Total War: WARHAMMER II

Total War: WARHAMMER II

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Order tide is ruining this game for me...
order tide is a very big problem, turn 80 playing as grom (legendary), i can have just 3 stacks without going bankrupt, and now there is at least 17 stacks attackin me from all sides. I cant lost a battle against ai, but they are winninng by slowing damaging my army to the point that i cant battle anymore...its the elves, the empre and dwarfs, they have full golden shevron stacks with top tier units, and it just keeping pop up like crazy ♥♥♥♥...this game need unit caps right now. I have lighting strike, full replenish skills, mages with vortex, good coockin, but there is no way i can win against such spam...

Chaos is invading, but looks like empire dont give a danm about, i cant see because of fog, but maybe they have plenty of stacks to deal with me and chaos invasion at the same time. But sometimes looks like AI are going to gangbang me suicide, not caring about other factions attackin and looting/conquering them...just push like crazy against human player...

early days of this game was very fun, but after empire upgrade, it become really grindy, frustrating and boring all those battles...and playing as empre is very, very easy, even on legendary...
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Affichage des commentaires 106 à 120 sur 148
Too many armies moving around man, they will catch him and they will destroy him if he's too far from your main forces.
Then just get another Dragon ogre stack, don't fear the negative.
Ordertide what? When i tested empire, vampires took over most of the empire lands in little over 20 turns.
I needed 6 stacks all shaggoths groups of two armies, to finish the campaign. Yes takes time.
"Brsuehs" a écrit :
I honestly don't think I've ever fought choas properly, Kislev and empire factions wipe them out with ease lol
use the x10 invasion mod
kekkuli a écrit :
Ordertide what? When i tested empire, vampires took over most of the empire lands in little over 20 turns.

I have two unfinished mortal empires campaign because of the "vampire tide". There simply comes a point when the ME campaign becomes a grindy mess of doomstack trains, no idea how people prefer it to Vortex
Yes, you can see that I took down their starting province and worked my way around their empire, I didnt even go too much into Norsca, didn't waste any time.

However from ruins came the original electors out of thin air. Then the Empire would Confederate them in another 5 - 10 turns anyway.

Colonization is the only thing that can bring the numbers down. Destroy their economy? Attrition?That doesn't work in this game mate, not in the 10 turns you have shown, will take you 50 turns to do that.

So I'm suppose to finish Empire in 70 turns, then get Couronne in 80 turns? After they are taking ruined settlements like crazy.

Then let me get this straight, I'm suppose to Beat Dwarfs in 50 turns or less, who are colonizing like crazy, and can use rune forges to an insane extent with unlimited money. Then go to High elves by turn 200?

No mods you say... ok thanks for the chat.


So you did it wrong and too slowly.

You must destroy Reikland for about 60 turns. To this end, you try to get there as soon as possible. By turn 30, you sort out the situation in the north (destroy the dwarven faction, form an alliance with the skaven and trolls, plunder northern Kislev) and gather an army (I used chaos warriors, dragon ogres and Hellcannon at the beginning). Then you make your way to Nordland with a quick march. Then Middenland, Marienburg and you are already in Reikland. Along the way, you only destroy smaller cities so you don't lose too much strength and not get caught up in the Empire's army.

In Reikland, you destroy everything. You are building a second army to conquer Altdorf.

Reikland is destroyed. There is no Confederate Empire. We can now go to Bretonnia.

In addition, I described how to deal with colonization.
Just make sure that the "pursuit group" consists of armies of different factions. For example, if Marienburg colonizes the Reikland lands then Karl Frantz will lose the province (and income) forever. In situations with the High Elves, I will use Artois, Estalia and Nagarythe. These factions were not the goal of my campaign, so I didn't mind that they expand their territory.

Playing and winning the Chaos Warriors campaign is very easy and fast. ;)

Everyone can find out - just play according to my instructions. I would even make a movie ... if only I had time to record several hours of material. :(

But I can upload photos.
My personal favorite would be a slighter mechanic like in the paradox games were you could give the Ai advantages or disadvantages.

