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Well, build economy building on every city.
Keep expanding. I always grab Marienburg at turn 7. It's not a 'easy' battle per say, but it's far from impossible. A few missile units like 4 - 6 helps. Make sure to eat all the enemy missile with your cav, without letting them do anything (and not allowing your cav be picked)
If you cannot do it, then you'll need more troops and more turns.
Likewise if they stand inside the city, you'll have to siege... Without cheesing it's much harder than open field, but still doable... If you cannot win outside then you won't be able to win without cheesing.
Marienburg is not mandatory but it helps a bit. As for expansion routes...
I have noted this path before the last changes, still applies.
- Conquer Reikland. (Pottery)
- Conquer The Wasteland. (Dye, Salt)
- Conquer Wisseland. (Iron, Marble)
- Conquer Talabecland. (Furs)
- Conquer Sylvania. (Wine, Wood)
One thing to note is, following this route, you'll not only get all tradable resources from the old world, but also you'll unlock the maximal trade route partners for maximal profit, which lead to the next topic.
Befriend people, empire has a very easy time to get trade agreement deals in comparison to other factions.
Kill their enemies (if you cannot conquer/ doesn't worth to, just sack and raze.)
Send gifts, use agent actions against their enemies... I mean, just build rep with everyone outside your expansion route.
If you follow my expansion route, then you'll want befriend with Nordland, Middenland, Hochland, Outland, Oustermark, Averland, Stirland, Gelt, bretonnians, HE, Dawi (all of them), and so on.
There are so many possible partners for Empire and it's rather easy to get deals with them.
However, if you choose to invade bretonnia and take their lands, well then, there's no point into befriend them.
Anyhow. If you stop, read and think you'll be fine. Each campaign will have an element of randomness, you gotta to be able to think by yourself.
Lastly if you suck at battles, search about how to play better with your faction of choice.
If you want to see how to actually use strategy with your armies then watch Turin campaigns or MilkandCookiesTW campaigns and army videos.
Their groups also do lot of online multi-Player battles so you can see how the units and skills work against each other.
Hope this helps.
You're playing on Normal, so you don't need to go that fast.
Look at your province view (with the buildings tab open). On the left will be a Growth counter, and a timer of Turns till next population surplus, and a Total Population surplus.
When that reaches a certain amount, you can upgrade your settlements. This will be shown by a hammer icon over the main settlement building on that tab. Click on that, and you should be able to spend the cash to upgrade things. Once upgraded (it'll take a couple of turns), you get more building slots.
Note buildings upgrade the same way.
What you want to do is build just enough military buildings to keep your army supplied (a lvl 2 barracks for starters), a few economic buildings to keep your income high, and an army just big enough to squash the seccessionists.
Research for the Empire is unlocked by buildings. Take a look at what is available and then build towards it. I can reccomend the economic buffs from the port, and the infantry buffs from the barracks for starters.
Diplomacy! Make friends with however many elector counts you can! If you have some spare cash, give them a present. Accept you won't get them all, but try to keep them off your back until you've stabilised.....
...also check your enemies. Can you get others to team up on Skarsnik?
Short term ambition is to regain Reikland. Once you have that, sit tight and defend for a few turns, building up your economy and fortifying everywhere. Lvl 2 forts on the towns, Altdorf has a huge garrison anyway. The AI doesn't like attacking fortified places if it has a choice, and may well go elsewhere. Till then, keep it to one army, as small as you can, to defend the towns.
When Reikland is secure and prospering, then SAVE the game, and strike out.
Last but not least, he can only win by cheesing... He's the definition of waste of time itself.
I guess there was a guy named strategy professor, I don't know if he still makes videos about WH, but every time he would explain his reasoning behind and overall thought process. Also he was pretty good in battles though it's an secondary skill.
Battles are secondary.
Expansion route, building priority, diplomacy, army composition, LL skill tree, critical thinking about how to deal with stuff are more important.
If you're playing well, you'll obliterate your starting enemies. Late game you'll outnumber the enemy so badly that you can throw armies away, because you can rebuild them extremely fast, both because you'll have a very strong economy (and now with -15% supply line loss due army loss on legendary, which pay the recruitment cost for an new army) and also because you should have a province or a faction mechanic to quickly build an entire new army as fast as it could be done with X faction.
Example, my last druchii campaign I was making 130k on turn 100. I had more slaves than Morathi, Hellebron and Fellheart combined. In fact I was making more slaves per turn than some of these factions had in total.
Hellebron was strength 2 and Morathi 3 by the way, cause I did helped them.
Point is, I had 11 armies by then, if I did lose a single army I wouldn't care less, I could just rebuild an entire new one with black arks whanever I please. All factions has some steam rolling mechanics.
