Total War: WARHAMMER II

Total War: WARHAMMER II

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Tee Jun 11, 2020 @ 2:36pm
artillery show up 10 mins after battle start???
I am playing empire campaign.After 10 hours of game i figure it out that rainforcement unit usally come in one minutes after battle start.However after i fight chaos factions my artillery show up 10 minutes after battle start and almost cost me a game.Is this a bug?????
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Showing 1-15 of 17 comments
Elitewrecker PT Jun 11, 2020 @ 2:37pm 
How many armies did you have reinforcing?
Garatgh Deloi Jun 11, 2020 @ 2:40pm 
Originally posted by Death for imperialist:
I am playing empire campaign.After 10 hours of game i figure it out that rainforcement unit usally come in one minutes after battle start.However after i fight chaos factions my artillery show up 10 minutes after battle start and almost cost me a game.Is this a bug?????

If you play with large armies ticket then there can be a maximum of 40 units on your side at a time. If you play without it ticked then that limit is instead 20.

If the limit is reached the rest of the reinforcements will trickle in as you loose units (either annihilated or flee out of the battle field).
zefyris Jun 11, 2020 @ 2:40pm 
you can only get 40 units (20 units if the control large army is not ticked) at the same time on the field, so if you've reached that and still have reinforcement remaining, you need to wait for one of your unit to get killed or to flee the battlefield or to have some of your units retreat early on to leave for good the battle.
Usually reinforcement comes according to speed I believe, so artillery arrive last.
Last edited by zefyris; Jun 11, 2020 @ 2:41pm
Cpt Space Balls Jun 11, 2020 @ 2:40pm 
if you have 2 armies already on the field then the game wont bring in reinforcements until a unit dies off or breaks of the map. if this does not apply then its another bug for the bug throne.
Elitewrecker PT Jun 11, 2020 @ 2:45pm 
Originally posted by zefyris:
Usually reinforcement comes according to speed I believe, so artillery arrive last.
I think it's according to the card order.
Garatgh Deloi Jun 11, 2020 @ 2:46pm 
Ohh, should be noted that (unless its been changed) the new option of having "AI controlled" reinforcements makes it possible to have more units on the field as long as those units are under AI control (With the large army size limit you could in theory have 40 units under your control and for example a additional 20 units as AI controlled reinforcements).

It seems like the AI controlled units aren't counted towards your unit limit.
zacharyb Jun 11, 2020 @ 2:52pm 
Originally posted by Garatgh Deloi:
Ohh, should be noted that (unless its been changed) the new option of having "AI controlled" reinforcements makes it possible to have more units on the field as long as those units are under AI control (With the large army size limit you could in theory have 40 units under your control and for example a additional 20 units as AI controlled reinforcements).

It seems like the AI controlled units aren't counted towards your unit limit.

Oh god I'd imagine that would kill your fps so damn hard.
Big Moustache Jun 11, 2020 @ 2:59pm 
Sometimes there is obstacles where the reinforcements spawn, like wheelbarrows or little picket fence for example, zoom in to check it. This slows down unit arrivals, when it is artillery, it can get stuck behind it, wile trying to move around it, and hold up all other reinforcements.
Tee Jun 11, 2020 @ 3:10pm 
Thank guys for all the answer but how should i fight then? Like sometimes i need 3 army to fight at the same time but if artillery unit come late the rest of my army will just get destroy by that chaos warrior.How should deal with this problem?
Big Moustache Jun 11, 2020 @ 3:12pm 
Originally posted by Death for imperialist:
Thank guys for all the answer but how should i fight then? Like sometimes i need 3 army to fight at the same time but if artillery unit come late the rest of my army will just get destroy by that chaos warrior.How should deal with this problem?
Lightning strike
Lady MacBeth Jun 11, 2020 @ 3:15pm 
Originally posted by Fragoos:
Originally posted by Death for imperialist:
Thank guys for all the answer but how should i fight then? Like sometimes i need 3 army to fight at the same time but if artillery unit come late the rest of my army will just get destroy by that chaos warrior.How should deal with this problem?
Lightning strike
How does that help if hes claiming he needs 3 armies to win a battle? Sure it works great if his LS army is good enough to beat the other armies one on one. But he's implying that its not the case.
Elitewrecker PT Jun 11, 2020 @ 3:22pm 
If you think you need the artillery more than other units, order your least important ones to retreat.
Big Moustache Jun 11, 2020 @ 3:26pm 
Where does op say he needs 3vs1? He needs sometimes 3 to win, i assume he fights vs several armies than? Anyway, he plays as empire, by the time he triggers Chaos he should have decent units unlocked and have high lvl wizards
Ysthrall Jun 11, 2020 @ 3:29pm 
If you need the artillery in your opening army, move your reinforcing ones in close, transfer the artillery to the opening army.

There is no way to determine in what order reinforcements come in, and if you have multiple armies coming in, they usually arrive left to right along the army card: lords first, artillery last.

What you could do, I suppose, is this:

With your artillery heavy opening army, deploy the artillery a way away from most of your troops. Use them as bait to draw out monsters, cavalry, etc. If you can conceal some good counter for these (spearmen, halberdiers, demigryphs with halberds) nearby, so much the better.

Set up the rest of your army a way away, near the board edge. Neither these nor your artillery battery should be near your reinforcment points.

Chaos forces charge across the board, sending fast guys after your artillery, slow wave after your main army. The artillery fires like mad, weakening them.

When they get close to your artillery, it retreats off the board (or gets hit by your ambushing troops). Their fast troops, weakened by the artillery, are now way out of position. Their slow troops, shot up by the rest of your army, engages your front line. Shoot the crap out of giants, manticores, chaos spawn with your ranged troops..... and then retreat off the map there as well.

By now your reinforcements are coming in, and no chaos forces anywhere near them. With luck, you've weakened their fast troops, shot up their monsters, and their heavy infantry is finishing off your sacrificial troops elsewhere as well.

You should have a good chance to organise and defeat them in a series of smaller engagements.

Much of your opening army should have retreated safely.

--------------------

Fighting against Chaos can often be a game of not killing them all at once. I just finished a campaign as Lothern, and I'd often fight out losing battles to kill off a few key units.

"That Chaos army has won, but next battle they'll be without giants or Hellcannons..."
RecalledDread Jun 11, 2020 @ 3:58pm 
Originally posted by Death for imperialist:
Thank guys for all the answer but how should i fight then? Like sometimes i need 3 army to fight at the same time but if artillery unit come late the rest of my army will just get destroy by that chaos warrior.How should deal with this problem?

You can force units to withdraw (unless it's disabled like in Ambush battles I believe). Once that unit is dead/left a new unit will take their place. Do it with missile units that are depleted, low health infantry/heroes etc.
As long as you know you have more coming in, it shouldn't be a big issue to retreat some of them.
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Date Posted: Jun 11, 2020 @ 2:36pm
Posts: 17