Total War: WARHAMMER II

Total War: WARHAMMER II

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Heinrich Kemmler's campaign.
So having resisted the urge to play Heinrich for so long (Cause I like Manfred mostly) I finally gave him a shot and I have to say its amazing not being pinned into that damn corner.
Infact in only 40 turns I had the majority of Bretonnia, Marienburg and part of the Northern lands.
It feels so much more satisfying then being stuck in that corner with Dwarves that confederate fast and Humans that do the same. Bretonnians in early game are really easy to beat too. Where as Dwarves and Empire tend to be a pain.
In all I'd say I prefer it too Manfred/Vlad/Issabellas starting area. Cause you're not trapped in the middle of a land you can actually trade and everyone doesnt just instantly hate you.
I just wish Heinrich himself was a little better I felt like he had very little actually going for him Krell is nothing more then a gimick, hes slow (REALLY SLOW) with no way of improving this and too make him a half decent character you have to waste 5 points, he feels totally out of place especially when facing Bretonnians. Because they all have a mount of some sort Krell is basically worthless for killing characters. So you use him on infantry but the Bretonnian infantry is so bad its total overkill so he feels totally useless. Honestly the starting place rocks but Heinrich really isnt even close to being as useful as Manfred. Without a flying mount you just cant get Wind of Deaths in any real useful direction (This is also why I dont play Vlad and rate Issabella better uber Vampire heroes and a flying mount yes please).

I hope they can give Undead another starting area cause this has demonstrated that most of the issues that Vampire Counts face in the campaign is too do with their awful starting area.
Just so we are clear too, im not saying Vampire counts are underpowered or any other crap just that their starting area sucks.
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Showing 1-15 of 15 comments
A.Pot May 5, 2020 @ 6:35am 
I am sure that in time, the Vampire Counts along with the Dwarfs will get a new lord dlcs with their own starting areas
Tricks May 5, 2020 @ 6:38am 
Kemmler has always been my favorite LL for VC and I agree his starting location is a lot less stressful because he isn't always getting sandwiched in the Ordertide.

Sadly yeah Krell is just a waste of points every time I've taken him. He should be a legendary hero, not a summon. Considering that you will almost always be reinforcing your main army with skeleton armies, more often than not I don't even get a chance to summon Krell before my army is full. And you don't want to summon him until you've actually reached the enemy because he's stuck on foot.
Last edited by Tricks; May 5, 2020 @ 6:40am
Kharn Terrer May 5, 2020 @ 6:50am 
Originally posted by Tricks:
Kemmler has always been my favorite LL for VC and I agree his starting location is a lot less stressful because he isn't always getting sandwiched in the Ordertide.

Sadly yeah Krell is just a waste of points every time I've taken him. He should be a legendary hero, not a summon. Considering that you will almost always be reinforcing your main army with skeleton armies, more often than not I don't even get a chance to summon Krell before my army is full. And you don't want to summon him until you've actually reached the enemy because he's stuck on foot.

So much this, its a shame too cause I feel like its a good idea with the summon but its just really poorly executed and unfortunately not needed.
Also yeah its so much less stressful I feel like they need to make more regions of Sylvania instead of just East and West Sylvania or something cause its just not fun as it stands.
Suffice too say I will be playing Heinrich's campaign from now on. Im done with Sylvania.
tomasstigjensen May 5, 2020 @ 6:59am 
Originally posted by Kharn Terrer:
So having resisted the urge to play Heinrich for so long (Cause I like Manfred mostly) I finally gave him a shot and I have to say its amazing not being pinned into that damn corner.
Infact in only 40 turns I had the majority of Bretonnia, Marienburg and part of the Northern lands.
It feels so much more satisfying then being stuck in that corner with Dwarves that confederate fast and Humans that do the same. Bretonnians in early game are really easy to beat too. Where as Dwarves and Empire tend to be a pain.
In all I'd say I prefer it too Manfred/Vlad/Issabellas starting area. Cause you're not trapped in the middle of a land you can actually trade and everyone doesnt just instantly hate you.
I just wish Heinrich himself was a little better I felt like he had very little actually going for him Krell is nothing more then a gimick, hes slow (REALLY SLOW) with no way of improving this and too make him a half decent character you have to waste 5 points, he feels totally out of place especially when facing Bretonnians. Because they all have a mount of some sort Krell is basically worthless for killing characters. So you use him on infantry but the Bretonnian infantry is so bad its total overkill so he feels totally useless. Honestly the starting place rocks but Heinrich really isnt even close to being as useful as Manfred. Without a flying mount you just cant get Wind of Deaths in any real useful direction (This is also why I dont play Vlad and rate Issabella better uber Vampire heroes and a flying mount yes please).

