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Handmaidens are great for Sisters of Avalorn dooms stacks.
There are three things your archer army needs.
1. a way to stop charging enemies
2. a way to prevent the enemy coming in all at once
3. keep the enemy away from your archers
High elfs have two ways of stopping charging enemies:
- Light Mage with Net of Amitoc
- Handmaiden with the protector skill
- body blocking with handmaiden or noble
So the idea is to get two hand maiden with the root skill, a light mage and then 16 units of sisters with a single eagle bolt thrower for siege attacking.
The handmaiden can ride forward, waste enemy atillery ammunition.
Then you start sniping at the enemy mage.
Pull the enemy cavallery towards your army.
Root them one they get into range of your archers.
Go back with one and distract the enemy ranged units. just ride in and out of range and they will stop to shoot you.
Have the other handmaiden ride up and down in front of your sisters. This keeps the AI confused an it tries to catch your hand maiden, wasting time and getting shot to pieces by the sisters.
Anything that slips by gets rooted by your light mage.
There are some generals that are worth to add in, so that you have only 15 stacks of sisters. The punitive one that gives +10% missile damage to the whole army.
Hawkish precision sounds great, but is pretty useless since you need your Handmaiden to stand in the middle of the archers. Which in turn means you need a front line. So you wont have as many missile units. Which in turn means that the +10% if APmissile damage is worth less.
+They can give all archer this 15% ap dmg buff on long range. Ore hold one enemie in place, if you use more than one.
And last but not least, they can have entrepeneur (even it is nerved a bit, still top) too.
Are they "handsy" though? ;)
All the High Elf heroes are strong though. Too bad all mages don't get phoenixes or dragons though. The ones that do absolutely outclass mages of other factions.