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Short advice.
1. Start with Tyrion.
2. Have at least 1 mage in your army. Any lore will work, always use their spells.
3. Have both tanks(shielded, armored units) and dps (bow, greatsword, cavalry, artiliry units) in an army.
4. Wipe 1 faction at a time. Don't declare war more than 1 if possible.
5. Never ally with anyone. Defensive ally is fine.
If you can kill the enemy lord, that's a big step towards winning the battle as the enemy troops will be suffering from morale. The enemy lord will have a different icon and be a single unit like your own. Garrisons will have a commander unit rather than a single unit sometimes (depending on what buildings it has).
Hit the enemy in the flank/sides for another enemy morale drop. Focusing attacks on those enemy's who are already low morale will have a better chance of making them flee.
The white bar is a unit's morale.
Avoid letting the enemy do those same things to you!
In the campaign, use the map and diplomacy screen to see who your neighbours are. Take note of their strength rating compared to yours. You don't want to be fighting too many opponents of similar strength levels and you can make none-aggression pacts with those who you don't want to fight now but want to in the future - just cancel the NAP and wait 10 turns before you do attack, to keep a high trust score (I'm assuming that's helping me by keeping up a good appearance!)
There are several factions for each of the different races and the different races all play at least a little differently from each other, and playing as a different faction can also be different. Try and learn the strengths and weaknesses of a race and use them. EG with Vampires, you can use zombies as literal meat shields to hold stronger enemies in place whilst you hit them in the rear. It doesn't matter if you lose 6 regiments of zombies because you can raise another 6 units instantly due to their raise dead ability in the campaign map after a battle.
They can also research things that make Zombie/Skeleton upkeep 0, so you can have huge hordes of them for no upkeep.
"Hammer and Anvil" tactics work for most races, where you just use some units to keep others in place while your faster/stronger units hit them in the rear.
If you need more income, build income buildings! Raid enemies etc. If you have more specific questions it would be easier to answer them.
if your stuggling with units there's alot of doomstacks such as stegadon spam, also always get lighting strike when leveling lords just generally you can use heros for spell but in the late game you can get outnumbered just use a lightning sticker battle and take one army at a time
Randomdude's advice is great.
Also it took me about 50hrs to learn that you can hold right click when moving units on the campaign map and it will show you your movement range in the bottom left. Maybe I'm just dumb though.
I'd personally recommend saving the cheese until you've played the game as intended.
and this is exactly what you want out of a strategy game... "cheese into triviality"... brilliant...
no really... watch zerkovich, turin, lormemaster of sotek or milk and cookies!
those guys try to beat the game with tactics and strategy instead of exploits...
and as a general tipp: get to know your units. learn what they are good for - what they counter and find out what their weaknesses are.
once you know which unit(type) to use best against what other unit(type) things will get a lot easier and fun! :-)
Party Elite's how to play series for the first game is still pretty relevant and his attitude and play style are more pleasing for me, personally.
Problem is there are only a few ways to beat legendary difficulty.
1) Tactical superiority
2) Numerical Superiority
3) Cheese
The A.I. will always have a superior economy, and on very hard difficulty, they get +125 town and horde growth a turn. Tactical and numerical has it's limits, because the A.I. has bonus global and local recruitment slots. So they will always out pace you army wise.
You gain a numerical advantage with Ambush stance, or retreating to the right spot for next turn, or taking two armies against one. But because the A.I. is a suicidal lemming it doesn't care you wiped it's army out.
Because the time you take healing and not taking advantage and pushing, it will be back. And with it's insane experience gain per turn, even it's garbage units will be tougher.
Cheese doesn't have the same limits, because you can use it and not have to recover from multiple fights. And make huge gains on the campaign map, with minimal losses.
I personally do not like cheese either, but on legendary I will use a bit of cheese to get a leg up on early game.
https://www.youtube.com/playlist?list=PLwVftHdWAdHNOJ-PMquSZMVVAGWIq2TVQ
other than that, zerkovich and legendoftotalwar are good too.
also, don't auto resolve every battle. the battles are the best part of the game, so try and learn the units and what all the stats mean. the game is about having fun, so try different tactics, army comps, etc.