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This? 1130 hours in I've got another 3 campaigns played.
Yet at the start I had a similar issue, and it was mainly the vortex. When ME came out I've played 24 of my 28 campaigns on that - and 3 of those 4 are just on the Vortex map using factions which don't do the race.
What I would home in on is to find a faction which really fits your style. Find something which speaks to you and just try it on normal/normal and see how you like them. Experiment, give yourself objectives, don't follow the scripted ones if you don't want.
So, I'd suggest trying out some more Lords and races. You might be able to find a Lord that you click with or one with mechanics you enjoy working around. Tyrion is a great Lord but he is one of the more plain ones in terms of mechanics and gameplay. Nakai's is a campaign that I don't find very enjoyable.
Also, a mod like Closer to Tabletop would have unit caps that limits the amount of high-tier units you (and the AI) can have; that's one way of limiting doomstacks and keeping a more diverse army viable. Personally, I play with SFO [Grimhammer] which is a huge overhaul with optional unit caps but that's still being updated for the latest DLC.
Replayability is generally what provides most people with 100's of hours of play. As far as TW games go, WH2 has more unique factions than any other TW game. So playing all of the different races is a fairly unique experience. Maybe you're just bored with Tyrion?
Tyrion is a pretty vanilla character (just a melee beast with no magic or anything) and has a fairly easy/boring starting location.
There's a lot of mods available in the workshop to tailor the game to your personal tastes. You can disable annoying enemy agents assassinating your characters, give your armies a bit of extra movement in home provinces, etc.
Find something about the game you like (a faction's playstyle, a character, a school of magic).
For me it's probably the spellcasting.. I love using high level casters to decimate enemy armies. It's something no other Total War game has ever had.
And there's so many different ways to enjoy that aspect of the game.
I can do a campaign as the archmage Teclis, then another as the Von Carsteins who wield the unique and powerful Vampire magic.. and so on.
Personally I like the Vampire Counts,Empire, Vampire Coast, Lizardmen, Tomb Kings and Skaven races.
Just tried my first run with the Orcs and they are pretty cool too.
I really like the City building aspect of the game, and of course the battles. If you only really dig the battle parts, then I'd suggest even more to look at what faction units stand out for you; who looks the coolest to play kinda thing.
You will need to learn how to manage your city's tho in order to have a successful campaign, that basically boils down to this.
Certain buldings are for what kind of units you want to build.
Others are for growth, wealth/income and trade for your lands.
Some of for Defence like walls and towers
Theres more to it than that but thats just a minimal summary of what buildings do for you.
For me I've done two campaigns and I'm working on my third. The first campaign was Tyrion Vortex. This took me 16 hours to get to turn 97. Then I lost. I played it to the end and went down fighting.
I learned a lot and started a second campaign this time I tried Skavan. I was completely lost at what to do, I over played my starting army and ended up in a real dire situation after 90mins so I abandoned that campaign.
Now I'm about 8 hours in at turn 60 or so with Lord Mahzdamande of lizardmen, vortex again. Man am I having a blast. It started off okay then I fell way behind. I set a new objective to take this one town from these rat neighbors. My town was corrupted and I figured it was from them. It my mission to exterminate them before I lost the game.
With that focus I ended up taking their town but lost my starting tiwn in the process. Now I'm redoubling my efforts to rebuild my empire.
For me this is fantastic, the strategy in making these objectives then trying to figure out how to do it is awesome.
I'd recommend you experiment with various new races as others mentioned and then set specific small goals that line up to a bigger plan. Not sure if it will make it fun for you, but honestly I've not seen a game that has engaged me like this in over a decade.
The main thing I don't like about the campaign map is the conquering and alliance-building. Should I form huge alliances or take over the world?
Also, I hadn't necessarily thought about finding my type of faction. I'll look more into that.
The first thing in my opinion is finding that race that you like more than the others and play that one. Don't worry if you loose, because you will, just learn from your losses and you'll get better. I have over 2000 hours playing WH2 and I'm still learning tips and tricks.
There's nothing wrong with starting a fresh campaign once you get bored or feel like victory is inevitable but will simply take a long time. It's actually a very small % of the playerbase who finish campaigns.
I usually get bored around turn 200 once I'm unstoppable and start a fresh campaign.
Alliances really come down to situational strategy. For example if you're in a location where you're surrounded and too weak to fight on multiple fronts, allying with one of your neighbours will make you safe from that direction and allow you to focus on dealing with other threats. You can always turn on your allies later when you're much more powerful.
The other main reason for alliances is to confederate factions of the same race. E.g. Tyrion can confederate Teclis, Alariel, Alith Anar.
Trading with friendly factions can also be a massive chunk of your campaign income.
The lands of your allies typically count towards your campaign victory conditions. So it's an alternate means of achieving victory without being an utter warmongering conqueror.
It's really up to you whether you prefer to make war or friends. It will also depend on the faction you're playing (Chaos, Beastmen and Orcs are geared towards warmongering, as they can't trade, and can't as easily make alliances as they're hated by almost everyone).
If you're a perfectionist, learn to play th perfect first ten turns for each faction. Or at least the ones you like.
Up the difficulty if you find the battles or campaign map aren't challenging enough.
Much more battling, generally more challenging and unpredictable considering your playing against people.
tbh if your bored after 70 hours then its not really a dream game.
I got bored in Heart of Iron and Europa Universalise after 30 mins. And they got a very positive score and good reviews.
If you want to enjoy it more then use mods to suit your play style or play in higher difficulty.