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Or just start over again?
How? Once you start Confederating the other factions, it goes up quickly. What happened was, I had half the Empire land and was losing points due to Confederating so I went ahead and Confederated most of the rest of them and won the Civil War.
How are you supposed to retake the Entire Empire and not get to -10?
So I wasn't suppose to take over the entire Empire? That doesn't make sense.
To me, as dry as the Empire was to play before, at least it was possible to play as a confederated Empire. Now it's just... an RNGfest that is entirely one-sided against the player.
The problems I've seen thus far are:
- You cannot ally with other states or conduct any sort of meaningful diplomacy. Ironically, allies outside of the Empire are more interactive.
- Because of the above, you cannot replenish your armies in other states' territory. This means if you try and maintain the independence of the states, you're constantly at a disadvantage in spending a lot of time in encamp stance just to maintain a campaign.
- The AI can't be assed to help each other out. States either gobble up other states (and therefore setup dilemmas, more on this later), or get chewed up piecemeal by various enemies (so far, undead for me).
- Because of the above, the AI constantly needs help from the player. If you don't provide it, you lose allegiance. If you do, you risk overstretching yourself without knowing it because of... once again, dilemmas.
- The interaction with the rest of the Empire is entirely slanted against the player. Constantly other states are attacked by spawned armies where you have to spend resources (SURPRISE!) to help them, or they get screwed - and - you lose fealty. Meanwhile, other states never do anything to help the player. Due to no alliances, I don't even think if you're attacked outside their cities or next to their armies they'll assist you (need confirmation on this, as it hasn't happened yet).
- The RNG is out of control here. Dilemmas, while initially seeming to be interesting, quickly become annoying and can quickly turn a successful campaign into a downward spiral of disaster with you having extremely little input on how or why this occurs.
- The Imperial Authority system is stupid, especially for Balthazar. A bunch of incompetent Elector Counts are artificially prevented from helping one another, get rolled individually by a horde of undead (this happens often), and the player gets the blame for it. For Balthazar it's particularly nonsensical because if this rolls out of control too quickly, everyone declares war on the Balthazar player, even the damned Emperor!
Perhaps I've missed something, but my playthrough so far has been one annoyance after another and I have wished for all the world I could just make damned alliances with the other Elector Counts. But no, dilemmas a plenty, and forces completely outside of my control are obliterating my economy, like the OP, and it's a constant struggle just to keep my head above water.
I think the old system with the added Elector Count slots and some more flavor would of been far more fun and less of a headache than this current one. Unfortunately, I don't think CA will revisit this overhaul any time soon, so it looks like the only solution is in mods.
Outside of 3 factions, most of them seem to be easy to get to your side.
I don't understand why the game docks you influence for Confederating them. Frankly, if you are adding factions and getting stronger, that should grow your influence with the others. I think the Empire campaign should encourage Confederating and not take any influence away. That would make the most sense and focus your goal on uniting the Empire. I hope EA reads this thread and makes that fix.
I am not sure what version this one is on. It was the second campaign that I ever played. Listening to the open credits, I thought that I was supposed to conquer all of them and unite the Empire. I started realizing halfway into the game that this was more like a Holy Roman Empire structure.
So I am basically playing out the game now as the Empire at -10. I am on turn 90 something now. I have ruled the entire Empire (literally every province) since turn 60, I believe. I don't play TW: Warhammer II a lot because it has such long loading times between saved games and battles. I don't think this computer is powerful enough to run it. I try to actually automate most of my battles because of the long load times.
1) Wissenland and Middenland quickly secede so I declare war on them and capture their provinces.
2) Vamps wipe out some electors so I start fighting them and I return the cities to the original faction - quickly building up authority and fealty, the elector then polices that province and pays to develop it and then I confederate it later. The provinces get lots of vampiric corruption so I let the AI elector handle all that.
Unlike most factions it has kinda a guided start because the Empire/Franz is kinda suppose to baby's first campaign, if you break from that guided start it can get hectic.