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Sadly yeah Krell is just a waste of points every time I've taken him. He should be a legendary hero, not a summon. Considering that you will almost always be reinforcing your main army with skeleton armies, more often than not I don't even get a chance to summon Krell before my army is full. And you don't want to summon him until you've actually reached the enemy because he's stuck on foot.
So much this, its a shame too cause I feel like its a good idea with the summon but its just really poorly executed and unfortunately not needed.
Also yeah its so much less stressful I feel like they need to make more regions of Sylvania instead of just East and West Sylvania or something cause its just not fun as it stands.
Suffice too say I will be playing Heinrich's campaign from now on. Im done with Sylvania.
Issabella's Vamp hero stack makes starting location easy.
Also you do know that you can cast Wind spells like Wind of dead in any angle you like, just hold mouse button down and turn the angle.. no need to come from the side..
Ofc, but without a mount you have to run into range which isnt always easy since some spells are horribly short ranged. Have you ever tried to cast raise dead without a mount? lol It has like an inch and a half range. Wind of Death doesnt have a great range either really.
That is REALLY not smart as Issabella/Vlad, since special building in Dragenhoff is SUPER importent.
And a army with 8 vampire heroes in turn 8-9 can take all out who comes for you, dwarfs also...
I've conquered Altdorf by turn 25 in the past, but now it was around turn 90 because I grew so fast I triggered the Chaos invasions very early and most of my armies are stuck in Eastern Kislev destroying one Doom Tide after another (currently fighting the 7th or 8th). Got dragged into wars both in Kislev, the Vaults and the Grey Mountains quite early, which I decided to all keep instead of just sacking and razing as I didn't want to leave the ruins for the Skaven and the Orcs (and the Vaults also because one of the battles there left more than 10k dead, which made an awesome spot to raise dead), but also left my realm large, stretched out and harder to defend. I'm playing with a x3 Chaos invasion mod, so every wave is around 15 - 18 armies of beastmen and chaos warriors, and I need a lot of troops up there as I don't want them to get though the mountain passes and start running around and ravaging my domains. But at least I get a lot of battle loot and everyone else seems loves me. Which gave me time and gold (or dark magic) to build up more armies in the south were I was very vulnerable for a while, so I could start invading the Dwarfs and the Empire who were allied, so it was either both or none of them). Currently fighting on three fronts (intentionally) and unless the High Elves or the Dark Elves finally shows up and turn out to be a lot stronger than me, this campaign is pretty much won already. Its fun though, so not quitting yet :)
Maybe Kemmler will be my next game then. He sounds both fun and refreshing to play.
CA said some tings awhile back about more changes to the old world, I believe Middenland and Mousillon being playable came up and CA also said about another starting position for Grombridal. The thing is if CA want to make Mousillon playable we will be needing a map rework in that area.
I'd very much like this, Mousillon being playable would be nice. The Red Duke is a duelist and you're on the coast which would make for some really refreshing game play. He may still struggle if they just make him a horseback general though a good amount of generals in that area can get flyers (All Bretonnian characters, most Empire characters, some Wood Elf characters, High Elf characters etc etc). But it would be a nice change of pace.
I think another thing CA needs to start looking at is the usefulness of characters without a mount. I know there is gonna be a lot of hate for this but I personally find with the amount of characters that have flyers nowadays anyone who doesnt have a mount without a crazy speed boost is totally worthless (And yes I am looking at you Thorgrim, Grimgor, Vlad etc etc, lords that are meant to be good at melee but are slow af). Unless you are all about killing infantry or you have heavens sorcerers basically you are a waste of time.
Especially since most people with flyers can break combat and fly away at a moments notice no matter how much you tar pit them.
I think it was probably wrong making so many characters able to use flyers.
The last thing was just an after thought btw.
there is no '' order tide''.
nice one just quoting top child whine threads.