Total War: WARHAMMER II

Total War: WARHAMMER II

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Saint_RickPat 20 out. 2017 às 11:42
Mortal Empires map cut ALOT of stuff away :(
Why is so much of the New World map missing? I dont mind the fact that its been compressed down and everything is squished closer, its just kinda depressing that so much of Naggaroth, Lustria, and the Southlands have been cut off.
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Overread 20 out. 2017 às 15:52 
Originalmente postado por ArchAnge1LT:
Either logical compression or huge loading times, your pick.

It's a little bit of both.

Makes me wish they'd make one or two maps that weren't lore based just for the fun of the game itself - balanced maps.

Sadly I think wih higher detail maps we've lost out on number and variety of maps.
Xhal 20 out. 2017 às 16:05 
Originalmente postado por Hexagoros:
Why did they leave ALL of the Old World map and cut away so much of the new world????

Like for real...do we need THAT much badlands in the south? Did we really need ALL of Norsca? Like wouldn't having more of Lustria and Naggaroth be more interesting?

Really what exactly is there in Naggaroth besides Malekith? You want him to have even more easily conquerable territory as AI and have to slog fighting other dark elves for 100 turns when you play him? Basically whenever you cut your corner of the map you can actually start fighting the real fight and move and take on other factions, not much interesting stuff happens there.

You are nitpicking on unimportant things.

The map still has to fit in a rectangle, they can't make the Lustria continent going much farther south and leave empty space below the old world so they would have to put the lands there as well. They already said loading and turn times will be much longer at some point you have to make a decision. If turn times already end up being 1-2 minutes long that is a pretty long time, what exactly are you looking for 10 minutes end turn times?
eldiabs 20 out. 2017 às 16:18 
One thing they could do to drastically reduce load times is reduce the number of minor factions. The minor factions can end up wiping out major factions in some playthroughs, or just razing everything. I'd rather have larger/complete starting provinces for each major faction and a reduction in minor factions. This would help with load times, although that's never really bothered me. What bothers me is the lame, tediously slow start up, grind to get a province under control, then showing up to battle a major faction only to see they never made it out of their starting capital, surrounded by ruins or some piss ant minor faction dominated them. Start each major faction out fleshed out a bit more.
Magic_Codfish 20 out. 2017 às 16:20 
looks good to me, have we heard anything on the two flc ll?
Overread 20 out. 2017 às 16:32 
Originalmente postado por Magic_Codfish:
looks good to me, have we heard anything on the two flc ll?

Nothing as yet.
We know that Norsca are coming later and that Blood DLC is coming with Moral Empires. Beyond that the only other information is that we are fairly sure that Tomb Kings are coming very soon as a new faction - free or paid is unknown.

After that there's reasonable expectation that there might be some regiments of renown/additional leaders released and there's a few iconic units not present that could also be added to the Warhammer 2 factions (eg sky chariot for high elves).

So there's a lot of potential material to come, but so far not much confirmed beyond Moral Empires.
Voxrox 20 out. 2017 às 17:04 
It is really a shame! I mean, all other Warhammer Fantasy games had maps covering the entire ... hmmm...

What? THis is the first Warhammer game to have Lustria and Southlands? In fact its the biggest map ever for WArhammer fans to play in? And the parts cut are mostly uninteresting places without any significane to lore, and even the races living there don't care and want to play in the old World? ^^

Not sure what we are complaining about here...it reminds a bit about "Game is incomplete, not all races are in it!"

As this complaint grows ever weaker, I guess the "incomplete" map has to do it now?
runeon0927 20 out. 2017 às 17:13 
I want my Tomb Kings!
TBLackey 20 out. 2017 às 17:38 
Are the pirates of Saratosa just deleted altogether?
Magic_Codfish 20 out. 2017 às 17:51 
Originalmente postado por Overread:
Originalmente postado por Magic_Codfish:
looks good to me, have we heard anything on the two flc ll?

Nothing as yet.
We know that Norsca are coming later and that Blood DLC is coming with Moral Empires. Beyond that the only other information is that we are fairly sure that Tomb Kings are coming very soon as a new faction - free or paid is unknown.

After that there's reasonable expectation that there might be some regiments of renown/additional leaders released and there's a few iconic units not present that could also be added to the Warhammer 2 factions (eg sky chariot for high elves).

So there's a lot of potential material to come, but so far not much confirmed beyond Moral Empires.

there is already a FLC map showingmortal emp first followed by a LL(skaven), "an experement", a LL HE and a LL LM
Saint_RickPat 20 out. 2017 às 19:02 
Yea, the more and more I look at it, it doesnt seem like as much of a let down as it first was. Im still extremely excited for the combined map (main thing Ive been looking forward to since release) its just kind of a let down seeing so much was cut away. I was just fantasizing about some major factions taking hold of the majority of a continent, and then there would be multi-faction invasions happening all over the place all at the same time right... Its still gonna happen, just not quite on the scale I was expecting. But, I havent played it yet, so maybe the size is gonna be a much more positive thing than I thought. Either way, next Thursday is gonna be a good day.
ArchAnge1LT 20 out. 2017 às 19:29 
I dont get it. Who cares about land mass? Yes, WH world would be great if it was implemented WHOLE. But it is too big, so it wont be. So it is all about turn time optimization and different factions. You conquer lands. Doesnt matter if Lustria southern part is missing (yea, more is missing, but that is not the point).

Only out i see is, if they ever ever were to make the whole warhammer world map, is to merge provinces, example, Reikland is one province, not 4, with 12 slots or something like that. But it would take a lot of overhauling - economy, objectives, etc. etc, and it is questionable if it is worth it.
Última alteração por ArchAnge1LT; 20 out. 2017 às 19:34
Tanaka Khan 20 out. 2017 às 20:28 
This gives you an ingame view of the world map for ME
https://www.youtube.com/watch?v=xrw5iMgFGPQ&t=602s
Magni 20 out. 2017 às 20:30 
It's missing the west coast of Naggaroth, a slight sliver of Lustria and the islands west of it, a bit of southern Lustria and the southern tip of the Southlands. That's not really all that much.
Dominian 20 out. 2017 às 22:38 
It's an addition to the old world map, which is in 100%. I really hope that this is just 2/3rds of the map and that they don't cut any further when Warhammer 3 comes out.

From the perspective of just combining the two maps, it's pretty crazy to keep all of Norsca and get rid of half of Lustria and the Southlands.

I really liked the Teclis and Kroq-Gar campaign and ther new starting positions are alright, but there's just so much of their homeland gone.

I guess the map is already too big, though. Despite the fact that you can sail over to the new world in 1-3 rounds, I will probably never set foot into Altdorf with my Lizardmen. It's just too big to get there and it's only getting larger.

Looks like a lot of fun though, once you get over the shock of having half the lands taken away.
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Postado a: 20 out. 2017 às 11:42
Comentários: 48