameplay of races, it just adds stuff that should have been there to begin with, like dual wield, polearm and 2 handed variants for units, as well as other stuff for variety and whatever the race has in the tabletop (they based the units they added from what is available in warhammer army books, so its actually lore friendly.
I played Radious in Warhammer I, then uninstalled it when I saw black orcs with bows and never used Radious again.
I like a lot of stuff in SFO, specially the income, buildings and unit caps. But there are some huge overpowered stuff. Didn't face elves yet.

I don't like immortal units, I'm playing Dwarfs on legendary, by turn 20 my dwarf warriors has 60 defence, 60!!!!!!. I really feel sorry for the orcs, they don't have anything that can counter that. Not even mentioning the Everguard. I like new stuff and lore units but imbalance isn't a good experience at the end of the day.

Yesterday I tried Beastmen. I love the work they did, but I almost lost my entire main army against a unit of Reiksgard on foot. That was stupid. I think it was around turn 50.

I'm still playing SFO, but after seeing this imbalanced stuff I'm thinking to return to Cataph's Boyz will be Boyz (Closer to Tabletop) overhaul.
Last edited by Nippur; Jun 30, 2020 @ 4:54pm
Avallac Jun 30, 2020 @ 5:08pm 
Originally posted by JagdOsprey:
Originally posted by Avallac:
That's nonsense. Have you even tried it? It doesn't change core gameplay of races, it just adds stuff that should have been there to begin with, like dual wield, polearm and 2 handed variants for units, as well as other stuff for variety and whatever the race has in the tabletop (they based the units they added from what is available in warhammer army books, so its actually lore friendly.
I played Radious in Warhammer I, then uninstalled it when I saw black orcs with bows and never used Radious again.
I like a lot of stuff in SFO, specially the income, buildings and unit caps. But there are some huge overpowered stuff. Didn't face elves yet.

I don't like immortal units, I'm playing Dwarfs on legendary, by turn 20 my dwarf warriors has 60 defence, 60!!!!!!. I really feel sorry for the orcs, they don't have anything that can counter that. Not even mentioning the Everguard. I like new stuff and lore units but imbalance isn't a good experience at the end of the day.

Yesterday I tried Beastmen. I love the work they did, but I almost lost my entire main army against a unit of Reiksgard on foot. That was stupid. I think it was around turn 50.

I'm still playing SFO, but after seeing this imbalanced stuff I'm thinking to return to Cataph's Boyz will be Boyz (Closer to Tabletop) overhaul.
Don't remember Radious having black orc archers, it doesn't anymore if they ever had that and units that are in the mod are all from lore books and such. They might have had that unit at one point as Radious used to put units as long as they were described somewhere in warhammer books but a few were pretty obscure and not really used in the tabletop so if people didn't like them they were removed years ago.
Radious is pretty balanced and fair to play. Units that should kill other units do that in a way thats reasonable and "realistic" you can say. Not necessarily true to the lore where 1 lord kills thouthands but feels much better to play. Its more of an enhanced core total war experience, rather than the lore stuff. Still, at least for a long time now - radious units have been pretty lore-friendly.
Athemus Jun 30, 2020 @ 5:13pm 
Just did a VH chaos on SFO and I agree with you.

The new units are weak af. without chaos dragon your campaing late game is a nightmare.

