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Starting with ww1 onwards mass troop deployments and formations became smaller to the point it's not 3000-2000 army stacks moving all over the world as well.
And static emplacements became more common, trench lines, concrete fortifications, and not to mention more rapidly firing guns.
If you want a "modern warfare" setting but can't find a Total War-like game - play as Skavenblight.
You can legit just use Ratling Gunners, Jezz Rails, and Doom Wheels. Boom, Mah-Duce .50 cal teams, M249 gunner teams with AG, and Abrams with main gun and Coax malfunction.
Also, you obviously have small scale tactical nukes. So, you're a first world power surrounded by third world types
Check it out.
The Franco-Prussian War was the final nail, really, but the warning gong was sounded in the US Civil War, where significant advances in firepower resulted in mass slaughter on the field, and taking cover and field fortifications began to be a major trend to counter it. The old ways were dead before WWI. The Great War was all about trying to figure out the counter to the counter to the old ways.
Both have an operational level map with real-time tactical combat. No grand strategy level.
The Close Combat series was remastered a few years back and there are new games from Slitherine.
Also a fantastic point, I overlooked that too. And to add on, the Russo Japanese War also basically showed a hint of what ww1 would be with trench warfare being used extensively. Pretty much a big reason 40K would be great as a Call To Arms/Men of War or CoH type game.
I hope that happens after DoW3 flopped.
Yeah. At least from what I've seen, Warfame: Red Dragon's the closest type of game you'll get to what can be a Modern take on Total War.
Edit: WARNO is a spiritual successor to Red Dragon and I believe shares many devs.