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but surely they have enough ammo to take out 1 unit of skaven slingers lol
even so 20 stack of DE bleakswords & dreadshards? against 10 shadow warriors, your going to straight up lose unless you have some good solid light magic and sacrificing a unit or 2 to get them to blob and slow down while you shoot them down
If a skirmisher unit shoot at a unit poursuing them, that means that units is facing the skirmisher and that therefore their shields always work.
Basically considering that they killed their ranged counterpart beforehands, and that there was almost twice the amount of bleakwsword compared to them, your shadow warrior would each need to have enough ammo to kill around FIVE tier 1 unit (you need twice the amount of arrows against a silver shield facing you, they need to kill almost two of them each, and they also needed to kill one unit of ranged, that probably returned fire so they're firing at the melee with an even lower model count).
While being only a t3 units that gets part of its cost from having 360° fire, stalk and fire while moving. And a cost that is only slighly above 1/3rd more than their t1 darkshard enemies.
Bleakswords are literally made to face tank your arrows, and they're twice as numerous, why did you think you could win?.
But the game will value these abilities quite highly and so the cost of shadow warriors is much higher than it'd be without these abilities. that means that in a battle where the respective cost of units matter you should (generally) only buy units with those abilities if you intend to use them,ie only a few that you place to take out artillery or attack from the back - and even then they likely arent worth their cost since flying or even cavalry can achieve much the same and seems to affect cost less.
but yeah as frontline forces they are overcosted - dont use them as frontline if you use them at all.
In campaign cost matters A LOT less so just use whatever works and you find fun
They are skirmishers and excel at safely taking out artillery/specific backline targets. They also have poison arrow effect, which means they weaken all enemies they shoot, which helps your other units and they have 360° shooting arc, which means in a defensive line of archers, they can secure your flanks from approaching cavalry/missile cavalry/flyers.
They don't suck. OP, you use them wrong. Don't use them wrong.
Gud
Found another one
You really ought to use them better lol.
Always have a couple of bait units in the form of melee that will attract the enemy army. Then you sneak up behind the enemy, take out their artillery and start killing their melee line from the rear where no amount of shields can ♥♥♥♥ you over.
Says the person throwing a skirmisher unit at other skirmishers. The whole point of skirmishers is to sneak behind the enemy lines and attack things like artillery or shoot at stuff from the flanks or the rear. Sure you can use them to fight off other skirmishers but that is not really their intended purpose.