Total War: WARHAMMER II

Total War: WARHAMMER II

Statistiken ansehen:
Huh. Troy actually looks decent after all.
Though it's obvious after watching multiple reviews and gameplay videos that many reviewers keep trying to compare this to Warhammer 2 and 3k which are full fledged TW and not experimental Sagas. Even then they downplayed some of the cool new stuff that would be AMAZING if it was implemented into Warhammer 3.

But anyway...

Troy is very colorful, arcade-like, units have simple strengths and weaknesses to identify, and uses Heroes to cool effect

In my eyes it has become clear that the Reviewers failed to realize that Troy isn't being catered to hardcore TW players as we already have 3K and Warhammer (as well as free Shogun 2 recently). Instead it's much more simple, less units to try and figure out than the massive Warhammer, and easier to jump in to (No doubt it will also require way lower specs than 3K and TWW2 to run). Why? So that it can attract a younger crowd that may have never played Total War before and in that regard it seems like it will succeed. Everything so far looks like it would really appeal to those that use the EGS - especially those that play Fortnite which is the HUGE crowd that CA is looking at with the deal they made with epic.

So while this game may not be the most appealing to long time TW fans it really seems like it, with it being free, will hit it out the ball park with this much younger crowd.

Overall this looks WAY better than ToB ever was and it brings in interesting ideas that I want to see in Warhammer 3.
Zuletzt bearbeitet von Sardorim; 4. Juni 2020 um 11:26
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Ursprünglich geschrieben von Veteran Karlos:
CA made a good decision going epic exclusive with this one and its a good deal for players get it free can't argue with that truth be told the only ones getting a bad deal are epic to make it free on its launch will cost them a fortune there taking all the risk and let's face it the saga games have a bad rep and only a few are interested in troy I have no hype whatsoever for troy it looks dull and I am a huge total war fan going to give it a go because free but I can already tell its gonna suck think CA are aware its going to fail so sent it off to die on epic its works for me either way if its actually good then can't complain and if it sucks I get to watch epic lose money happy either way
Punctuation, please.
It looks possibly like an alright game. However I really dislike the art direction they went with.
Everything, from the weird mythological units to the strange armor designs, looks underwhelming.
Cody Bonds kinda tore it apart and pretty much covers all its problems -- https://youtu.be/YazoJOWwNe0
Zuletzt bearbeitet von Kronos202; 5. Juni 2020 um 10:56
Sega knows it going to crater which is why they grabbed the Epic money. It has those cheesy arrow trails and those horrible arcady unit flags from 3K alongside poor animations. They didn't do themselves any favours by straddling the fence on mythology and realism. Now they please neither camp. Looks like a bad mobile game and quite frankly next to nobody is interested in a $40 DLC-type Saga.
Zuletzt bearbeitet von Phantus; 5. Juni 2020 um 12:26
Wanna point out the "Truth behind the Myth" take that CA has attempted has fallen apart when they revealed Heroes with spells that recharge with God points....
I mean MilkandCookiesTW outright stated in his video that Hector has an Area of Effect Invocation of Nehek...

Also unique mechanics they could implement in Warhammer 3? What Unique mechanics?
-- The Heavy Infantry with Unbreakable and Unflankable to throw "Strategy" out the window.
-- Certain Units can hide in Long Grass.... a feature I'm pretty sure we had since Rome.
-- Mud terrain to slow down Heavy Infantry? We've had Marsh terrain since Medieval 2...
-- Using Archers/Range Units to butcher the enemy unit from behind... thats not a feature thats common sense.
-- Divine Challenge? Thats just the Duel feature from 3Kingdoms
-- I would accept weapon-switching if they actually switched weapons and not just put away shields... But even this feature isn't new, Lothern Seaguard switch weapons

Light Infantry apparently can outrun Chariots and Heavies are slowed by Mud, but unless they implement some sort of artificial limitations on recruiting Heavies, there is no incentive for me to use Light Infantry when I can field a 20 stack of Unbreakable and Unflankable Heavies.