I hope they can give Undead another starting area cause this has demonstrated that most of the issues that Vampire Counts face in the campaign is too do with their awful starting area.
Just so we are clear too, im not saying Vampire counts are underpowered or any other crap just that their starting area sucks.

Issabella's Vamp hero stack makes starting location easy.

Also you do know that you can cast Wind spells like Wind of dead in any angle you like, just hold mouse button down and turn the angle.. no need to come from the side..
Kharn Terrer May 5, 2020 @ 1:47pm 
Originally posted by tomasstigjensen:
Originally posted by Kharn Terrer:
So having resisted the urge to play Heinrich for so long (Cause I like Manfred mostly) I finally gave him a shot and I have to say its amazing not being pinned into that damn corner.
Infact in only 40 turns I had the majority of Bretonnia, Marienburg and part of the Northern lands.
It feels so much more satisfying then being stuck in that corner with Dwarves that confederate fast and Humans that do the same. Bretonnians in early game are really easy to beat too. Where as Dwarves and Empire tend to be a pain.
In all I'd say I prefer it too Manfred/Vlad/Issabellas starting area. Cause you're not trapped in the middle of a land you can actually trade and everyone doesnt just instantly hate you.
I just wish Heinrich himself was a little better I felt like he had very little actually going for him Krell is nothing more then a gimick, hes slow (REALLY SLOW) with no way of improving this and too make him a half decent character you have to waste 5 points, he feels totally out of place especially when facing Bretonnians. Because they all have a mount of some sort Krell is basically worthless for killing characters. So you use him on infantry but the Bretonnian infantry is so bad its total overkill so he feels totally useless. Honestly the starting place rocks but Heinrich really isnt even close to being as useful as Manfred. Without a flying mount you just cant get Wind of Deaths in any real useful direction (This is also why I dont play Vlad and rate Issabella better uber Vampire heroes and a flying mount yes please).

I hope they can give Undead another starting area cause this has demonstrated that most of the issues that Vampire Counts face in the campaign is too do with their awful starting area.
Just so we are clear too, im not saying Vampire counts are underpowered or any other crap just that their starting area sucks.

Issabella's Vamp hero stack makes starting location easy.

Also you do know that you can cast Wind spells like Wind of dead in any angle you like, just hold mouse button down and turn the angle.. no need to come from the side..

Ofc, but without a mount you have to run into range which isnt always easy since some spells are horribly short ranged. Have you ever tried to cast raise dead without a mount? lol It has like an inch and a half range. Wind of Death doesnt have a great range either really.
yuzhonglu May 5, 2020 @ 2:04pm 
The key to playing Slyvania factions is to not stay in Slyvania. That area is like a freaking death trap. I immediately mass varghests and migrate my way to Reikland, sacking/razing all the way to Altdorf, abandoning my starting area.
Last edited by yuzhonglu; May 5, 2020 @ 2:06pm
tomasstigjensen May 6, 2020 @ 12:47am 
Originally posted by yuzhonglu:
The key to playing Slyvania factions is to not stay in Slyvania. That area is like a freaking death trap. I immediately mass varghests and migrate my way to Reikland, sacking/razing all the way to Altdorf, abandoning my starting area.

That is REALLY not smart as Issabella/Vlad, since special building in Dragenhoff is SUPER importent.

And a army with 8 vampire heroes in turn 8-9 can take all out who comes for you, dwarfs also...
Imposter May 6, 2020 @ 12:52am 
Nice post and very much agreed.
Greymene May 6, 2020 @ 1:27am 
Now I only play on Hard (mostly since I like to auto-resolve a lot), but starting out in Sylvania is not too hard I think. Actually playing VC (Isabella) now, after several campaigns as Dark Elves (but played VC a lot in the first game), and after smashing up Manfred by turn 4 or 5 its just about picking of the various Empire factions one by one. Fast, before they all confederate, but not so fast you get rebellions all over unless you have secondary armies that can farm them. Build tall in Sylvania (but its actually no rush if you just fight enough and the world becomes littered with battlefields) and leave the rest until later, get those upkeep free armies of skeletons and zombies and just swarm your enemies, and use the ambush stance as much as you can.

