Total War: WARHAMMER II

Total War: WARHAMMER II

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Svennen May 26, 2020 @ 3:50am
Sisters of Avelorn doomstack
What is the setup? cant find anything on google, which lord? Which mage? do you use a noble and a loremaster? and like 1 bolt thrower and the rest is sisters?
Originally posted by Hollywood:
2 bolt throwers, 1 can only destroy 1 MAYBE 2 towers, so for sieges you need 2 so your sisters can do work freely. You don't need a mage, but a helpful one would be light for net to stop cavalry or lord charges, but honestly with archmages being so powerful, a hero mage isn't necessary. Which brings me to the next point, archmage lords with Incendiary are so far above and beyond anything else due to having a fookin dragon, which basically makes them as strong as a LL. Otherwise, some Princess' have a trait that lowers enemy missile resistance, but they themselves can't really hold a line, so you're counting on the sisters for everything.

Also if you're Eltharion, his mistwalker units outshine any other unit in the game for any faction, specifically the Knights of Tor Gaval are OP and Sentinels are better Sea Guards with more armor, more weapon damage, and sundering armor arrows.

TLDR: Archmage (Incendiary, Lore of Light/Life), 2 bolt throwers.
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Showing 1-5 of 5 comments
zefyris May 26, 2020 @ 3:55am 
Never did it but either mage of fire or archmage of fire would be the most logical here. Though you may want the lore of light for the net of Amyntoc just in case something very nasty needs to be stopped in its track.
Also using the new archer RoR that debuff fire seems like a good idea for one of them as well.
Princemousey May 26, 2020 @ 3:56am 
Check on YouTube, legendoftotalwar:
https://www.youtube.com/watch?v=E3uS-wXX19A
His Tyrion army at 3:28:10 is lord, life wizard, handmaiden, noble, 14 sisters, 2 bolt throwers.
Last edited by Princemousey; May 26, 2020 @ 3:59am
zefyris May 26, 2020 @ 3:58am 
^note that it's pre live patch. With this patch HE have gotten a lot more tools that fits the whole fire damage builds.
The author of this thread has indicated that this post answers the original topic.
Hollywood May 26, 2020 @ 4:02am 
2 bolt throwers, 1 can only destroy 1 MAYBE 2 towers, so for sieges you need 2 so your sisters can do work freely. You don't need a mage, but a helpful one would be light for net to stop cavalry or lord charges, but honestly with archmages being so powerful, a hero mage isn't necessary. Which brings me to the next point, archmage lords with Incendiary are so far above and beyond anything else due to having a fookin dragon, which basically makes them as strong as a LL. Otherwise, some Princess' have a trait that lowers enemy missile resistance, but they themselves can't really hold a line, so you're counting on the sisters for everything.

Also if you're Eltharion, his mistwalker units outshine any other unit in the game for any faction, specifically the Knights of Tor Gaval are OP and Sentinels are better Sea Guards with more armor, more weapon damage, and sundering armor arrows.

TLDR: Archmage (Incendiary, Lore of Light/Life), 2 bolt throwers.
Last edited by Hollywood; May 26, 2020 @ 4:04am
Svennen May 26, 2020 @ 4:10am 
Thanks guys, helped me out alot!
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Date Posted: May 26, 2020 @ 3:50am
Posts: 5