Even the backstory for the Myth Units is having me scratch my head. Minotaur is some Rebel or Bandit King? Cyclops is just some dude who is wearing an Elephant Skull he found in Greece of all places? Centaurs are just your basic Cavalry named Centaur. You can get only one of them per campaign not army.
I expect the Nemean Lion to be Dwayne Johnson wearing a Lion Pelt using a Giant Sword and the Hydra to be a Siamese twin guy whose only saving grace would be if he ran into the enemy line screaming Hydra Dominatus :lunar2019laughingpig:
So far the only thing interesting or Creative shown for the game is the damn SkyBox for the Campaign Map over a year ago...
Zuletzt bearbeitet von Kronos202; 5. Juni 2020 um 11:58
CA have somehow with one product united both Historical and Fantasy fans in their hate for it. It has no adherence to the History of the time and it has no High Fantasy of the Mythology of the time.
Its just some experiment that feels like someone played Age of Mythology and decided to implement it in Total War Troy very badly.
Zuletzt bearbeitet von Kronos202; 5. Juni 2020 um 11:50
Ursprünglich geschrieben von Kronos202:
CA have somehow with one product united both Historical and Fantasy fans in their hate for it. It has no adherence to the History of the time and it has no High Fantasy of the Mythology of the time.
Its just some experiment that feels like someone played Age of Mythology and decided to implement it in Total War Troy very badly.
Excuse me? Don't use those two names together. There's not a bit of AoM in this game. Every bit of AoM is more fantastical in it's fantasy and more grounded in it's potential realism.
Ursprünglich geschrieben von Wh♂♂par:
Ursprünglich geschrieben von Kronos202:
CA have somehow with one product united both Historical and Fantasy fans in their hate for it. It has no adherence to the History of the time and it has no High Fantasy of the Mythology of the time.
Its just some experiment that feels like someone played Age of Mythology and decided to implement it in Total War Troy very badly.
Excuse me? Don't use those two names together. There's not a bit of AoM in this game. Every bit of AoM is more fantastical in it's fantasy and more grounded in it's potential realism.

God Points? Favor? Gaining Mythological Units after gaining Favor which is likely done through the Temple building in a Settlement? There is a bit, a teeny tiny bit of AOM in this game thats why I said its like they played AOM and decided to implement it badly in Total War Troy.
Zuletzt bearbeitet von Kronos202; 5. Juni 2020 um 12:53
Ursprünglich geschrieben von Kronos202:
Ursprünglich geschrieben von Wh♂♂par:
Excuse me? Don't use those two names together. There's not a bit of AoM in this game. Every bit of AoM is more fantastical in it's fantasy and more grounded in it's potential realism.
Also God Points? Favor? Gaining Mythological Units after gaining Favor which is likely done through the Temple building in a Settlement? There is a bit, teeny tiny bit of AOM in this game thats why I said its like they played AOM and decided to implement it badly in Total War Troy.

Having like 1 Mythological Unit and a Hero isn't much for a AoM comparison.

AoM not only had much more variety and access to mythological units but also more examples of units based on history. Nevermind that AoM covered more than one culture.
Zuletzt bearbeitet von lPaladinl; 5. Juni 2020 um 12:55
Ursprünglich geschrieben von Kronos202:
Ursprünglich geschrieben von Wh♂♂par:
Excuse me? Don't use those two names together. There's not a bit of AoM in this game. Every bit of AoM is more fantastical in it's fantasy and more grounded in it's potential realism.

