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https://steamcommunity.com/sharedfiles/filedetails/?id=2112074761
this is garrison i encountered at karak azul turn 12.
ofc i lost.
Dont get me wrong I love the changes but ♥♥♥♥♥♥♥♥♥ no one wants to sit at base and do nothing thats soo unfun
what do u mean, do nothing?
yupp they just build mega stacks and they dont stop a hoard of dwarfs
just sitting at base and gathering gold for upgrades is about the only way to do well but its boring
almost too hard based on AI recruitment and what units are available against who your fighting..
grom the paunch campaign is amazing though not boring AT ALL , maybe try that.
-new greenskin confed mechanic, go ambush fellow greenskin lords and confed their territory early on, especially wurzaag
- get 2 cheap armies early on and repeat sack 2 not well defended territory untill you got a waaagh going asap. then 2 stacks become 4 with luck you get some spider/wyverms in your wagggh stack, use the 15~16 turns to wipe out the major dwarf settlements/armies, then its cleanup duty.
Does any lord suffice? or does it have to be the faction-leader?
I got Grimgor to enemy-state on purpose, for the whole reason to declare a waaagh, and simply exploit the confed-mechanic then... But I have to find grimgor himself, yet... I did see another army, rampaging in the dwarf-regions, however. But the dwarf-king is coming back at the moment...
Grimgor is still rank 1, so I even have the opportunity to get "tha gröstä tropheä" if my waaagh turns out successful.
I play Wurzag, btw. (and just plundered his territories, which he doesn't like much...) I'm not at war with him, yet, however. I first want to find him, before I let explode the bomb...
I hope, even a doomstack full of black orks won't win against two full waaagh-armies. (and since, I play mostly against the dwarfs, one of them is an ap-goblin-army, including upgraded ap-bows.)