At the moment AI behaves always in the same pattern so games becomes a little bit repatitive.

An indeepth slighter mechanic for difficulty would solve the most problems of this game at the moment.
Sarcastro a écrit :

Fair enough. But I just think that Ordertide is just a complaint that misses the mark. Ordertide just means that you are playing a "Chaos"(evil) faction.

No, I complain about Order dominance relentlessly, and I generally play Order. HE needs to be more threatened at Ulthuan directly (perhaps a Chaos Daemon faction or two in WH3); Empire needs a legitimate counterweight (VC has never provided it since maybe WH1 and the beginning of WH2); and Karaz-a-Karak still win the Greenskins wars about 80 percent of the time.
What we need is what SFO gives, a way to make empire less united and more civil war and beastman invasions...its a shame that the balancing of units in SFO is too crappy...
Xaphnir a écrit :
"Ordertide"

Anyone actually seen Karaz-a-Karak survive longer than 30 turns since the patch?

Lol, right? People still using this term when Grimgor and VC are ♥♥♥♥♥♥♥♥ on all their AI peers since the patch.
Samael a écrit :
Xaphnir a écrit :
"Ordertide"

Anyone actually seen Karaz-a-Karak survive longer than 30 turns since the patch?

Lol, right? People still using this term when Grimgor and VC are ♥♥♥♥♥♥♥♥ on all their AI peers since the patch.


Karaz-a-Karak has been top 3 by turn 100 in all of my games. Same usual.
Lampros a écrit :
Samael a écrit :

Lol, right? People still using this term when Grimgor and VC are ♥♥♥♥♥♥♥♥ on all their AI peers since the patch.


Karaz-a-Karak has been top 3 by turn 100 in all of my games. Same usual.

They have been dead by turn 30 in all my campaigns, and those of many others who have posted. Azhag and Grimgor divide up everything south of the empire without breaking a sweat. I played as Grimgor after the patch to see what they changed and he's probably one of the easiest campaigns right now. Economy was through the roof despite the fact that greenskins are meant to have to raid and sack to make ends meet, units are good, they have really good buildings, and basically no threats. You can wipe out Karaz a Karak as fast as the AI usually does and around that time Imrik is usually spoiling for a fight so you go beat him down and at that point it's just a decision of where you feel like conquering next. Maybe if you can stay interested long enough VC will become a rival, but I would wish anyone good luck with that.
Samael a écrit :
Lampros a écrit :


Karaz-a-Karak has been top 3 by turn 100 in all of my games. Same usual.

They have been dead by turn 30 in all my campaigns, and those of many others who have posted. Azhag and Grimgor divide up everything south of the empire without breaking a sweat. I played as Grimgor after the patch to see what they changed and he's probably one of the easiest campaigns right now. Economy was through the roof despite the fact that greenskins are meant to have to raid and sack to make ends meet, units are good, they have really good buildings, and basically no threats. You can wipe out Karaz a Karak as fast as the AI usually does and around that time Imrik is usually spoiling for a fight so you go beat him down and at that point it's just a decision of where you feel like conquering next. Maybe if you can stay interested long enough VC will become a rival, but I would wish anyone good luck with that.

wtf are you talking about, there is screen shots where dwarfs, not only karaz-a-karak completely dominate campaing, have you read the thread or just pop up here talking bs?
𝒦.ℒ.ℬ. (banni(e)) 10 juin 2020 à 13h12 
just forget '' Doomguy'' he's trolling, there is no order tide as GS , DE dominate the map.
unless your using mods etc. which he is.
Ҡ乚乃.. a écrit :
just forget '' Doomguy'' he's trolling, there is no order tide as GS , DE dominate the map.
unless your using mods etc. which he is.

ahhhh here you are, i miss you baby, why take so long?
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Posté le 8 juin 2020 à 17h38
Messages : 148