Also before you say "Oh but early game you gotta to play smarter," that's true and all, that's where and how to expand comes into play.
This is a grand strategy game. The only people who struggles on this game, are those how makes poor decision on the global map, and then will be screwed on the battlefield.
I stand for being smarter to win.
We are polar opposite, naturally i hate whatever he preaches.
You can accuse him of using unfun tactics, but it is quite blatantly obvious he is entirely capable of completing a legendary campaign. If he had ♥♥♥♥ micro and terrible strategy, that would not be the case.
Just because you don't like him doesn't mean you need to straight up lie about him. You know this post is untrue. Its objectively untrue, because the average player can't beat legendary. It is therefore impossible for a player who can beat legendary to be subpar in every category.
They're not. His goal is to win. Cheesing is the easiest path to victory. Its smart. Sure it won't work in a multiplayer game, but he's not playing multiplayer. An intelligent opponent that can deal with cheese does not exist. Its ♥♥♥♥♥♥♥ stupid to adapt your strategy to something that doesn't exist.
I wouldn't reccommend him either cause the strategies aren't what most people would find fun. But they're effective. Stop being so angry at a guy who just makes content not specifically aimed towards you that you don't see things for how they really are.
This game has as much turn based strategy as Mount & Blade. There is literally 0 diplomacy besides declare war and maybe make allies/NAP, or... send your army at the weakest nearest enemy. If that thinking process takes more than 1 of your brain cells, well enjoy the "challenge".
I play on VH and try to capture as much as possible as fast as possible which often means fighting against overwhelming odds (3-4 enemy armies vs 1) and its literally all about battles. AI has gigantic boosts to economy which you can't even remotely compete with unless you play on some kind of easy/medium difficulty at which point... why even bother playing this game, just play civ, there aren't any battles there.
In my VH zombie pirate campaign I have captured the entirety of the high elf island and 30% of western dark elf territories by turn 38 in mortal empires. Or half the world by turn 86 in my high elf campaign.
All you gotta do for settlement building selection is make 1 province with all the military buildings and everything else just build growth, defense, economy. Literally no brainer.
Have you watched the guy playing? His micro is terrible.
When Youtube recommended his videos to me, and I browsed I could find many mistakes on micro deparment.
Cheesing is the same as turning the brain off, there's no reasoning or logical thinking involved, you're instead focused on exploiting the AI limitation.
If we go that route I can win sieges 2+ times stronger than my army composition with the correct units, that otherwise would be impossible on the open map.
Corner cheesing also applies a great deal of impact on artillery and aeo damaging spells, which can easily turn the tide of battle, also renders cav a lot less effective, not to mention it's a very sad way to protect the flanks.
There's no risk no danger if you're exploiting the AI in battles. One can get away doing very stupid decisions like it's nothing.
Besides as I said, battles are secondary, if you have a solid plan.
There are ways to mitigate enemies amount.
Giving away territory when it's smarter to do it's something that somehow nobody think of.
I am also a aggressive expantionist, and hey I play on legendary/VH no problem.
I did and I do play some of the Grand Strategy that you have mentioned.
TW:WH is different, but it's no less Grand Strategy than any of those. You get to learn how to adapt to situations, hence my initial comment, one has to be smart enough to think by himself and not depend on anyone.
Just an example. Playing Von Carstein atm.
Started 3 runs. I didn't do things as optimal or overall I though I could have done better in 2 runs.
On my third run Averland declared war on Slyvania my ally, then Wisseland and Gelt took the lead and also declared war on me.
I was going east to finish off Slyvania enemies and going to destroy the Dawi to prepare my invasion on Oustermark.
Meaning my lands were relatively unprotected on west. Now I am having to deal with west and east.
In fact I prefer when the game screw me over, than when I do mistakes myself.
You realize we're talking about his strategy here. If a player can be total ♥♥♥♥♥♥♥ trash at the game, and win anyways by copying his strategies, then they are effective strategies.
Lets just be honest here. A player who copies LegendOfTotalWar and executes close to as well as his total ♥♥♥♥ micro will win a legendary campaign. Yes or No?
Because you have just told me that a player with no ♥♥♥♥♥♥♥ skill at all who can't micro for ♥♥♥♥ is a player who can consistently win legendary campaigns and can save disasters that other legendary players can't. You're telling me that a total ♥♥♥♥♥♥♥ trash player is one of the most effective legendary players in the game.
Damn if we take out the "I'm so smart he's so dumb" attitude here, you just endorsed him.
Just say what you mean. You don't find it fun. That's it. Because when we talk about effectiveness, cheese strategies are effective. You can't argue against that. Stop pretending you're better than him just because he enjoys the game in a different way.