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It's hard to enough to make a functional RTS AI to begin with. They can't afford to dumb it down one bit as it's barely able to play the game as is. That's why RTS and other strategy games have the same AI regardless of difficulty level. There is no room for stripping any intelligence off the AI because it's hurting for it already.
You never see AI take 9 skills in red tree before? Or you never see AI that build their army only with artilleries, or with chariots. I mean come on, there are tons of screenshots on this, on reddit or even here. This is known issues. Lightning strike on AI will not be that problematic actually.
They are, chaos army will ignore kislev and marched straight to your vampire territory if you are playing as VC. If they have two undefended city side by side, yours and other AI, they will always attack yours first, even if yours are slightly more defended. This is known issues as well. It has been that way since warhammer 2 released. This is not the case in game one. Chaos will raze anything to the ground. CA make the AI more aggressive towards the player in game 2. You never see AI send a few stacks all the way to your capital when they are located half across the world before? Did they have no enemy to be able to afford that? They have plenty and sometime they lost many territory because of it. Thats why some people said that the AI cant even defend their own territory.
3Kingdom is actually have surprising enjoyable AI. When I'm new to the game, the AI diplomacy surprised me more than once. It's feels so satisfying when I finally killed Cao Cao or Yuan Shao on my first playthrough. Shogun 2 is tough not because of the AI in my opinion. The game is overall more balance and they have nasty surprised mechanism when you conquered half Japan. Warhammer is filled with unit that basically will receive close to no damage if you dont have AP units or high MA. It's just hard to balance game like this. We never have total war game reach the size of warhammer before as well.
I enjoy the warhammer game, but I hope they do some improvement on game three. Anything will do other than another more cheat for the AI. if supply line debuff not enough, are they going to increase the recuitment cost as well on higher difficulty next on game 3? Just make some mechanism like realm divided or similar. it will actually provide better challenge in end game as well.