For the He, just spam them hellcannons,
Athemus Jun 30, 2020 @ 5:14pm 
Also, killing those elven birds with chaos is a tough job, just saw Teclis survive a 3 chaos dragon gank.
Yeah, my sfo chaos campaign is going flawless, so can't relate. I went nurgle and have 4 sons of the last plague in my army that each have 90 melee defence from the combined buffs. combined with double stack regen and lethal poison attack plus a poison explosion ability. Makes short work of anything melee. Worst case scenario, Kholek smash.
chaosbringer42 Jun 30, 2020 @ 7:19pm 
I have to assume the OP has no clue how to play chaos in SFO, and its very likely they dont know how to deal with the ungodly AI buffs VH combat difficulty gives you.
Jacksparrow Jul 1, 2020 @ 4:03am 
Originally posted by chaosbringer42:
I have to assume the OP has no clue how to play chaos in SFO, and its very likely they dont know how to deal with the ungodly AI buffs VH combat difficulty gives you.
this might be true or false, i only have a problem facing High elves and since my post i have finished short campaign victory, however HE still feels insanly op, like im abusing Archeon like a mad man and hes still struggling, like he has 2000 weapons stength, poision,magic, fire attacks 120 melee attack 90 melee defense, sword of khaine, 60% ward save etc. and he still cant 1v1 Tyrion or kill a fire pheonix
Nippur Jul 1, 2020 @ 4:16am 
Originally posted by AbigailRatchford:
Originally posted by chaosbringer42:
I have to assume the OP has no clue how to play chaos in SFO, and its very likely they dont know how to deal with the ungodly AI buffs VH combat difficulty gives you.
this might be true or false, i only have a problem facing High elves and since my post i have finished short campaign victory, however HE still feels insanly op, like im abusing Archeon like a mad man and hes still struggling, like he has 2000 weapons stength, poision,magic, fire attacks 120 melee attack 90 melee defense, sword of khaine, 60% ward save etc. and he still cant 1v1 Tyrion or kill a fire pheonix
Archaon is no match for Tyrion. Send Kolek to do the job :SkullNBones:
Whitecrow Jul 1, 2020 @ 4:41am 
Originally posted by AbigailRatchford:
Originally posted by chaosbringer42:
I have to assume the OP has no clue how to play chaos in SFO, and its very likely they dont know how to deal with the ungodly AI buffs VH combat difficulty gives you.
this might be true or false, i only have a problem facing High elves and since my post i have finished short campaign victory, however HE still feels insanly op, like im abusing Archeon like a mad man and hes still struggling, like he has 2000 weapons stength, poision,magic, fire attacks 120 melee attack 90 melee defense, sword of khaine, 60% ward save etc. and he still cant 1v1 Tyrion or kill a fire pheonix
You need to stop using units with fire attacks against units with high fire resist
chaosbringer42 Jul 1, 2020 @ 7:08am 
Originally posted by AbigailRatchford:
Originally posted by chaosbringer42:
I have to assume the OP has no clue how to play chaos in SFO, and its very likely they dont know how to deal with the ungodly AI buffs VH combat difficulty gives you.
this might be true or false, i only have a problem facing High elves and since my post i have finished short campaign victory, however HE still feels insanly op, like im abusing Archeon like a mad man and hes still struggling, like he has 2000 weapons stength, poision,magic, fire attacks 120 melee attack 90 melee defense, sword of khaine, 60% ward save etc. and he still cant 1v1 Tyrion or kill a fire pheonix
So, first off your LL has MAYBE 400 weapon strength right now (because the WS bug hasnt been properly fixed so all bonuses dont apply). Second, you do fire damage and are fighting enemies with heavy fire resistance, meaning most of your damage does not apply because of that fire buff. Third, a lord without a mount gets knockdown spammed by mounted lords and monsterous creatures, so he is likely on his ass and not fighting half the time, and archy on his crappy horse aint too good either.

If the WS bug gets fixed your campaign would be alot easier with what you have currently, until then all the WS bonuses in the world wont help you.
Linarkspain Aug 3, 2020 @ 4:04am 
Originally posted by Wendersnaven:
Originally posted by Avallac:
LOL SFO. Its the mod by that guy who lives off his patreon and sits in his chair all day so he's got time to go around trying to sabotage other big projects like radious. To the point where he bribes admins on TWC with his patreon money to remove competitor mods so he gets a bigger "market share"? Yeah I'd rather cut myself than play anything that dude makes. He is a literal greedy lunatic.

SFO was started by my friend Steel*Faith, during Warhammer I. His goal was to make the game more like tabletop. (I was one of the early people to playtest and give feedback. I still have full versions of the WH1 mod laying around.) He got soo busy with the mod's upkeep that he had to choose between his family and job, or keeping the mod going. According to my Steam-friends, he hasn't even logged on in one year and three months, though I can still communicate with him through e-mail.