I've conquered Altdorf by turn 25 in the past, but now it was around turn 90 because I grew so fast I triggered the Chaos invasions very early and most of my armies are stuck in Eastern Kislev destroying one Doom Tide after another (currently fighting the 7th or 8th). Got dragged into wars both in Kislev, the Vaults and the Grey Mountains quite early, which I decided to all keep instead of just sacking and razing as I didn't want to leave the ruins for the Skaven and the Orcs (and the Vaults also because one of the battles there left more than 10k dead, which made an awesome spot to raise dead), but also left my realm large, stretched out and harder to defend. I'm playing with a x3 Chaos invasion mod, so every wave is around 15 - 18 armies of beastmen and chaos warriors, and I need a lot of troops up there as I don't want them to get though the mountain passes and start running around and ravaging my domains. But at least I get a lot of battle loot and everyone else seems loves me. Which gave me time and gold (or dark magic) to build up more armies in the south were I was very vulnerable for a while, so I could start invading the Dwarfs and the Empire who were allied, so it was either both or none of them). Currently fighting on three fronts (intentionally) and unless the High Elves or the Dark Elves finally shows up and turn out to be a lot stronger than me, this campaign is pretty much won already. Its fun though, so not quitting yet :)

Maybe Kemmler will be my next game then. He sounds both fun and refreshing to play.
Stanley May 6, 2020 @ 1:48am 
I always have to start at sylvania to be able to crash the dwarves long before they become unstoppable. Brettonia seems weak even at late game to be concerned about it.
AkumulatoR May 6, 2020 @ 2:34am 
Kemmler is very fun to play and with him you can (actually should) slay Couronne and Reikland super fast after which the game is basically won. Then you can leave empire provinces for the other vamps to conquer and focus on south or invading pointy ears. Also necromancers everywhere.
Sn3z May 6, 2020 @ 2:59am 
I don't like Kemmeler starting postiion due to the map layout, also the AI appears to be useless last time I played.

CA said some tings awhile back about more changes to the old world, I believe Middenland and Mousillon being playable came up and CA also said about another starting position for Grombridal. The thing is if CA want to make Mousillon playable we will be needing a map rework in that area.
Kharn Terrer May 6, 2020 @ 5:15am 
Originally posted by Sn3z:
I don't like Kemmeler starting postiion due to the map layout, also the AI appears to be useless last time I played.

CA said some tings awhile back about more changes to the old world, I believe Middenland and Mousillon being playable came up and CA also said about another starting position for Grombridal. The thing is if CA want to make Mousillon playable we will be needing a map rework in that area.

I'd very much like this, Mousillon being playable would be nice. The Red Duke is a duelist and you're on the coast which would make for some really refreshing game play. He may still struggle if they just make him a horseback general though a good amount of generals in that area can get flyers (All Bretonnian characters, most Empire characters, some Wood Elf characters, High Elf characters etc etc). But it would be a nice change of pace.

I think another thing CA needs to start looking at is the usefulness of characters without a mount. I know there is gonna be a lot of hate for this but I personally find with the amount of characters that have flyers nowadays anyone who doesnt have a mount without a crazy speed boost is totally worthless (And yes I am looking at you Thorgrim, Grimgor, Vlad etc etc, lords that are meant to be good at melee but are slow af). Unless you are all about killing infantry or you have heavens sorcerers basically you are a waste of time.
Especially since most people with flyers can break combat and fly away at a moments notice no matter how much you tar pit them.
I think it was probably wrong making so many characters able to use flyers.

The last thing was just an after thought btw.
𝒦.ℒ.ℬ. (Banned) May 6, 2020 @ 6:25am 
Originally posted by Tricks:
Kemmler has always been my favorite LL for VC and I agree his starting location is a lot less stressful because he isn't always getting sandwiched in the Ordertide.

Sadly yeah Krell is just a waste of points every time I've taken him. He should be a legendary hero, not a summon. Considering that you will almost always be reinforcing your main army with skeleton armies, more often than not I don't even get a chance to summon Krell before my army is full. And you don't want to summon him until you've actually reached the enemy because he's stuck on foot.


there is no '' order tide''.
nice one just quoting top child whine threads.
Humble May 6, 2020 @ 6:50am 
Originally posted by ꀗ꒒ꃲ. .:
Originally posted by Tricks:
Kemmler has always been my favorite LL for VC and I agree his starting location is a lot less stressful because he isn't always getting sandwiched in the Ordertide.

Sadly yeah Krell is just a waste of points every time I've taken him. He should be a legendary hero, not a summon. Considering that you will almost always be reinforcing your main army with skeleton armies, more often than not I don't even get a chance to summon Krell before my army is full. And you don't want to summon him until you've actually reached the enemy because he's stuck on foot.


there is no '' order tide''.
nice one just quoting top child whine threads.
that's no child whine, it's was valid concern but it's should be better now than older patch.
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Date Posted: May 5, 2020 @ 6:29am
Posts: 15