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Ah I see, it does seem to make picking a fire mage a no brainer in single player though.
Dragon > chariot.
I will have to agree with OP. Why not choose a fire mage for campaign?
Btw, its also a thing for arch mages, while the other arch mage types can use a moon dragon the fire arch mage is the only one with a sun dragon.
Very true :)
I think the difference is that dragon mounts are on a different tier than most other mounts, especially for mages.
Mages have terrible base stats, so getting a dragon mount massivly increases attack, defense and damage, where a normal lord or hero, might actually lose some state.
As well, breath attacks are one of the few abilties that are almost always worth using, since they do so much damage.
Normal mounts like gryphons or Horses, give utility but don't really make the mage stronger.
Well the griffon mounted amber mage is quite tanky/powerful in melee combat (for a mage). However i do agree that dragons are on another level entirely.
Depends on the reason for getting the mage.
If i'm going for damage dealing then yea the fire mages having sun dragons, together with decent damage spells, will likely make me pick them (Especially with Imrik since his army becomes extra effective with fire).
But if i want to be able to heal my dragons then a fire mage would simply not be able to serve that purpose.
Or net my enemies, etc.
Because lore of life is OP when we are talking about single entity units.
What do you think its stronger 20 dragons that have no way to heal, or 19 dragons that can regenerate up to 80% of lost HP? who can replenish in the middle of foreign territory?
There is a reason why Life Slann is the most powerful lizard lord by a lot, even though he sucks at melee and its not a LL.
Single entity doomstacks with lore of life are OP in the game they can take several armies on their own.