God Points? Favor? Gaining Mythological Units after gaining Favor which is likely done through the Temple building in a Settlement? There is a bit, a teeny tiny bit of AOM in this game thats why I said its like they played AOM and decided to implement it badly in Total War Troy.
Probably the best way to put it is that that game tries too hard to tread a line between both historically accurate and fantasy. It doesn't take the fantasy elements far enough to make it something resembling an AOM Total War but the favour of the gods (basically magic) takes away any sense of it being grounded enough to make it a proper historical game. So its basically suffering an identity crisis between the two types of setting.
Zuletzt bearbeitet von Jerroser; 5. Juni 2020 um 13:01
Don't you dare pull AoM into this any further :'(
Ursprünglich geschrieben von Jerroser:
Ursprünglich geschrieben von Kronos202:

God Points? Favor? Gaining Mythological Units after gaining Favor which is likely done through the Temple building in a Settlement? There is a bit, a teeny tiny bit of AOM in this game thats why I said its like they played AOM and decided to implement it badly in Total War Troy.
Probably the best way to put it is that that game tries too hard to tread a line between both historically accurate and fantasy. It doesn't take the fantasy elements far enough to make it something resembling an AOM Total War but the favour of the gods (basically magic) takes away any sense of it being grounded enough to make it a proper historical game. So its basically suffering an identity crisis between the two types of setting.

Honestly thats been the ongoing consensus among the many reviewers of the game. Cody Bonds said exactly that in the first 2 mins of his video on it.
Ursprünglich geschrieben von Wh♂♂par:
Don't you dare pull AoM into this any further :'(

You think I like making this comparison? I wanted Arkantos but I was given Discount Hector from Troy the movie!! :Thor:
Ursprünglich geschrieben von lPaladinl:
Ursprünglich geschrieben von Kronos202:
Also God Points? Favor? Gaining Mythological Units after gaining Favor which is likely done through the Temple building in a Settlement? There is a bit, teeny tiny bit of AOM in this game thats why I said its like they played AOM and decided to implement it badly in Total War Troy.

Having like 1 Mythological Unit and a Hero isn't much for a AoM comparison.

AoM not only had much more variety and access to mythological units but also more examples of units based on history. Nevermind that AoM covered more than one culture.
With just that though, its not really historical anymore. I know all the games are romanticized, but something like shogun 2 is believable if you don't really think about it. Nobody believes there really mythological units back then.

I mean if you have stuff like the minotaur actually being just a hero guy who was really strong that's still the believable romanticized thing, but my understanding is they have stuff like healing abilities on the lord. What I saw in the review I watched went past my suspension of disbelief (which is to be fair a biased viewpoint, I'm obviously going to be influenced by what the reviewer said) .

I'd say its not comparable to AoM in a negative way. AoM had all sorts of that mythological stuff, so if you were a big mythology fan (assuming you liked the gameplay) it was a good game for you. Here, mythology fans aren't gonna be satisfied either.
Zuletzt bearbeitet von Cacomistle; 5. Juni 2020 um 13:10
Ursprünglich geschrieben von Jack:
Ursprünglich geschrieben von parent child bowl:
They get paid for every free copy that is claimed on EGS. You guys are too hung up on the name of the game. This could be Shogun 3 and it would still be an extremely good deal for them.

No not really, my oppinion is from seeing severeal independent previews, it might change when we see the whole campagin.

But from what I seen so far I certainly are not going to bother with a Epic account.

BTW: Many claims "They get paid for every free copy that is claimed on EGS.", but i never seen any soucre for this, everyone asume so but their deal could been a one time offer... And we don't eaven know what type of royalties we are talking. (On that part CA could wery well decided to screw the Belgium Studio over... The thing is we just don't know, so we assume they earn thons)

"However, ultimately we considered two things. First we’re at a time when we’re looking to invest more into the ongoing development of Total War this felt like an opportunity to really move the franchise forward by getting it in front of more people. Secondly, Epic were paying for our players to have our latest release free on day one. For Total War’s 20th birthday, that felt like an opportunity too good to pass up."

https://www.totalwar.com/blog/a-total-war-saga-troy-on-epic-games-store/

They have to be paying per copy. What would happen if they offered a lump sum $1Million then 50,000 download it at $40 a piece? Lose out on a million? No one would accept that.
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