So at some point, Venris took over the mod and is doing his best with it. He has to translate from his native language to English, and often appears rude, but he still is able to maintain the mod in a continually bloated game. They've thrown in gameplay mechanics we never could have thought of back in WH1, and so SFO has had to adapt, and the original goal of tabletop authenticity has been abandoned.

I don't know if what you're saying about Venris is true. I don't know where to even look that up. I -do know- that if it's not true, you are slandering him, and when money is involved, so are laws. First and foremost, I want to make sure you know who you're talking about and distinguish it- because Steel*Faith, who was the original mod's creator, is an honorable man, who chose his family over video games.

Edit: OP, Phoenix Guard have a Ward Save in tabletop. Playing on max difficulty and expecting the game to conform to your personal playstyle is silly. Is there some kind of social status you have to maintain through playing on the highest difficulty? There are other mods out there to adjust your game.


This is short of a necro post, I know, but I stumbled upon this thread and read your comment. If you are friend of Steel Faith, you should know what Venris did to him. He basically used politics and opinions to shut him down and pull SFO from him (correction; Steel Faith, Venris just put the "Overhaul" part and now thinks it's enough for it to not be a copy). He is now using the Steel faith name to gain money, while being 100% hostile to any criticism there is to "his" mod. Try posting a critic post in the SFO steam discussions. He'll instantly answer it with a prepotent remark, lie to you, mock you and then shut the conversation down.

Just f.e, I created a post saying Bretonnia was way too overtuned in SFO, specially lords (as a player, Bretonnia is just like playing a wrecking ball). Bretonnian lords in SFO are completely broken, generic lords can 1 vs 1 most legendary lords in game with ease, and Louen is a 1 man army. With his natural regen+items+pot+life magic, I had him heal his HP 2 times entirely in a game against 3 chaos armies. Theres no regen limit. He literally got 1809 kills, and many of those units were chosen. In SFO, Bretonnia has insane economy compared to most factions, while having one of the strongest by far endgames, with WAY OVERTUNED grial knights and flying units. And each armory you build give +2 armor to everyone. He basically said thats not true (you can check it if you have SFO, look at what armories do, and how it correctly affects armor when you build it) and mocked me saying its impossible I saw Louen do that unless I had a battle of over an hour. Then closed the post without even allowing me or anyone to respond. It wasn't a hater post, it wasn't a disrespectful post. It was just a post regarding balance and how one faction needed a bit of a nerf. Specially on players hands. So it wasn't neither a "I can't cope with the difficulty" post. And it's nothing bad, with big overhauls, things get messy and unbalanced due to all the new additions, taht's why you have forums for people to speak their concerns. Theres always going to be overtuned things. AS OP said, HE are also pretty much overtuned in SFO atm, but that's it, it's not a personal attack to the mod or anything, just a balance matter.

He does this with EVERY critic post. He just allows those that don't question his decisions or just outright praises him. Just look at what Radious, to compare him with the other big Overhaul modder, does with posts: he answers a lot more, and in a positive way, not a prepotent hostile one. And he also gets hater posts, he just seems much more mature on how he manages it. Venris is probably the most entitled modder I've met ever, and I've been playing TW games since Shogun 1. He lied about Steel Faith to remove him from his own mod and get money from it. He tried to smear over Radious (the other big overhaul, coincidence? nope) in a totally exagerated way. I prefer SFO 1000 times over Radious, so it's not like I'm a Radious fan, but what Venris did was scummy as hell. And the biggest problem is all the fanboys (which make me wonder why would you be a fanboy of such a guy) that come to his defense every damn time.

SFO is a great mod, but Venris feels like a totally unlikeable person who can't stand criticism and would backstab anyone for his gain
Last edited by Linarkspain; Aug 3, 2020 @ 4:15am
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Date Posted: Jun 29, 2020 @ 8:14am
Posts: 126