Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
Everything, from the weird mythological units to the strange armor designs, looks underwhelming.
I mean MilkandCookiesTW outright stated in his video that Hector has an Area of Effect Invocation of Nehek...
Also unique mechanics they could implement in Warhammer 3? What Unique mechanics?
-- The Heavy Infantry with Unbreakable and Unflankable to throw "Strategy" out the window.
-- Certain Units can hide in Long Grass.... a feature I'm pretty sure we had since Rome.
-- Mud terrain to slow down Heavy Infantry? We've had Marsh terrain since Medieval 2...
-- Using Archers/Range Units to butcher the enemy unit from behind... thats not a feature thats common sense.
-- Divine Challenge? Thats just the Duel feature from 3Kingdoms
-- I would accept weapon-switching if they actually switched weapons and not just put away shields... But even this feature isn't new, Lothern Seaguard switch weapons
Light Infantry apparently can outrun Chariots and Heavies are slowed by Mud, but unless they implement some sort of artificial limitations on recruiting Heavies, there is no incentive for me to use Light Infantry when I can field a 20 stack of Unbreakable and Unflankable Heavies.
Even the backstory for the Myth Units is having me scratch my head. Minotaur is some Rebel or Bandit King? Cyclops is just some dude who is wearing an Elephant Skull he found in Greece of all places? Centaurs are just your basic Cavalry named Centaur. You can get only one of them per campaign not army.
I expect the Nemean Lion to be Dwayne Johnson wearing a Lion Pelt using a Giant Sword and the Hydra to be a Siamese twin guy whose only saving grace would be if he ran into the enemy line screaming Hydra Dominatus
So far the only thing interesting or Creative shown for the game is the damn SkyBox for the Campaign Map over a year ago...
Its just some experiment that feels like someone played Age of Mythology and decided to implement it in Total War Troy very badly.
God Points? Favor? Gaining Mythological Units after gaining Favor which is likely done through the Temple building in a Settlement? There is a bit, a teeny tiny bit of AOM in this game thats why I said its like they played AOM and decided to implement it badly in Total War Troy.
Having like 1 Mythological Unit and a Hero isn't much for a AoM comparison.
AoM not only had much more variety and access to mythological units but also more examples of units based on history. Nevermind that AoM covered more than one culture.
Honestly thats been the ongoing consensus among the many reviewers of the game. Cody Bonds said exactly that in the first 2 mins of his video on it.
You think I like making this comparison? I wanted Arkantos but I was given Discount Hector from Troy the movie!!
I mean if you have stuff like the minotaur actually being just a hero guy who was really strong that's still the believable romanticized thing, but my understanding is they have stuff like healing abilities on the lord. What I saw in the review I watched went past my suspension of disbelief (which is to be fair a biased viewpoint, I'm obviously going to be influenced by what the reviewer said) .
I'd say its not comparable to AoM in a negative way. AoM had all sorts of that mythological stuff, so if you were a big mythology fan (assuming you liked the gameplay) it was a good game for you. Here, mythology fans aren't gonna be satisfied either.
"However, ultimately we considered two things. First we’re at a time when we’re looking to invest more into the ongoing development of Total War this felt like an opportunity to really move the franchise forward by getting it in front of more people. Secondly, Epic were paying for our players to have our latest release free on day one. For Total War’s 20th birthday, that felt like an opportunity too good to pass up."
https://www.totalwar.com/blog/a-total-war-saga-troy-on-epic-games-store/
They have to be paying per copy. What would happen if they offered a lump sum $1Million then 50,000 download it at $40 a piece? Lose out on a million? No one would accept that.